49 cheatsSteam64-bit

Flee the fallen Trainer

49 cheats for Flee the fallen, including Enable Player Values, Infinite Health, and Infinite Stamina. Turn them on with hotkeys, an in-game overlay or your phone.

Free · No ads · No time limits · Windows 10 and 11

Cheats and options

49 options
On / offValueActionChoiceF1Default hotkey

Player 17

Enable Player Values

Hooks the player's update, which hands over the player's data, so the values in every category can be read and set. The table calls it Player Data.

Infinite Health

Keeps your health at your max health. Hooks the player's update itself.

Infinite Stamina

Keeps your stamina at your max stamina. Hooks the player's update itself.

Health

Your current health. Needs Enable Player Values (or a cheat that uses it) on, and shows the value once the game has run the player's update.

Value 0 – 999,999
Max Health

Your max health. Needs Enable Player Values (or a cheat that uses it) on, and shows the value once the game has run the player's update.

Value 0 – 999,999
Stamina

Your current stamina. Needs Enable Player Values (or a cheat that uses it) on, and shows the value once the game has run the player's update.

Value 0 – 100,000
Max Stamina

Your max stamina. Needs Enable Player Values (or a cheat that uses it) on, and shows the value once the game has run the player's update.

Value 0 – 100,000
Stamina Regen Rate

How fast stamina comes back. Needs Enable Player Values (or a cheat that uses it) on, and shows the value once the game has run the player's update.

Value 0 – 10,000
Move Speed

Your walking speed. Needs Enable Player Values (or a cheat that uses it) on, and shows the value once the game has run the player's update.

Value 0 – 1,000
Player Speed

The table's Player Speed value. Needs Enable Player Values (or a cheat that uses it) on, and shows the value once the game has run the player's update.

Value 0 – 1,000
Jump Force

How high you jump. Needs Enable Player Values (or a cheat that uses it) on, and shows the value once the game has run the player's update.

Value 0 – 1,000
Roll Cooldown

Seconds between rolls (lower is faster). Needs Enable Player Values (or a cheat that uses it) on, and shows the value once the game has run the player's update.

Value 0 – 1,000
Roll Stamina Cost

Stamina a roll uses (0 for free rolls). Needs Enable Player Values (or a cheat that uses it) on, and shows the value once the game has run the player's update.

Value 0 – 1,000
Melee Stamina Cost

Stamina a melee attack uses (0 for free attacks). Needs Enable Player Values (or a cheat that uses it) on, and shows the value once the game has run the player's update.

Value 0 – 1,000
Bike Speed

How fast the bike goes. Needs Enable Player Values (or a cheat that uses it) on, and shows the value once the game has run the player's update.

Value 0 – 10,000
Health Restore

The health a healing item gives back. Needs Enable Player Values (or a cheat that uses it) on, and shows the value once the game has run the player's update.

Value 0 – 999,999
Slow Mo Chance

The chance, in percent, of a slow-motion moment. Needs Enable Player Values (or a cheat that uses it) on, and shows the value once the game has run the player's update.

Value 0 – 100

Key Items 5

Has Pliers

Whether you carry this key item. Needs Enable Player Values (or a cheat that uses it) on, and shows the value once the game has run the player's update.

Choice · 2 choices No, Yes
House Key

Whether you carry this key item. Needs Enable Player Values (or a cheat that uses it) on, and shows the value once the game has run the player's update.

Choice · 2 choices No, Yes
Police Station Key

Whether you carry this key item. Needs Enable Player Values (or a cheat that uses it) on, and shows the value once the game has run the player's update.

Choice · 2 choices No, Yes
Has Chainsaw

Whether you carry this key item. Needs Enable Player Values (or a cheat that uses it) on, and shows the value once the game has run the player's update.

Choice · 2 choices No, Yes
Has Pickaxe

Whether you carry this key item. Needs Enable Player Values (or a cheat that uses it) on, and shows the value once the game has run the player's update.

Choice · 2 choices No, Yes

Melee & Combat 11

Attack Damage

The player's base melee attack damage. Needs Enable Player Values (or a cheat that uses it) on, and shows the value once the game has run the player's update.

Value 0 – 999,999
Punch Damage

Damage of a punch. Needs Enable Player Values (or a cheat that uses it) on, and shows the value once the game has run the player's update.

Value 0 – 999,999
Baseball Bat Damage

Damage of the baseball bat. Needs Enable Player Values (or a cheat that uses it) on, and shows the value once the game has run the player's update.

Value 0 – 999,999
Spear Damage

Damage of the spear. Needs Enable Player Values (or a cheat that uses it) on, and shows the value once the game has run the player's update.

Value 0 – 999,999
Pipe Damage

Damage of the pipe. Needs Enable Player Values (or a cheat that uses it) on, and shows the value once the game has run the player's update.

Value 0 – 999,999
Axe Damage

Damage of the axe. Needs Enable Player Values (or a cheat that uses it) on, and shows the value once the game has run the player's update.

Value 0 – 999,999
Bike Gun Damage

Damage of the gun used on the bike. Needs Enable Player Values (or a cheat that uses it) on, and shows the value once the game has run the player's update.

Value 0 – 999,999
Fire Rate

The player's fire rate value. Needs Enable Player Values (or a cheat that uses it) on, and shows the value once the game has run the player's update.

Value 0 – 1,000
Shoot Range

How far shots reach. Needs Enable Player Values (or a cheat that uses it) on, and shows the value once the game has run the player's update.

Value 0 – 100,000
Attack Range

How far melee attacks reach. Needs Enable Player Values (or a cheat that uses it) on, and shows the value once the game has run the player's update.

Value 0 – 100,000
Attack Cooldown

Seconds between melee attacks (lower is faster). Needs Enable Player Values (or a cheat that uses it) on, and shows the value once the game has run the player's update.

Value 0 – 1,000

Equipped Weapon 7

Infinite Ammo

Keeps the equipped weapon's loaded bullets at its magazine size. Hooks the player's update itself.

Equipped: Loaded Bullets

The equipped weapon's bullets in the magazine. Needs Enable Player Values (or a cheat that uses it) on, and shows the value once the game has run the player's update.

Value 0 – 99,999
Equipped: Magazine Size

The equipped weapon's magazine size. Needs Enable Player Values (or a cheat that uses it) on, and shows the value once the game has run the player's update.

Value 0 – 99,999
Equipped: Spare Bullets

The equipped weapon's spare bullets carried. Needs Enable Player Values (or a cheat that uses it) on, and shows the value once the game has run the player's update.

Value 0 – 99,999
Equipped: Damage

The equipped weapon's damage. Needs Enable Player Values (or a cheat that uses it) on, and shows the value once the game has run the player's update.

Value 0 – 999,999
Equipped: Critical Chance

The equipped weapon's critical hit chance, in percent. Needs Enable Player Values (or a cheat that uses it) on, and shows the value once the game has run the player's update.

Value 0 – 100
Equipped: Stun Chance

The equipped weapon's stun chance, in percent. Needs Enable Player Values (or a cheat that uses it) on, and shows the value once the game has run the player's update.

Value 0 – 100

Guns 7

Gun

Picks which gun the values below read and set.

Choice · 7 choices Hand Gun, Shotgun, S.M.G, A.R.…
Gun: Loaded Bullets

The chosen gun's bullets in the magazine. Needs Enable Player Values (or a cheat that uses it) on, and shows the value once the game has run the player's update.

Value 0 – 99,999
Gun: Magazine Size

The chosen gun's magazine size. Needs Enable Player Values (or a cheat that uses it) on, and shows the value once the game has run the player's update.

Value 0 – 99,999
Gun: Spare Bullets

The chosen gun's spare bullets carried. Needs Enable Player Values (or a cheat that uses it) on, and shows the value once the game has run the player's update.

Value 0 – 99,999
Gun: Damage

The chosen gun's damage. Needs Enable Player Values (or a cheat that uses it) on, and shows the value once the game has run the player's update.

Value 0 – 999,999
Gun: Critical Chance

The chosen gun's critical hit chance, in percent. Needs Enable Player Values (or a cheat that uses it) on, and shows the value once the game has run the player's update.

Value 0 – 100
Gun: Stun Chance

The chosen gun's stun chance, in percent. Needs Enable Player Values (or a cheat that uses it) on, and shows the value once the game has run the player's update.

Value 0 – 100

Inventory 2

Inventory Slot

Picks which of the 32 inventory slots Slot Quantity reads and sets.

Choice · 32 choices Slot 1, Slot 2, Slot 3, Slot 4…
Slot Quantity

The item count in the chosen inventory slot. Needs Enable Player Values (or a cheat that uses it) on, and shows the value once the game has run the player's update.

Value 0 – 99,999

FAQ

About the Flee the fallen trainer

Is the trainer for Flee the fallen free?

Yes. Trinity and every trainer in it are free: no time limits, no ads, and the phone remote is included.

What can the trainer do?

It has 49 options, such as Enable Player Values, Infinite Health, Infinite Stamina, and Health. Each one is listed above with its default hotkey, and you can rebind any of them.

Which version of Flee the fallen does it work with?

It is made for the PC game from Steam. Trinity finds the game in your library and attaches when it is running.

Can I use it online?

No. Trinity is for single-player games only. Do not use trainers in online modes or in games with anti-cheat.

Game not found

Trinity has no trainer at this address. It may have been renamed.

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