Desktop Dungeons Trainer
30 cheats for Desktop Dungeons, including Get Player Base, Health, and Health Max. Turn them on with hotkeys, an in-game overlay or your phone.
Free · No ads · No time limits · Windows 10 and 11
Cheats and options
30 optionsPlayer 1
Hooks the game's health update so the player's values below can be read and changed.
Health and Mana 12
The player's health, in the current dungeon. Turn on Get Player Base first; the value shows once your health has changed or a dungeon has started.
The player's health max, in the current dungeon. Turn on Get Player Base first; the value shows once your health has changed or a dungeon has started.
The player's health bonus, in the current dungeon. Turn on Get Player Base first; the value shows once your health has changed or a dungeon has started.
The player's mana, in the current dungeon. Turn on Get Player Base first; the value shows once your health has changed or a dungeon has started.
The player's mana max, in the current dungeon. Turn on Get Player Base first; the value shows once your health has changed or a dungeon has started.
The player's mana regen, in the current dungeon. Turn on Get Player Base first; the value shows once your health has changed or a dungeon has started.
The player's health regen bonus, in the current dungeon. Turn on Get Player Base first; the value shows once your health has changed or a dungeon has started.
The player's health potion power, in the current dungeon. Turn on Get Player Base first; the value shows once your health has changed or a dungeon has started.
The player's mana potion power, in the current dungeon. Turn on Get Player Base first; the value shows once your health has changed or a dungeon has started.
The player's stone skin value, in the current dungeon. Turn on Get Player Base first; the value shows once your health has changed or a dungeon has started.
The player's max resistance, in the current dungeon. Turn on Get Player Base first; the value shows once your health has changed or a dungeon has started.
The player's health regeneration (a decimal number), in the current dungeon. Turn on Get Player Base first; the value shows once your health has changed or a dungeon has started.
Combat 6
The player's base damage, in the current dungeon. Turn on Get Player Base first; the value shows once your health has changed or a dungeon has started.
The player's bonus damage percentage, in the current dungeon. Turn on Get Player Base first; the value shows once your health has changed or a dungeon has started.
The player's once-off bonus damage percentage, in the current dungeon. Turn on Get Player Base first; the value shows once your health has changed or a dungeon has started.
The player's base damage increase (per level), in the current dungeon. Turn on Get Player Base first; the value shows once your health has changed or a dungeon has started.
The player's mana cost modifier, in the current dungeon. Turn on Get Player Base first; the value shows once your health has changed or a dungeon has started.
The table's Hit Delay value (a decimal number). Turn on Get Player Base first; the value shows once your health has changed or a dungeon has started.
Progress and Gold 11
The player's level, in the current dungeon. Turn on Get Player Base first; the value shows once your health has changed or a dungeon has started.
The player's experience, in the current dungeon. Turn on Get Player Base first; the value shows once your health has changed or a dungeon has started.
The player's exp next level, in the current dungeon. Turn on Get Player Base first; the value shows once your health has changed or a dungeon has started.
The player's total experience, in the current dungeon. Turn on Get Player Base first; the value shows once your health has changed or a dungeon has started.
The player's piety, in the current dungeon. Turn on Get Player Base first; the value shows once your health has changed or a dungeon has started.
The player's piety max, in the current dungeon. Turn on Get Player Base first; the value shows once your health has changed or a dungeon has started.
The player's conversions, in the current dungeon. Turn on Get Player Base first; the value shows once your health has changed or a dungeon has started.
The player's conversion amount, in the current dungeon. Turn on Get Player Base first; the value shows once your health has changed or a dungeon has started.
The player's conversion threshold, in the current dungeon. Turn on Get Player Base first; the value shows once your health has changed or a dungeon has started.
The player's gold, in the current dungeon. Turn on Get Player Base first; the value shows once your health has changed or a dungeon has started.
The player's gold max, in the current dungeon. Turn on Get Player Base first; the value shows once your health has changed or a dungeon has started.
FAQ
About the Desktop Dungeons trainer
Is the trainer for Desktop Dungeons free?
Yes. Trinity and every trainer in it are free: no time limits, no ads, and the phone remote is included.
What can the trainer do?
It has 30 options, such as Get Player Base, Health, Health Max, and Health Bonus. Each one is listed above with its default hotkey, and you can rebind any of them.
Which version of Desktop Dungeons does it work with?
It is made for the PC game from Steam. Trinity finds the game in your library and attaches when it is running.
Can I use it online?
No. Trinity is for single-player games only. Do not use trainers in online modes or in games with anti-cheat.






