Flee the fallen Trainer
49 cheats for Flee the fallen, including Enable Player Values, Infinite Health, and Infinite Stamina. Turn them on with hotkeys, an in-game overlay or your phone.
Free · No ads · No time limits · Windows 10 and 11
Cheats and options
49 optionsPlayer 17
Hooks the player's update, which hands over the player's data, so the values in every category can be read and set. The table calls it Player Data.
Keeps your health at your max health. Hooks the player's update itself.
Keeps your stamina at your max stamina. Hooks the player's update itself.
Your current health. Needs Enable Player Values (or a cheat that uses it) on, and shows the value once the game has run the player's update.
Your max health. Needs Enable Player Values (or a cheat that uses it) on, and shows the value once the game has run the player's update.
Your current stamina. Needs Enable Player Values (or a cheat that uses it) on, and shows the value once the game has run the player's update.
Your max stamina. Needs Enable Player Values (or a cheat that uses it) on, and shows the value once the game has run the player's update.
How fast stamina comes back. Needs Enable Player Values (or a cheat that uses it) on, and shows the value once the game has run the player's update.
Your walking speed. Needs Enable Player Values (or a cheat that uses it) on, and shows the value once the game has run the player's update.
The table's Player Speed value. Needs Enable Player Values (or a cheat that uses it) on, and shows the value once the game has run the player's update.
How high you jump. Needs Enable Player Values (or a cheat that uses it) on, and shows the value once the game has run the player's update.
Seconds between rolls (lower is faster). Needs Enable Player Values (or a cheat that uses it) on, and shows the value once the game has run the player's update.
Stamina a roll uses (0 for free rolls). Needs Enable Player Values (or a cheat that uses it) on, and shows the value once the game has run the player's update.
Stamina a melee attack uses (0 for free attacks). Needs Enable Player Values (or a cheat that uses it) on, and shows the value once the game has run the player's update.
How fast the bike goes. Needs Enable Player Values (or a cheat that uses it) on, and shows the value once the game has run the player's update.
The health a healing item gives back. Needs Enable Player Values (or a cheat that uses it) on, and shows the value once the game has run the player's update.
The chance, in percent, of a slow-motion moment. Needs Enable Player Values (or a cheat that uses it) on, and shows the value once the game has run the player's update.
Key Items 5
Whether you carry this key item. Needs Enable Player Values (or a cheat that uses it) on, and shows the value once the game has run the player's update.
Whether you carry this key item. Needs Enable Player Values (or a cheat that uses it) on, and shows the value once the game has run the player's update.
Whether you carry this key item. Needs Enable Player Values (or a cheat that uses it) on, and shows the value once the game has run the player's update.
Whether you carry this key item. Needs Enable Player Values (or a cheat that uses it) on, and shows the value once the game has run the player's update.
Whether you carry this key item. Needs Enable Player Values (or a cheat that uses it) on, and shows the value once the game has run the player's update.
Melee & Combat 11
The player's base melee attack damage. Needs Enable Player Values (or a cheat that uses it) on, and shows the value once the game has run the player's update.
Damage of a punch. Needs Enable Player Values (or a cheat that uses it) on, and shows the value once the game has run the player's update.
Damage of the baseball bat. Needs Enable Player Values (or a cheat that uses it) on, and shows the value once the game has run the player's update.
Damage of the spear. Needs Enable Player Values (or a cheat that uses it) on, and shows the value once the game has run the player's update.
Damage of the pipe. Needs Enable Player Values (or a cheat that uses it) on, and shows the value once the game has run the player's update.
Damage of the axe. Needs Enable Player Values (or a cheat that uses it) on, and shows the value once the game has run the player's update.
Damage of the gun used on the bike. Needs Enable Player Values (or a cheat that uses it) on, and shows the value once the game has run the player's update.
The player's fire rate value. Needs Enable Player Values (or a cheat that uses it) on, and shows the value once the game has run the player's update.
How far shots reach. Needs Enable Player Values (or a cheat that uses it) on, and shows the value once the game has run the player's update.
How far melee attacks reach. Needs Enable Player Values (or a cheat that uses it) on, and shows the value once the game has run the player's update.
Seconds between melee attacks (lower is faster). Needs Enable Player Values (or a cheat that uses it) on, and shows the value once the game has run the player's update.
Equipped Weapon 7
Keeps the equipped weapon's loaded bullets at its magazine size. Hooks the player's update itself.
The equipped weapon's bullets in the magazine. Needs Enable Player Values (or a cheat that uses it) on, and shows the value once the game has run the player's update.
The equipped weapon's magazine size. Needs Enable Player Values (or a cheat that uses it) on, and shows the value once the game has run the player's update.
The equipped weapon's spare bullets carried. Needs Enable Player Values (or a cheat that uses it) on, and shows the value once the game has run the player's update.
The equipped weapon's damage. Needs Enable Player Values (or a cheat that uses it) on, and shows the value once the game has run the player's update.
The equipped weapon's critical hit chance, in percent. Needs Enable Player Values (or a cheat that uses it) on, and shows the value once the game has run the player's update.
The equipped weapon's stun chance, in percent. Needs Enable Player Values (or a cheat that uses it) on, and shows the value once the game has run the player's update.
Guns 7
Picks which gun the values below read and set.
The chosen gun's bullets in the magazine. Needs Enable Player Values (or a cheat that uses it) on, and shows the value once the game has run the player's update.
The chosen gun's magazine size. Needs Enable Player Values (or a cheat that uses it) on, and shows the value once the game has run the player's update.
The chosen gun's spare bullets carried. Needs Enable Player Values (or a cheat that uses it) on, and shows the value once the game has run the player's update.
The chosen gun's damage. Needs Enable Player Values (or a cheat that uses it) on, and shows the value once the game has run the player's update.
The chosen gun's critical hit chance, in percent. Needs Enable Player Values (or a cheat that uses it) on, and shows the value once the game has run the player's update.
The chosen gun's stun chance, in percent. Needs Enable Player Values (or a cheat that uses it) on, and shows the value once the game has run the player's update.
Inventory 2
Picks which of the 32 inventory slots Slot Quantity reads and sets.
The item count in the chosen inventory slot. Needs Enable Player Values (or a cheat that uses it) on, and shows the value once the game has run the player's update.
FAQ
About the Flee the fallen trainer
Is the trainer for Flee the fallen free?
Yes. Trinity and every trainer in it are free: no time limits, no ads, and the phone remote is included.
What can the trainer do?
It has 49 options, such as Enable Player Values, Infinite Health, Infinite Stamina, and Health. Each one is listed above with its default hotkey, and you can rebind any of them.
Which version of Flee the fallen does it work with?
It is made for the PC game from Steam. Trinity finds the game in your library and attaches when it is running.
Can I use it online?
No. Trinity is for single-player games only. Do not use trainers in online modes or in games with anti-cheat.






