Fortune Mill Trainer
32 cheats for Fortune Mill, including Set World Currency, Set Secret Shop Currency, and Add 10 Million to All Currencies. Turn them on with hotkeys, an in-game overlay or your phone.
Free · No ads · No time limits · Windows 10 and 11
Cheats and options
32 optionsCurrencies 6
Pick one of the six worlds' main currencies (Gold, Money, Tickets, Ribbons, Stuffing, Zenith) and set it to the amount, up to 2,000,000,000. A value already above that is replaced. Needs the player data, found once a save is loaded.
Pick one of the six secret shop currencies (Platinum, Buckaroos, Turbo Tickets, Secret Ribbons, Cotton, Zenith) and set it to the amount, up to 2,000,000,000. Needs the player data, found once a save is loaded.
Adds 10,000,000 to every world's main currency, up to 2,000,000,000. Currencies already past 2.1 billion are left alone. Needs the player data, found once a save is loaded.
Adds 10,000,000 to every secret shop currency, up to 2,000,000,000. Currencies already past 2.1 billion are left alone. Needs the player data, found once a save is loaded.
Sets every currency, secret currency, magic XP, pachinko balls, fuel and gacha tokens that is still below 2.1 billion to 2,147,483,640, so the game's next gain takes it past 2.1 billion. Then use Set Huge Currencies to 10 Billion. Needs the player data, found once a save is loaded.
Sets every currency and resource that is already past 2.1 billion to 10,000,000,000. Use Prepare Currencies for Huge Values first and earn a little of each. Needs the player data, found once a save is loaded.
Resources 7
Sets the pachinko balls, up to 2,000,000,000. Needs the player data, found once a save is loaded.
Sets the fuel, up to 2,000,000,000. Needs the player data, found once a save is loaded.
Sets the gacha tokens, up to 2,000,000,000. Needs the player data, found once a save is loaded.
Sets the magic XP, up to 2,000,000,000. Needs the player data, found once a save is loaded.
Sets pachinko balls, fuel and gacha tokens to 99,999 and wheel spins to 999. Needs the player data, found once a save is loaded.
The wheel spins you have, read from the game; set them to any number. Needs the player data, found once a save is loaded.
Sets the stock of all five scratch tickets to 99. Needs the player data, found once a save is loaded.
Progress 5
How far the worlds are unlocked, read from the game; pick Up to Zenith to unlock them all. Needs the player data, found once a save is loaded.
The Zenith gem count, read from the game; set it to any number. Needs the player data, found once a save is loaded.
The Zenith gem rank, read from the game. Needs the player data, found once a save is loaded.
Keeps the Zenith reset cooldown at 0, so a Zenith reset is always ready. Needs the player data, found once a save is loaded.
The magic rank, read from the game. Needs the player data, found once a save is loaded.
Upgrades 8
Sets all 232 regular upgrades of the five worlds to level 50. Needs the player data, found once a save is loaded.
Sets all 232 regular upgrades of the five worlds to level 100. Needs the player data, found once a save is loaded.
Sets all 20 secret shop upgrades to level 50. Needs the player data, found once a save is loaded.
Pick any of the 232 regular upgrades and see or set its level. Needs the player data, found once a save is loaded.
Pick one of the 20 secret shop upgrades and see or set its level. Needs the player data, found once a save is loaded.
Pick one of the 40 Zenith upgrades and see or set its level. Needs the player data, found once a save is loaded.
Pick one of the eight Gacha gumballs and see or set its level. Needs the player data, found once a save is loaded.
Pick one of the four Sushi shakers (Salt, Pepper, Melange, Saffron) and see or set its uses. Needs the player data, found once a save is loaded.
Multipliers and Stats 6
Sets the janitor, trial, green shake and the three minigame multipliers to 100. Needs the player data, found once a save is loaded.
Sets darts damage to 10,000, bullseye count to 10 and auto-throw speed to 10. These are the game's calculated stats, so it may put them back when it next recalculates them. Needs the player data, found once a save is loaded.
Sets the scratch base multiplier to 100 and accountant speed to 10. These are calculated stats, so the game may put them back when it next recalculates them. Needs the player data, found once a save is loaded.
Sets the pachinko base multiplier to 100 and ball generation rate to 10. These are calculated stats, so the game may put them back when it next recalculates them. Needs the player data, found once a save is loaded.
The scratch card brush size, read from the game; make it bigger to scratch more at once. Needs the player data, found once a save is loaded.
Turns the game's auto-scratch mode on while this is on, and off again when you turn it off. Needs the player data, found once a save is loaded.
FAQ
About the Fortune Mill trainer
Is the trainer for Fortune Mill free?
Yes. Trinity and every trainer in it are free: no time limits, no ads, and the phone remote is included.
What can the trainer do?
It has 32 options, such as Set World Currency, Set Secret Shop Currency, Add 10 Million to All Currencies, and Add 10 Million to All Secret Currencies. Each one is listed above with its default hotkey, and you can rebind any of them.
Which version of Fortune Mill does it work with?
It is made for the PC game from Steam. Trinity finds the game in your library and attaches when it is running.
Can I use it online?
No. Trinity is for single-player games only. Do not use trainers in online modes or in games with anti-cheat.




