33 cheatsSteam64-bit

Bullets & Brains Trainer

33 cheats for Bullets & Brains, including Enable Player Values, Infinite Health, and Invincible. Turn them on with hotkeys, an in-game overlay or your phone.

Free · No ads · No time limits · Windows 10 and 11

Cheats and options

33 options
On / offValueActionChoiceF1Default hotkey

Player 12

Enable Player Values

Hooks the weapon's movement check, which hands over the player, so the player and weapon values can be read and set. The table calls it Player.

Infinite Health

Keeps the player's hitpoints at their max. Hooks the weapon's movement check itself.

Invincible

Holds the player's invincible flag on, so damage is ignored. Hooks the weapon's movement check itself.

Health

The player's current hitpoints. Needs Enable Player Values (or a cheat that uses it) on, and shows the value once the game has run its weapon movement check (in a level, holding a weapon).

Value 0 – 100,000
Max Health

The player's max hitpoints. Needs Enable Player Values (or a cheat that uses it) on, and shows the value once the game has run its weapon movement check (in a level, holding a weapon).

Value 0 – 100,000
Infinite Stamina

Keeps the player's stamina at its max, for sprinting, dashing and melee. Hooks the weapon's movement check itself.

Stamina

The player's current stamina. Needs Enable Player Values (or a cheat that uses it) on, and shows the value once the game has run its weapon movement check (in a level, holding a weapon).

Value 0 – 100,000
Max Stamina

The player's max stamina. Needs Enable Player Values (or a cheat that uses it) on, and shows the value once the game has run its weapon movement check (in a level, holding a weapon).

Value 0 – 100,000
Move Speed

The player's movement speed (the table's Control Speed). Needs Enable Player Values (or a cheat that uses it) on, and shows the value once the game has run its weapon movement check (in a level, holding a weapon).

Value 0 – 1,000
Sprint Speed Factor

How much faster sprinting is, in percent. Needs Enable Player Values (or a cheat that uses it) on, and shows the value once the game has run its weapon movement check (in a level, holding a weapon).

Value 0 – 1,000
Dash Cooldown

Seconds between dashes; lower is sooner. Needs Enable Player Values (or a cheat that uses it) on, and shows the value once the game has run its weapon movement check (in a level, holding a weapon).

Value 0 – 1,000
Dash Damage

Damage dealt to enemies when dashing through them. Needs Enable Player Values (or a cheat that uses it) on, and shows the value once the game has run its weapon movement check (in a level, holding a weapon).

Value 0 – 100,000

Weapon 5

Infinite Ammo

Keeps the current weapon's ammo at its max. Hooks the weapon's movement check itself.

Ammo

The current weapon's ammo. Needs Enable Player Values (or a cheat that uses it) on, and shows the value once the game has run its weapon movement check (in a level, holding a weapon).

Value 0 – 99,999
Max Ammo

The current weapon's magazine size. Needs Enable Player Values (or a cheat that uses it) on, and shows the value once the game has run its weapon movement check (in a level, holding a weapon).

Value 0 – 99,999
Time Between Shots

Seconds between shots for the current weapon type; lower fires faster. Changes the weapon's data, so it holds for that weapon type. Needs Enable Player Values (or a cheat that uses it) on, and shows the value once the game has run its weapon movement check (in a level, holding a weapon).

Value 0 – 1,000
Reload Time

The current weapon type's reload time in seconds. Changes the weapon's data, so it holds for that weapon type. Needs Enable Player Values (or a cheat that uses it) on, and shows the value once the game has run its weapon movement check (in a level, holding a weapon).

Value 0 – 1,000

Energy & Special 7

Enable Energy Values

Hooks the energy update, so the energy and special ability values can be read and set. The table calls it Energy Manager.

Infinite Energy

Keeps energy at its max, so the special ability is always ready. Hooks the energy update itself.

Energy

Current energy. Needs Enable Energy Values (or a cheat that uses it) on, and shows the value once the game has run its energy update (in a level).

Value 0 – 99,999
Max Energy

Max energy. Needs Enable Energy Values (or a cheat that uses it) on, and shows the value once the game has run its energy update (in a level).

Value 0 – 99,999
Energy Required For Special

Energy the special ability needs. Needs Enable Energy Values (or a cheat that uses it) on, and shows the value once the game has run its energy update (in a level).

Value 0 – 99,999
Special Cooldown

The special ability's cooldown in seconds. Needs Enable Energy Values (or a cheat that uses it) on, and shows the value once the game has run its energy update (in a level).

Value 0 – 1,000
Special Duration

How long the special ability lasts, in seconds. Needs Enable Energy Values (or a cheat that uses it) on, and shows the value once the game has run its energy update (in a level).

Value 0 – 1,000

Level & Gems 5

Enable Level & Gem Values

Hooks the upgrade update, so level, experience and gems can be read and set. The table calls it Upgrade Manager.

Gems

Gems collected this run. Needs Enable Level & Gem Values on, and shows the value once the game has run its upgrade update (in a level).

Value 0 – 99,999,999
Level

The run's current level. Needs Enable Level & Gem Values on, and shows the value once the game has run its upgrade update (in a level).

Value 0 – 9,999
Max Level

The highest level a run can reach. Needs Enable Level & Gem Values on, and shows the value once the game has run its upgrade update (in a level).

Value 0 – 9,999
Experience

Experience toward the next level. Needs Enable Level & Gem Values on, and shows the value once the game has run its upgrade update (in a level).

Value 0 – 99,999,999

Shop 2

Enable Coins

Hooks the shop, which hands over the coin balance when an item is clicked: turn this on, then click an item you want to buy. The table calls it Coins Editor.

Coins

The coin balance. Needs Enable Coins on, and shows the value once an item in the shop has been clicked.

Value 0 – 99,999,999

Score 2

Enable Score Values

Hooks the score display, so the run's score can be read and set. The table calls it Score Manager.

Total Score

The run's total score. Needs Enable Score Values on, and shows the value once the score display has updated.

Value 0 – 999,999,999

FAQ

About the Bullets & Brains trainer

Is the trainer for Bullets & Brains free?

Yes. Trinity and every trainer in it are free: no time limits, no ads, and the phone remote is included.

What can the trainer do?

It has 33 options, such as Enable Player Values, Infinite Health, Invincible, and Health. Each one is listed above with its default hotkey, and you can rebind any of them.

Which version of Bullets & Brains does it work with?

It is made for the PC game from Steam. Trinity finds the game in your library and attaches when it is running.

Can I use it online?

No. Trinity is for single-player games only. Do not use trainers in online modes or in games with anti-cheat.

Game not found

Trinity has no trainer at this address. It may have been renamed.

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