Crisol: Theater of Idols Trainer
24 cheats for Crisol: Theater of Idols, including Infinite Health, No Damage, and Health. Turn them on with hotkeys, an in-game overlay or your phone.
Free · No ads · No time limits · Windows 10 and 11
Cheats and options
24 optionsPlayer 5
Keeps your health at its max: every 100 ms, health is raised to your max health. Read through the player the table's hook stores once the game has run that code, so it shows once you are in game.
Turns off the game's can-be-damaged flag on your character while on, and turns it back on when off. Read through the player the table's hook stores once the game has run that code, so it shows once you are in game.
Your current and max health. Read through the player the table's hook stores once the game has run that code, so it shows once you are in game.
How fast the heal animation plays (higher heals faster). Set a value to change it: it is written to both the attribute's base and current value. Read through the player the table's hook stores once the game has run that code, so it shows once you are in game.
The gameplay data's syringe heal value, heal increment per level, health gained each blood rain loop and blood per level. Read through the player the table's hook stores once the game has run that code, so it shows once you are in game.
Blood 3
Keeps your blood at its max: every 100 ms, blood (base and current value) is raised to your max blood. Read through the player the table's hook stores once the game has run that code, so it shows once you are in game.
Blood, max blood, blood level and corrupted blood from your attribute set. Set a value to change it: it is written to both the attribute's base and current value. Read through the player the table's hook stores once the game has run that code, so it shows once you are in game.
The attribute that offsets how much blood a shot costs. Set a value to change it: it is written to both the attribute's base and current value. Read through the player the table's hook stores once the game has run that code, so it shows once you are in game.
Combat 8
Sets the game's own unlimited ammo flag while on and clears it when off. Read through the player the table's hook stores once the game has run that code, so it shows once you are in game.
Sets the game's force-instakill flag while on (enemies die in one hit) and clears it when off. Read through the player the table's hook stores once the game has run that code, so it shows once you are in game.
Your damage multiplier (damage increment percent) and flat damage bonus (damage increment raw). Set a value to change it: it is written to both the attribute's base and current value. Read through the player the table's hook stores once the game has run that code, so it shows once you are in game.
The chance in percent that a shot costs no ammo, and the same for the health-based version. Set a value to change it: it is written to both the attribute's base and current value. Read through the player the table's hook stores once the game has run that code, so it shows once you are in game.
The share of damage you steal back as blood. Set a value to change it: it is written to both the attribute's base and current value. Read through the player the table's hook stores once the game has run that code, so it shows once you are in game.
How fast you swap weapons. Set a value to change it: it is written to both the attribute's base and current value. Read through the player the table's hook stores once the game has run that code, so it shows once you are in game.
Sets the gameplay data's blood rain infinite ammo flag while on and clears it when off. Read through the player the table's hook stores once the game has run that code, so it shows once you are in game.
Your knife's damage, damage when broken, attack distance and critical percent. Read through the player the table's hook stores once the game has run that code, so it shows once you are in game.
Currency 2
The essence your player data component holds right now. Read through the player the table's hook stores once the game has run that code, so it shows once you are in game.
The player data the game instance keeps: essence, crows, Ulises blood, heal syringe level, shop level and whether the shop discount is bought. Read through the player the table's hook stores once the game has run that code, so it shows once you are in game.
Inventory 1
Pick one of the 12 inventory slots and set its number of uses. The table's note: silver bullets and crow relics are among these slots once you have picked up at least one. Read through the player the table's hook stores once the game has run that code, so it shows once you are in game.
Skills 2
Pick one of the 10 skills in the gameplay data and set its essence and relic prices, or mark it unlocked. Read through the player the table's hook stores once the game has run that code, so it shows once you are in game.
The gameplay data's skill values: skip death chance, life steal percentage, parry heal percentage, chance a shot impact refunds ammo, syringe generation chance and reload discount in combat. Read through the player the table's hook stores once the game has run that code, so it shows once you are in game.
Movement 2
Walk, run and crouch speed from your attribute set. Set a value to change it: it is written to both the attribute's base and current value. Read through the player the table's hook stores once the game has run that code, so it shows once you are in game.
The character movement component's max walk speed, standing and crouched. Read through the player the table's hook stores once the game has run that code, so it shows once you are in game.
World 1
The world's time dilation: 1 is normal speed, lower is slower, higher is faster. Read through the player the table's hook stores once the game has run that code, so it shows once you are in game.
FAQ
About the Crisol: Theater of Idols trainer
Is the trainer for Crisol: Theater of Idols free?
Yes. Trinity and every trainer in it are free: no time limits, no ads, and the phone remote is included.
What can the trainer do?
It has 24 options, such as Infinite Health, No Damage, Health, and Heal Play Rate. Each one is listed above with its default hotkey, and you can rebind any of them.
Which version of Crisol: Theater of Idols does it work with?
It is made for the PC game from Steam. Trinity finds the game in your library and attaches when it is running.
Can I use it online?
No. Trinity is for single-player games only. Do not use trainers in online modes or in games with anti-cheat.






