14 cheatsSteam64-bit

BALL x PIT Trainer

14 cheats for BALL x PIT, including Infinite Health, Health, and Experience and Level-Ups. Turn them on with hotkeys, an in-game overlay or your phone.

Free · No ads · No time limits · Windows 10 and 11

Cheats and options

14 options
On / offValueActionChoiceF1Default hotkey

Player 3

Infinite Health

Keeps your health at its max: every 100 ms, current health is raised to your max health. Read through the run as the table's hook stores it each frame, so it works once you are in a run.

Health

Your current and max health, live. Read through the run as the table's hook stores it each frame, so it works once you are in a run.

Health 0 – 99,999Max health 1 – 99,999
Experience and Level-Ups

The run's experience, upgrade level and the number of level-ups waiting to be picked, live. Read through the run as the table's hook stores it each frame, so it works once you are in a run.

Experience 0 – 9,999,999Upgrade level 0 – 999Level-ups available 0 – 999

Character 1

Character Stats

The current character's endurance, strength, leadership, speed, dexterity and intelligence, live. Read through the run as the table's hook stores it each frame, so it works once you are in a run.

Endurance 0 – 999Strength 0 – 999Leadership 0 – 999Speed 0 – 999Dexterity 0 – 999Intelligence 0 – 999

Run Upgrades 5

Damage

Hero, ball and area damage multipliers, critical chance and critical multiplier, live. Read through the run's upgrade stats as the table's hook stores them each frame, so it works once you are in a run; the game may recompute them when you pick an upgrade.

Hero damage multiplier 0 – 1,000Ball damage multiplier 0 – 1,000Area damage multiplier 0 – 1,000Critical chance 0 – 100Critical multiplier 0 – 1,000
Defence

Defence multiplier, damage reduction, dodge chance and health per kill, live. Read through the run's upgrade stats as the table's hook stores them each frame, so it works once you are in a run; the game may recompute them when you pick an upgrade.

Defence multiplier 0 – 1,000Damage reduction 0 – 1,000Dodge chance 0 – 100Health per kill 0 – 9,999
Speed and Shooting

Move speed, fire rate, reload time and ball return speed, live. Read through the run's upgrade stats as the table's hook stores them each frame, so it works once you are in a run; the game may recompute them when you pick an upgrade.

Move speed 0 – 1,000Fire rate 0 – 1,000Reload time 0 – 1,000Ball return speed 0 – 1,000
Pickups and Drops

Pickup range and the bonus gold and experience enemies drop, live. Read through the run's upgrade stats as the table's hook stores them each frame, so it works once you are in a run; the game may recompute them when you pick an upgrade.

Pickup range 0 – 1,000Bonus gold dropped 0 – 1,000Bonus experience dropped 0 – 1,000
Followers

The number of followers, live. Read through the run's upgrade stats as the table's hook stores them each frame, so it works once you are in a run; the game may recompute them when you pick an upgrade.

Followers 0 – 999

City 4

Bonus Experience and Gold

The city's bonus experience and bonus gold, live. Read through the city's bonus stats as the table's hook stores them when the game asks for a bonus, so it works once the game has read one (starting a run or visiting the city); buildings may recompute them.

Bonus experience 0 – 1,000Bonus gold 0 – 1,000
Revives, Rerolls and Choices

Revives, free rerolls, banishes and level-up choices the city's buildings give you, live. Read through the city's bonus stats as the table's hook stores them when the game asks for a bonus, so it works once the game has read one (starting a run or visiting the city); buildings may recompute them.

Revives 0 – 99Free rerolls 0 – 99Banishes 0 – 99Level-up choices 0 – 99
Ball and Passive Slots

The number of ball and passive slots, live. Read through the city's bonus stats as the table's hook stores them when the game asks for a bonus, so it works once the game has read one (starting a run or visiting the city); buildings may recompute them.

Ball slots 0 – 99Passive slots 0 – 99
Unlock Endless Mode

Keeps the city's endless-mode flag set (every 500 ms). Read through the city's bonus stats as the table's hook stores them when the game asks for a bonus, so it works once the game has read one (starting a run or visiting the city); buildings may recompute them.

Resources 1

Resources

Gold, wheat, wood and rock, live. Read through the resource array as the table's hook stores it when the game adds a resource, so collect or harvest one first (the table says: build a Wheatfield).

Gold 0 – 999,999,999Wheat 0 – 999,999,999Wood 0 – 999,999,999Rock 0 – 999,999,999

FAQ

About the BALL x PIT trainer

Is the trainer for BALL x PIT free?

Yes. Trinity and every trainer in it are free: no time limits, no ads, and the phone remote is included.

What can the trainer do?

It has 14 options, such as Infinite Health, Health, Experience and Level-Ups, and Character Stats. Each one is listed above with its default hotkey, and you can rebind any of them.

Which version of BALL x PIT does it work with?

It is made for the PC game from Steam. Trinity finds the game in your library and attaches when it is running.

Can I use it online?

No. Trinity is for single-player games only. Do not use trainers in online modes or in games with anti-cheat.

Game not found

Trinity has no trainer at this address. It may have been renamed.

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