Artifact Seeker Trainer
38 cheats for Artifact Seeker, including Enable Account Data, Coins, and Stones. Turn them on with hotkeys, an in-game overlay or your phone.
Free · No ads · No time limits · Windows 10 and 11
Cheats and options
38 optionsAccount 6
Hooks the game's code that hands over your account data, so the Account and Run values can be read and set.
Your account's coins. Needs Enable Account Data on, and shows the value once the game has run the hooked code.
Your account's stones. Needs Enable Account Data on, and shows the value once the game has run the hooked code.
Your account's diamonds. Needs Enable Account Data on, and shows the value once the game has run the hooked code.
Your account's experience. Needs Enable Account Data on, and shows the value once the game has run the hooked code.
Your account's level. Needs Enable Account Data on, and shows the value once the game has run the hooked code.
Story Mode Run 8
Coins in the saved story mode run. The table says: after changing it, go back to the main menu and continue the game. Needs Enable Account Data on, and shows the value once the game has run the hooked code.
Stones in the saved story mode run. The table says: after changing it, go back to the main menu and continue the game. Needs Enable Account Data on, and shows the value once the game has run the hooked code.
Health kept in the saved story mode run. Needs Enable Account Data on, and shows the value once the game has run the hooked code.
Luck in the story mode run. Needs Enable Account Data on, and shows the value once the game has run the hooked code.
The weapon's enhance level in the story mode run. Needs Enable Account Data on, and shows the value once the game has run the hooked code.
The room level in the story mode run. Needs Enable Account Data on, and shows the value once the game has run the hooked code.
The room experience in the story mode run. Needs Enable Account Data on, and shows the value once the game has run the hooked code.
Big skill uses in the story mode run. Needs Enable Account Data on, and shows the value once the game has run the hooked code.
Player 11
Hooks the game's code that hands over the player in a run, so the Player and Stats values can be read and set.
Your current health. Needs Enable Player Data on, and shows the value once the game has run the hooked code.
Your maximum health. Needs Enable Player Data on, and shows the value once the game has run the hooked code.
Health you regain each second. Needs Enable Player Data on, and shows the value once the game has run the hooked code.
The game's own lock-health flag: health does not change while it is on. Needs Enable Player Data on, and shows the value once the game has run the hooked code.
The game's invincible state for the player. Needs Enable Player Data on, and shows the value once the game has run the hooked code.
Your experience in the run. Needs Enable Player Data on, and shows the value once the game has run the hooked code.
Your level in the run. Needs Enable Player Data on, and shows the value once the game has run the hooked code.
Coins picked up this run. Needs Enable Player Data on, and shows the value once the game has run the hooked code.
Stones picked up this run. Needs Enable Player Data on, and shows the value once the game has run the hooked code.
Your move speed. Needs Enable Player Data on, and shows the value once the game has run the hooked code.
Stats 13
Your character's base luck. Needs Enable Player Data on, and shows the value once the game has run the hooked code.
Your character's base scavenge. Needs Enable Player Data on, and shows the value once the game has run the hooked code.
Your character's base loot range. Needs Enable Player Data on, and shows the value once the game has run the hooked code.
Your character's base damage. Needs Enable Player Data on, and shows the value once the game has run the hooked code.
Your character's base physical attack. Needs Enable Player Data on, and shows the value once the game has run the hooked code.
Your character's base magic attack. Needs Enable Player Data on, and shows the value once the game has run the hooked code.
Your character's base minion attack. Needs Enable Player Data on, and shows the value once the game has run the hooked code.
Your character's base mech attack. Needs Enable Player Data on, and shows the value once the game has run the hooked code.
Your character's base dodge. Needs Enable Player Data on, and shows the value once the game has run the hooked code.
Your character's base crit chance. Needs Enable Player Data on, and shows the value once the game has run the hooked code.
Your character's base crit damage. Needs Enable Player Data on, and shows the value once the game has run the hooked code.
Your character's base defense. Needs Enable Player Data on, and shows the value once the game has run the hooked code.
Your character's base armor piercing. Needs Enable Player Data on, and shows the value once the game has run the hooked code.
FAQ
About the Artifact Seeker trainer
Is the trainer for Artifact Seeker free?
Yes. Trinity and every trainer in it are free: no time limits, no ads, and the phone remote is included.
What can the trainer do?
It has 38 options, such as Enable Account Data, Coins, Stones, and Diamonds. Each one is listed above with its default hotkey, and you can rebind any of them.
Which version of Artifact Seeker does it work with?
It is made for the PC game from Steam. Trinity finds the game in your library and attaches when it is running.
Can I use it online?
No. Trinity is for single-player games only. Do not use trainers in online modes or in games with anti-cheat.





