32 cheatsSteam64-bit

Battle Shapers Trainer

32 cheats for Battle Shapers, including God Mode, Undying Mode, and Current Health. Turn them on with hotkeys, an in-game overlay or your phone.

Free · No ads · No time limits · Windows 10 and 11

Cheats and options

32 options
On / offValueActionChoiceF1Default hotkey

Player 8

God Mode

Turns on the game's own god mode flag for you, so you take no damage. Works once the trainer has found your weapon (the game's Mono code is read once it has loaded, then the weapon once you hold one in a run).

Undying Mode

Turns on the game's undying flag for you: your health can drop but you do not die. Works once the trainer has found your weapon (the game's Mono code is read once it has loaded, then the weapon once you hold one in a run).

Current Health

Your health. Shows the game's value once the trainer has found your weapon (the game's Mono code is read once it has loaded, then the weapon once you hold one in a run); a new value is written straight into it.

Health 0 – 1,000,000
Base Max Health

Your base maximum health. Shows the game's value once the trainer has found your weapon (the game's Mono code is read once it has loaded, then the weapon once you hold one in a run); a new value is written straight into it.

Max health 0 – 1,000,000
Current Shield Health

Your shield's health. Shows the game's value once the trainer has found your weapon (the game's Mono code is read once it has loaded, then the weapon once you hold one in a run); a new value is written straight into it.

Shield 0 – 1,000,000
Revive Count

Your revive count. Shows the game's value once the trainer has found your weapon (the game's Mono code is read once it has loaded, then the weapon once you hold one in a run); a new value is written straight into it.

Revives 0 – 999
Ghost Mode

Turns on the game's ghost mode flag for you. Works once the trainer has found your weapon (the game's Mono code is read once it has loaded, then the weapon once you hold one in a run).

Disable Enemy Detection

Turns on the game's flag that stops enemies detecting you. Works once the trainer has found your weapon (the game's Mono code is read once it has loaded, then the weapon once you hold one in a run).

Movement 5

Move Speed

Your movement speed. Shows the game's value once the trainer has found your weapon (the game's Mono code is read once it has loaded, then the weapon once you hold one in a run); a new value is written straight into it.

Speed 0 – 1,000
Speed Multiplier

Your movement speed multiplier: higher moves faster. Shows the game's value once the trainer has found your weapon (the game's Mono code is read once it has loaded, then the weapon once you hold one in a run); a new value is written straight into it.

Multiplier 0 – 100
Jump Speed

Your jump speed: higher jumps higher. Shows the game's value once the trainer has found your weapon (the game's Mono code is read once it has loaded, then the weapon once you hold one in a run); a new value is written straight into it.

Speed 0 – 1,000
Gravity Multiplier

How strongly gravity pulls you: lower floats longer. Shows the game's value once the trainer has found your weapon (the game's Mono code is read once it has loaded, then the weapon once you hold one in a run); a new value is written straight into it.

Multiplier 0 – 100
Wall Jump Charges

Wall jumps you have left before landing. Shows the game's value once the trainer has found your weapon (the game's Mono code is read once it has loaded, then the weapon once you hold one in a run); a new value is written straight into it.

Charges 0 – 999

Resources 6

Hexes

Your hexes. Shows the game's value once the trainer has found your weapon (the game's Mono code is read once it has loaded, then the weapon once you hold one in a run); a new value is written straight into it.

Hexes 0 – 999,999,999
Cryptium Shards

Your Cryptium shards. Shows the game's value once the trainer has found your weapon (the game's Mono code is read once it has loaded, then the weapon once you hold one in a run); a new value is written straight into it.

Shards 0 – 999,999,999
Run Cryptium Shards

Cryptium shards collected in the current run. Shows the game's value once the trainer has found your weapon (the game's Mono code is read once it has loaded, then the weapon once you hold one in a run); a new value is written straight into it.

Shards 0 – 999,999,999
Action Points

Your action points. Shows the game's value once the trainer has found your weapon (the game's Mono code is read once it has loaded, then the weapon once you hold one in a run); a new value is written straight into it.

Points 0 – 999,999
Shaper Energy

Your Shaper energy. Shows the game's value once the trainer has found your weapon (the game's Mono code is read once it has loaded, then the weapon once you hold one in a run); a new value is written straight into it.

Energy 0 – 1,000,000
Run Kill Count

Kills in the current run. Shows the game's value once the trainer has found your weapon (the game's Mono code is read once it has loaded, then the weapon once you hold one in a run); a new value is written straight into it.

Kills 0 – 999,999,999

Weapon 10

Infinite Clip

Turns on the weapon's infinite clip flag, so the weapon in hand never needs reloading. Works once the trainer has found your weapon (the game's Mono code is read once it has loaded, then the weapon once you hold one in a run).

Ammo Remaining

Ammo left in the weapon in hand. Shows the game's value once the trainer has found your weapon (the game's Mono code is read once it has loaded, then the weapon once you hold one in a run); a new value is written straight into it.

Ammo 0 – 999,999
Default Clip Size

Clip size of the weapon in hand. Shows the game's value once the trainer has found your weapon (the game's Mono code is read once it has loaded, then the weapon once you hold one in a run); a new value is written straight into it.

Clip size 0 – 999,999
Projectiles Per Shot

Projectiles the weapon in hand fires per shot. Shows the game's value once the trainer has found your weapon (the game's Mono code is read once it has loaded, then the weapon once you hold one in a run); a new value is written straight into it.

Projectiles 0 – 100
Damage Scaling

Damage scaling of the weapon in hand: higher deals more damage. Shows the game's value once the trainer has found your weapon (the game's Mono code is read once it has loaded, then the weapon once you hold one in a run); a new value is written straight into it.

Scaling 0 – 1,000
Item Rank

Rank of the weapon in hand. Shows the game's value once the trainer has found your weapon (the game's Mono code is read once it has loaded, then the weapon once you hold one in a run); a new value is written straight into it.

Rank 0 – 99
Reroll Count

Reroll count of the weapon in hand. Shows the game's value once the trainer has found your weapon (the game's Mono code is read once it has loaded, then the weapon once you hold one in a run); a new value is written straight into it.

Rerolls 0 – 9,999
Upgrade Count

Upgrade count of the weapon in hand. Shows the game's value once the trainer has found your weapon (the game's Mono code is read once it has loaded, then the weapon once you hold one in a run); a new value is written straight into it.

Upgrades 0 – 9,999
Clip Reload Duration

Seconds the weapon in hand takes to reload a clip: lower reloads faster. Shows the game's value once the trainer has found your weapon (the game's Mono code is read once it has loaded, then the weapon once you hold one in a run); a new value is written straight into it.

Seconds 0 – 100
No Spread

Holds the weapon's current spread at 0, so shots go where you aim. Works once the trainer has found your weapon (the game's Mono code is read once it has loaded, then the weapon once you hold one in a run).

Loadout 3

Critical Hit Chance

Your base critical hit chance. Shows the game's value once the trainer has found your weapon (the game's Mono code is read once it has loaded, then the weapon once you hold one in a run); a new value is written straight into it.

Chance 0 – 100
Ability Charges

Charges left on your second ability (once you have one). Shows the game's value once the trainer has found your weapon (the game's Mono code is read once it has loaded, then the weapon once you hold one in a run); a new value is written straight into it.

Charges 0 – 99
No Ability Cooldown

Holds your second ability's recharge and cooldown time remaining at 0 (once you have one). Works once the trainer has found your weapon (the game's Mono code is read once it has loaded, then the weapon once you hold one in a run).

FAQ

About the Battle Shapers trainer

Is the trainer for Battle Shapers free?

Yes. Trinity and every trainer in it are free: no time limits, no ads, and the phone remote is included.

What can the trainer do?

It has 32 options, such as God Mode, Undying Mode, Current Health, and Base Max Health. Each one is listed above with its default hotkey, and you can rebind any of them.

Which version of Battle Shapers does it work with?

It is made for the PC game from Steam. Trinity finds the game in your library and attaches when it is running.

Can I use it online?

No. Trinity is for single-player games only. Do not use trainers in online modes or in games with anti-cheat.

Game not found

Trinity has no trainer at this address. It may have been renamed.

Browse all games