22 cheatsSteam64 bit

FAKE SIGNALS Trainer

22 cheats for FAKE SIGNALS, including Infinite Health, Health, and Max Speed. Turn them on with hotkeys, an in-game overlay or your phone.

Free · No ads · No time limits · Windows 10 and 11

Cheats and Options

22 options
On / offValueActionChoiceF1Default hotkey

Player 7

Infinite Health

Your health is kept at the value it had when you turned this on. Works once the trainer has found your weapon (the game's Mono code is read once it has loaded, then the weapon once you switch weapons with the mouse wheel).

Health

Your current health. Shows the game's value once the trainer has found your weapon (the game's Mono code is read once it has loaded, then the weapon once you switch weapons with the mouse wheel); a new value is written straight into it.

Health 0 – 1,000,000
Max Speed

Your max movement speed. Shows the game's value once the trainer has found your weapon (the game's Mono code is read once it has loaded, then the weapon once you switch weapons with the mouse wheel); a new value is written straight into it.

Speed 0 – 1,000
Speed

Your movement speed. Shows the game's value once the trainer has found your weapon (the game's Mono code is read once it has loaded, then the weapon once you switch weapons with the mouse wheel); a new value is written straight into it.

Speed 0 – 1,000
Jump Force

How high you jump. Shows the game's value once the trainer has found your weapon (the game's Mono code is read once it has loaded, then the weapon once you switch weapons with the mouse wheel); a new value is written straight into it.

Force 0 – 1,000
Gravity Scale

How strongly gravity pulls you: lower floats longer. Shows the game's value once the trainer has found your weapon (the game's Mono code is read once it has loaded, then the weapon once you switch weapons with the mouse wheel); a new value is written straight into it.

Scale -100 – 100
Camera FOV

The main camera's field of view. Shows the game's value once the trainer has found your weapon (the game's Mono code is read once it has loaded, then the weapon once you switch weapons with the mouse wheel); a new value is written straight into it.

FOV 1 – 179

Weapon 9

Weapon Damage

The damage of each shot. This is the equipped weapon's data: shows the game's value once the trainer has found it (the game's Mono code is read once it has loaded, then the weapon once you switch weapons with the mouse wheel); a new value is written straight into it.

Damage 0 – 1,000,000
Bullet Count

The weapon's bullet count. This is the equipped weapon's data: shows the game's value once the trainer has found it (the game's Mono code is read once it has loaded, then the weapon once you switch weapons with the mouse wheel); a new value is written straight into it.

Bullets 0 – 100,000
Recoil

The weapon's recoil: 0 for none. This is the equipped weapon's data: shows the game's value once the trainer has found it (the game's Mono code is read once it has loaded, then the weapon once you switch weapons with the mouse wheel); a new value is written straight into it.

Recoil 0 – 1,000
Spread

The weapon's spread: 0 for none. This is the equipped weapon's data: shows the game's value once the trainer has found it (the game's Mono code is read once it has loaded, then the weapon once you switch weapons with the mouse wheel); a new value is written straight into it.

Spread 0 – 1,000
Attack Range

How far the weapon reaches. This is the equipped weapon's data: shows the game's value once the trainer has found it (the game's Mono code is read once it has loaded, then the weapon once you switch weapons with the mouse wheel); a new value is written straight into it.

Range 0 – 100,000
Attack Cooldown

The time between your attacks: lower fires faster. This is the equipped weapon's data: shows the game's value once the trainer has found it (the game's Mono code is read once it has loaded, then the weapon once you switch weapons with the mouse wheel); a new value is written straight into it.

Seconds 0 – 100
Reload Duration

How long a reload takes: lower reloads faster. This is the equipped weapon's data: shows the game's value once the trainer has found it (the game's Mono code is read once it has loaded, then the weapon once you switch weapons with the mouse wheel); a new value is written straight into it.

Seconds 0 – 100
Buckshot

Pellets per shot. This is the equipped weapon's data: shows the game's value once the trainer has found it (the game's Mono code is read once it has loaded, then the weapon once you switch weapons with the mouse wheel); a new value is written straight into it.

Pellets 0 – 1,000
Burst

Shots per burst. This is the equipped weapon's data: shows the game's value once the trainer has found it (the game's Mono code is read once it has loaded, then the weapon once you switch weapons with the mouse wheel); a new value is written straight into it.

Shots 0 – 1,000

Progress 6

Total Coin

Your coins. Shows the game's value once the trainer has found your save data (the game's Mono code is read once it has loaded, then the data once the game updates it in play); a new value is written straight into it.

Coins 0 – 999,999,999
Total Kills

Your kill count. Shows the game's value once the trainer has found your save data (the game's Mono code is read once it has loaded, then the data once the game updates it in play); a new value is written straight into it.

Kills 0 – 999,999,999
Total Deaths

Your death count. Shows the game's value once the trainer has found your save data (the game's Mono code is read once it has loaded, then the data once the game updates it in play); a new value is written straight into it.

Deaths 0 – 999,999,999
Level Unlock

How many levels are unlocked. Shows the game's value once the trainer has found your save data (the game's Mono code is read once it has loaded, then the data once the game updates it in play); a new value is written straight into it.

Levels 0 – 1,000
Act 2 Unlocked

Whether Act 2 is unlocked. Shows the game's value once the trainer has found your save data (the game's Mono code is read once it has loaded, then the data once the game updates it in play); a new value is written straight into it.

Choice · 2 choices No, Yes
Act 3 Unlocked

Whether Act 3 is unlocked. Shows the game's value once the trainer has found your save data (the game's Mono code is read once it has loaded, then the data once the game updates it in play); a new value is written straight into it.

Choice · 2 choices No, Yes

FAQ

About the FAKE SIGNALS Trainer

Is the trainer for FAKE SIGNALS free?

Yes. Trinity and every trainer in it are free: no time limits, no ads, and the phone remote is included.

What can the trainer do?

It has 22 options, such as Infinite Health, Health, Max Speed, and Speed. Each one is listed above with its default hotkey, and you can rebind any of them.

Which version of FAKE SIGNALS does it work with?

It is made for the PC game from Steam. Trinity finds the game in your library and attaches when it is running.

Can I use it online?

No. Trinity is for single-player games only. Do not use trainers in online modes or in games with anti-cheat.

Game Not Found

Trinity has no trainer at this address. It may have been renamed.

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