16 cheatsSteam64-bit

1998: The Toll Keeper Story Trainer

16 cheats for 1998: The Toll Keeper Story, including Money, Freeze Money, and Cat Money. Turn them on with hotkeys, an in-game overlay or your phone.

Free · No ads · No time limits · Windows 10 and 11

Cheats and options

16 options
On / offValueActionChoiceF1Default hotkey

Money 4

Money

Your money (the player data's money). Shows the game's value once the trainer has found the game manager (the game's Mono code is read once it has loaded, then the game manager the first time you open the diary); a new value is written straight into it.

Money 0 – 99,999,999
Freeze Money

Your money is held at the value it has when you turn this on (or as soon as the trainer has found the game manager: open the diary once).

Cat Money

The cat money the game manager keeps. Shows the game's value once the trainer has found the game manager (the game's Mono code is read once it has loaded, then the game manager the first time you open the diary); a new value is written straight into it.

Cat money 0 – 99,999,999
Wallet Total Money

The money in the cashier wallet window; the game updates it as you drag money. Shows the game's value once the trainer has found the game manager (the game's Mono code is read once it has loaded, then the game manager the first time you open the diary); a new value is written straight into it.

Wallet 0 – 99,999,999

Progress 6

Day

The day you are on. Shows the game's value once the trainer has found the game manager (the game's Mono code is read once it has loaded, then the game manager the first time you open the diary); a new value is written straight into it.

Day 0 – 9,999
Government Flyers

How many government flyers you have. Shows the game's value once the trainer has found the game manager (the game's Mono code is read once it has loaded, then the game manager the first time you open the diary); a new value is written straight into it.

Flyers 0 – 9,999
Demonstrator Flyers

How many demonstrator flyers you have (the table calls them demonstrant flyers). Shows the game's value once the trainer has found the game manager (the game's Mono code is read once it has loaded, then the game manager the first time you open the diary); a new value is written straight into it.

Flyers 0 – 9,999
Unlock Donation Corruption

Holds the player data's donation corruption unlock flag on. Turning this off leaves the flag as it is. Works once the trainer has found the game manager (open the diary once).

Unlock Citizen Document

Holds the player data's citizen document unlock flag on. Turning this off leaves the flag as it is. Works once the trainer has found the game manager (open the diary once).

Unlock Delivery Document

Holds the player data's delivery document unlock flag on. Turning this off leaves the flag as it is. Works once the trainer has found the game manager (open the diary once).

Current Day 3

Time Limit

The current day's time limit, in the game's own units: raise it for a longer shift. Shows the game's value once the trainer has found the game manager (the game's Mono code is read once it has loaded, then the game manager the first time you open the diary); a new value is written straight into it.

Time limit 0 – 99,999
Work Time

The current day's work time, in the game's own units. Shows the game's value once the trainer has found the game manager (the game's Mono code is read once it has loaded, then the game manager the first time you open the diary); a new value is written straight into it.

Work time 0 – 99,999
Coughing Chance

The current day's coughing chance. Shows the game's value once the trainer has found the game manager (the game's Mono code is read once it has loaded, then the game manager the first time you open the diary); a new value is written straight into it.

Chance 0 – 100

Current Car 3

Toll Gain Money

The toll money the car at the booth pays. Shows the game's value once the trainer has found the game manager (the game's Mono code is read once it has loaded, then the game manager the first time you open the diary); a new value is written straight into it.

Toll 0 – 99,999,999
Penalty Money

The penalty money for the car at the booth. Shows the game's value once the trainer has found the game manager (the game's Mono code is read once it has loaded, then the game manager the first time you open the diary); a new value is written straight into it.

Penalty 0 – 99,999,999
Extra Money

The extra money the car at the booth gives. Shows the game's value once the trainer has found the game manager (the game's Mono code is read once it has loaded, then the game manager the first time you open the diary); a new value is written straight into it.

Extra 0 – 99,999,999

FAQ

About the 1998: The Toll Keeper Story trainer

Is the trainer for 1998: The Toll Keeper Story free?

Yes. Trinity and every trainer in it are free: no time limits, no ads, and the phone remote is included.

What can the trainer do?

It has 16 options, such as Money, Freeze Money, Cat Money, and Wallet Total Money. Each one is listed above with its default hotkey, and you can rebind any of them.

Which version of 1998: The Toll Keeper Story does it work with?

It is made for the PC game from Steam. Trinity finds the game in your library and attaches when it is running.

Can I use it online?

No. Trinity is for single-player games only. Do not use trainers in online modes or in games with anti-cheat.

Game not found

Trinity has no trainer at this address. It may have been renamed.

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