44 cheatsSteam64-bit

Astral Ascent Trainer

44 cheats for Astral Ascent, including Full HP, Full Mana, and Current HP. Turn them on with hotkeys, an in-game overlay or your phone.

Free · No ads · No time limits · Windows 10 and 11

Cheats and options

44 options
On / offValueActionChoiceF1Default hotkey

Character 10

Full HP

Your current HP is kept at your max HP, as the table's timer does every 100 ms.

Full Mana

Your current mana is kept at your max mana, as the table's timer does every 100 ms.

Current HP

Your current HP. Edit to set it. Read through the context the table's hook stores ([base]), so it shows once the game has run that code.

Current HP 0 – 99,999
Max HP

Your max HP. Edit to set it. Read through the context the table's hook stores ([base]), so it shows once the game has run that code.

Max HP 0 – 99,999
Current Mana

Your current mana. Edit to set it. Read through the context the table's hook stores ([base]), so it shows once the game has run that code.

Current mana 0 – 99,999
Max Mana

Your max mana. Edit to set it. Read through the context the table's hook stores ([base]), so it shows once the game has run that code.

Max mana 0 – 99,999
Summon Bar

Your Zodiac summon bar; 50 is full. Only use it if you have a Zodiac Summon. Read through the context the table's hook stores ([base]), so it shows once the game has run that code.

Summon bar 0 – 50
Healing Shards

Your healing shards. Edit to set it. Read through the context the table's hook stores ([base]), so it shows once the game has run that code.

Healing shards 0 – 999
Unlimited Jump

Jump again in the air as many times as you like.

No Dash Cooldown

Dash again straight away.

Attributes 6

Armor

Your armor attribute. Read through the attribute object the table's hook stores, which it only finds after you pick up a stone at the Stone Altar or have a drink at Andromeda's Bar. Changes the stat for the current run.

Armor 0 – 99,999
Attack Speed

Your attack speed attribute. Read through the attribute object the table's hook stores, which it only finds after you pick up a stone at the Stone Altar or have a drink at Andromeda's Bar. Changes the stat for the current run.

Attack speed 0 – 99,999
Critical Hit Chance

Your critical hit chance attribute. Read through the attribute object the table's hook stores, which it only finds after you pick up a stone at the Stone Altar or have a drink at Andromeda's Bar. Changes the stat for the current run.

Critical hit chance 0 – 99,999
Max Life Attribute

Your max life attribute. Read through the attribute object the table's hook stores, which it only finds after you pick up a stone at the Stone Altar or have a drink at Andromeda's Bar. Changes the stat for the current run.

Max life 0 – 99,999
Max Mana Attribute

Your max mana attribute. Read through the attribute object the table's hook stores, which it only finds after you pick up a stone at the Stone Altar or have a drink at Andromeda's Bar. Changes the stat for the current run.

Max mana 0 – 99,999
Strength

Your strength attribute. Read through the attribute object the table's hook stores, which it only finds after you pick up a stone at the Stone Altar or have a drink at Andromeda's Bar. Changes the stat for the current run.

Strength 0 – 99,999

Currencies 8

Red Flower

Your red flowers. Edit to set it. Read through the context the table's hook stores ([base]), so it shows once the game has run that code.

Red flowers 0 – 9,999,999
Yalee Ticket

Your Yalee tickets. Edit to set it. Read through the context the table's hook stores ([base]), so it shows once the game has run that code.

Yalee tickets 0 – 9,999,999
Blue Star

Your blue stars. Edit to set it. Read through the context the table's hook stores ([base]), so it shows once the game has run that code.

Blue stars 0 – 9,999,999
Key

Your keys. Edit to set it. Read through the context the table's hook stores ([base]), so it shows once the game has run that code.

Keys 0 – 9,999,999
Quartz

Your quartz. Edit to set it. Read through the context the table's hook stores ([base]), so it shows once the game has run that code.

Quartz 0 – 9,999,999
Destiny Fragments

Your available Destiny Fragments (Void Catalyst). Edit to set it. Read through the context the table's hook stores ([base]), so it shows once the game has run that code.

Destiny Fragments 0 – 9,999,999
Final XP

Your final XP at the end of a run. Edit to set it. Read through the context the table's hook stores ([base]), so it shows once the game has run that code.

Final XP 0 – 99,999,999
Freeze Final XP

Holds your final XP at the value it had when turned on. At the end of a run, when the game starts turning your XP into bonuses, turn this on until you have all the rewards, then turn it off to go on.

Shops 4

No Empty Shop Slots

Bought shop items stay in their slot, so you can buy them again.

Free Altar Reset

Resetting the Stone Altar no longer uses up its resets (the count is set to 5).

Free Drinks

Drinks at Andromeda's Bar no longer use up their count (it is set to 5).

Unlimited Aura Refiner

The Aura Refiner's uses are set to 5, once per visit.

Characters & Weapons 7

Current Character

Sets the character you play. The pick becomes active once you move to the next area. Read through the context the table's hook stores ([base]), so it shows once the game has run that code.

Character · 6 choices Ayla, Kiran, Calie, Octave…
Ayla's Weapon

Sets the weapon Ayla uses. Read through the context the table's hook stores ([base]), so it shows once the game has run that code.

Weapon · 4 choices Lunar Daggers, Moonlight Blade, Eclipse Shards, Throwing Knife
Kiran's Weapon

Sets the weapon Kiran uses. Read through the context the table's hook stores ([base]), so it shows once the game has run that code.

Weapon · 4 choices Raging Fists, Burning Bo, Fiery Falchions, Nutcracker
Calie's Weapon

Sets the weapon Calie uses. Read through the context the table's hook stores ([base]), so it shows once the game has run that code.

Weapon · 4 choices Polytechnical Gems, Service Spear, Unbreakable Rempart, Scythe Claw
Octave's Weapon

Sets the weapon Octave uses. Read through the context the table's hook stores ([base]), so it shows once the game has run that code.

Weapon · 4 choices Pistor Vocatis, Exterminatum Exemplaris, Magnum Cupitere, Wrenching Whip
Yamat's Weapon

Sets the weapon Yamat uses. Read through the context the table's hook stores ([base]), so it shows once the game has run that code.

Weapon · 4 choices Fighting Spirit, Oblivion Greatsword, Stellar Chord, Symmetrical Lance
Arven's Weapon

Sets the weapon Arven uses. Read through the context the table's hook stores ([base]), so it shows once the game has run that code.

Weapon · 2 choices Alpha Sword, Ethereal Missiles

Auras & Spells 9

Aura Slot 1

Puts the aura picked here in equipped aura slot 1. The table's hook finds the slots as the game reads them: open the inventory and go through each aura slot once first.

Aura · 355 choices Empty, Ember Shock I, Ember Shock II, Ember Shock III…
Aura Slot 2

Puts the aura picked here in equipped aura slot 2. The table's hook finds the slots as the game reads them: open the inventory and go through each aura slot once first.

Aura · 355 choices Empty, Ember Shock I, Ember Shock II, Ember Shock III…
Aura Slot 3

Puts the aura picked here in equipped aura slot 3. The table's hook finds the slots as the game reads them: open the inventory and go through each aura slot once first.

Aura · 355 choices Empty, Ember Shock I, Ember Shock II, Ember Shock III…
Aura Slot 4

Puts the aura picked here in equipped aura slot 4. The table's hook finds the slots as the game reads them: open the inventory and go through each aura slot once first.

Aura · 355 choices Empty, Ember Shock I, Ember Shock II, Ember Shock III…
Aura Slot 5

Puts the aura picked here in equipped aura slot 5. The table's hook finds the slots as the game reads them: open the inventory and go through each aura slot once first.

Aura · 355 choices Empty, Ember Shock I, Ember Shock II, Ember Shock III…
Spell Slot 1

Puts the spell picked here in equipped spell slot 1. Some spells only work for one character (named in brackets). Spell changes normally go back when you move to the next stage; gambits and spell level stay.

Spell · 209 choices N°101 Shadow Mark [Ayla], Parry Then Punch [Kiran], Order Prevails [Calie], Bellator [Octave]…
Spell Slot 2

Puts the spell picked here in equipped spell slot 2. Some spells only work for one character (named in brackets). Spell changes normally go back when you move to the next stage; gambits and spell level stay.

Spell · 209 choices N°101 Shadow Mark [Ayla], Parry Then Punch [Kiran], Order Prevails [Calie], Bellator [Octave]…
Spell Slot 3

Puts the spell picked here in equipped spell slot 3. Some spells only work for one character (named in brackets). Spell changes normally go back when you move to the next stage; gambits and spell level stay.

Spell · 209 choices N°101 Shadow Mark [Ayla], Parry Then Punch [Kiran], Order Prevails [Calie], Bellator [Octave]…
Spell Slot 4

Puts the spell picked here in equipped spell slot 4. Some spells only work for one character (named in brackets). Spell changes normally go back when you move to the next stage; gambits and spell level stay.

Spell · 209 choices N°101 Shadow Mark [Ayla], Parry Then Punch [Kiran], Order Prevails [Calie], Bellator [Octave]…

FAQ

About the Astral Ascent trainer

Is the trainer for Astral Ascent free?

Yes. Trinity and every trainer in it are free: no time limits, no ads, and the phone remote is included.

What can the trainer do?

It has 44 options, such as Full HP, Full Mana, Current HP, and Max HP. Each one is listed above with its default hotkey, and you can rebind any of them.

Which version of Astral Ascent does it work with?

It is made for the PC game from Steam. Trinity finds the game in your library and attaches when it is running.

Can I use it online?

No. Trinity is for single-player games only. Do not use trainers in online modes or in games with anti-cheat.

Game not found

Trinity has no trainer at this address. It may have been renamed.

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