Frontier Hunter: Erza's Wheel of Fortune Trainer
42 cheats for Frontier Hunter: Erza's Wheel of Fortune, including Infinite Current Item, Infinite All Inventory Items, and Item No Reduce When Selling. Turn them on with hotkeys, an in-game overlay or your phone.
Free · No ads · No time limits · Windows 10 and 11
Cheats and options
42 optionsInventory 4
The item you use is set to 100 as it is used. Hooks the game's item use (found by its Mono method once the game has loaded).
Every consumable shown in the item bag is set to 99 when the bag opens. Hooks the bag's display (found by its Mono method once the game has loaded).
Selling an item leaves it in your bag. Skips the game's sell routine (found by its Mono method once the game has loaded).
Selling an item sets its quantity to 100 first, so you keep selling from a full stack. Hooks the game's sell routine; leave Item No Reduce When Selling off, which skips that routine.
Save 5
Hooks the game's main update, which hands over the save state, so the save and player values can be read and set. The table calls it Archive State.
Your gold. Needs Enable Save Values (or a cheat that uses it) on, and shows the value once the game has run its update.
Your AP points. Needs Enable Save Values (or a cheat that uses it) on, and shows the value once the game has run its update.
The save's level. Needs Enable Save Values (or a cheat that uses it) on, and shows the value once the game has run its update.
The number of monsters killed. Needs Enable Save Values (or a cheat that uses it) on, and shows the value once the game has run its update.
Players 26
Which player (1 to 3, for local co-op) the values below read and set.
Keeps the chosen player's life at their life limit. Hooks the game's main update itself.
Keeps the chosen player's energy at their energy limit. Hooks the game's main update itself.
The player's current life. For the player chosen above. Needs Enable Save Values (or a cheat that uses it) on, and shows the value once the game has run its update.
The player's current energy. For the player chosen above. Needs Enable Save Values (or a cheat that uses it) on, and shows the value once the game has run its update.
The player's level. For the player chosen above. Needs Enable Save Values (or a cheat that uses it) on, and shows the value once the game has run its update.
The player's experience. For the player chosen above. Needs Enable Save Values (or a cheat that uses it) on, and shows the value once the game has run its update.
The player's magic shield. For the player chosen above. Needs Enable Save Values (or a cheat that uses it) on, and shows the value once the game has run its update.
The player's anger (rage) meter. For the player chosen above. Needs Enable Save Values (or a cheat that uses it) on, and shows the value once the game has run its update.
The player's ammunition. For the player chosen above. Needs Enable Save Values (or a cheat that uses it) on, and shows the value once the game has run its update.
The player's healing potion capacity. For the player chosen above. Needs Enable Save Values (or a cheat that uses it) on, and shows the value once the game has run its update.
The player's life limit. For the player chosen above. Needs Enable Save Values (or a cheat that uses it) on, and shows the value once the game has run its update.
The player's life regeneration speed. For the player chosen above. Needs Enable Save Values (or a cheat that uses it) on, and shows the value once the game has run its update.
The player's energy limit. For the player chosen above. Needs Enable Save Values (or a cheat that uses it) on, and shows the value once the game has run its update.
The player's energy regeneration speed. For the player chosen above. Needs Enable Save Values (or a cheat that uses it) on, and shows the value once the game has run its update.
The player's ammunition regeneration speed. For the player chosen above. Needs Enable Save Values (or a cheat that uses it) on, and shows the value once the game has run its update.
The player's move speed bonus. For the player chosen above. Needs Enable Save Values (or a cheat that uses it) on, and shows the value once the game has run its update.
The player's jump height. For the player chosen above. Needs Enable Save Values (or a cheat that uses it) on, and shows the value once the game has run its update.
The player's attack. For the player chosen above. Needs Enable Save Values (or a cheat that uses it) on, and shows the value once the game has run its update.
The player's strength. For the player chosen above. Needs Enable Save Values (or a cheat that uses it) on, and shows the value once the game has run its update.
The player's attack power. For the player chosen above. Needs Enable Save Values (or a cheat that uses it) on, and shows the value once the game has run its update.
The player's intelligence. For the player chosen above. Needs Enable Save Values (or a cheat that uses it) on, and shows the value once the game has run its update.
The player's constitution. For the player chosen above. Needs Enable Save Values (or a cheat that uses it) on, and shows the value once the game has run its update.
The player's mind. For the player chosen above. Needs Enable Save Values (or a cheat that uses it) on, and shows the value once the game has run its update.
The player's critical chance. For the player chosen above. Needs Enable Save Values (or a cheat that uses it) on, and shows the value once the game has run its update.
The player's critical damage multiplier. For the player chosen above. Needs Enable Save Values (or a cheat that uses it) on, and shows the value once the game has run its update.
Air War 7
Hooks the gunner scene's UI input, which hands over the scene, so the air war values can be read and set. Pause the game once in the gunner scene to fill them in. The table calls it Scenes Air War.
Keeps the cannon's shells at their max in the gunner scene. Pause the game once in the scene to start it.
Keeps the airship's life at its limit in the gunner scene. Pause the game once in the scene to start it.
The cannon's shells. Needs Enable Air War Values (or a cheat that uses it) on, and shows the value once the gunner scene has been paused once.
The cannon's shell capacity. Needs Enable Air War Values (or a cheat that uses it) on, and shows the value once the gunner scene has been paused once.
The airship's current life. Needs Enable Air War Values (or a cheat that uses it) on, and shows the value once the gunner scene has been paused once.
The airship's max life. Needs Enable Air War Values (or a cheat that uses it) on, and shows the value once the gunner scene has been paused once.
FAQ
About the Frontier Hunter: Erza's Wheel of Fortune trainer
Is the trainer for Frontier Hunter: Erza's Wheel of Fortune free?
Yes. Trinity and every trainer in it are free: no time limits, no ads, and the phone remote is included.
What can the trainer do?
It has 42 options, such as Infinite Current Item, Infinite All Inventory Items, Item No Reduce When Selling, and Sell An Item Gain 99 Quantity. Each one is listed above with its default hotkey, and you can rebind any of them.
Which version of Frontier Hunter: Erza's Wheel of Fortune does it work with?
It is made for the PC game from Steam. Trinity finds the game in your library and attaches when it is running.
Can I use it online?
No. Trinity is for single-player games only. Do not use trainers in online modes or in games with anti-cheat.






