Dead Grid Trainer
30 cheats for Dead Grid, including Infinite Supplies, Infinite Reputation, and Enable Skill Points. Turn them on with hotkeys, an in-game overlay or your phone.
Free · No ads · No time limits · Windows 10 and 11
Cheats and options
30 optionsCamp 4
Sets the supplies you check when hovering the mouse over items for sale to 999999. Hover over an item in the shop after turning it on.
Sets your reputation to 999999 when the game checks it before spending.
Hooks the code that reads your skill points, so the value below can be read and set.
Your current skill points. Needs Enable Skill Points on, and shows the value once the game has shown your skill points (open the skills screen).
Units 6
Hooks the code that reads a mercenary or minion's data (the table's Data Player/Minion), so the values below can be read and set.
The unit's experience. Needs Enable Unit Data on, and shows the value once the game has read a mercenary or minion's data (look at one in camp).
The unit's kill count. Needs Enable Unit Data on, and shows the value once the game has read a mercenary or minion's data (look at one in camp).
The unit's combat health stat. Needs Enable Unit Data on, and shows the value once the game has read a mercenary or minion's data (look at one in camp).
Picks which of the unit's weapon skills Weapon Skill Value reads and sets.
The chosen weapon skill's value. Needs Enable Unit Data on, and shows the value once the game has read a mercenary or minion's data (look at one in camp).
Missions 1
Skill cooldowns are set to 0 when the game reads them, so skills can be used again at once.
Player Cards 14
Hooks the code that reads your cards' stats in a mission (the table's Player Card Stat), so the values below can be read and set.
The current card's health is kept at its health on spawn. Hooks the card code itself.
The current card's ammo is kept at its ammo capacity. Hooks the card code itself.
The card's health. Needs Enable Player Card Values on, and shows the value once the game has read one of your cards in a mission.
The card's health on spawn (its full health). Needs Enable Player Card Values on, and shows the value once the game has read one of your cards in a mission.
The card's action points. Needs Enable Player Card Values on, and shows the value once the game has read one of your cards in a mission.
The card's actions left this turn. Needs Enable Player Card Values on, and shows the value once the game has read one of your cards in a mission.
The card's morale. Needs Enable Player Card Values on, and shows the value once the game has read one of your cards in a mission.
The card's ammo. Needs Enable Player Card Values on, and shows the value once the game has read one of your cards in a mission.
The card's ammo capacity. Needs Enable Player Card Values on, and shows the value once the game has read one of your cards in a mission.
The card's damage (the table's Damage 1). Needs Enable Player Card Values on, and shows the value once the game has read one of your cards in a mission.
The card's accuracy (the table's Accuracy 1). Needs Enable Player Card Values on, and shows the value once the game has read one of your cards in a mission.
The card's critical chance (the table's Critical Chance 1). Needs Enable Player Card Values on, and shows the value once the game has read one of your cards in a mission.
The card's durability. Needs Enable Player Card Values on, and shows the value once the game has read one of your cards in a mission.
Enemy Cards 5
Hooks the code that reads enemy cards' stats in a mission (the table's Enemy Card Stat), so the values below can be read and set.
The enemy card's health. Set it to 1 for an easy kill. Needs Enable Enemy Card Values on, and shows the value once the game has read an enemy card in a mission.
The enemy card's morale. Needs Enable Enemy Card Values on, and shows the value once the game has read an enemy card in a mission.
The enemy card's action points. Needs Enable Enemy Card Values on, and shows the value once the game has read an enemy card in a mission.
The enemy card's damage (the table's Damage 1). Needs Enable Enemy Card Values on, and shows the value once the game has read an enemy card in a mission.
FAQ
About the Dead Grid trainer
Is the trainer for Dead Grid free?
Yes. Trinity and every trainer in it are free: no time limits, no ads, and the phone remote is included.
What can the trainer do?
It has 30 options, such as Infinite Supplies, Infinite Reputation, Enable Skill Points, and Skill Points. Each one is listed above with its default hotkey, and you can rebind any of them.
Which version of Dead Grid does it work with?
It is made for the PC game from Steam. Trinity finds the game in your library and attaches when it is running.
Can I use it online?
No. Trinity is for single-player games only. Do not use trainers in online modes or in games with anti-cheat.






