18 cheatsSteam64 bit

Gangs of Sherwood Trainer

18 cheats for Gangs of Sherwood, including Infinite Health, Infinite Energy, and Infinite Heat (Little John). Turn them on with hotkeys, an in-game overlay or your phone.

Free · No ads · No time limits · Windows 10 and 11

Cheats and options

18 options
On / offValueActionChoiceF1Default hotkey

Player 8

Infinite Health

Keeps your health at its max: every 100 ms, health (base and current value) is raised to your current max health. Read through the character the table's hook stores once the game has run that code, so it shows once you are in a level. Solo/offline only.

Infinite Energy

Keeps your energy at its max: every 100 ms, energy (base and current value) is raised to your current max energy. Read through the character the table's hook stores once the game has run that code, so it shows once you are in a level. Solo/offline only.

Infinite Heat (Little John)

Keeps the heat energy at its max: every 100 ms, heat energy (base and current value) is raised to its current max. Heat is Little John's heat energy (his heat punch and charge). Read through the character the table's hook stores once the game has run that code, so it shows once you are in a level. Solo/offline only.

Health and Energy

Your current and max health and energy, health regeneration, armour and the health armour attribute. Set a value to change it: it is written to both the attribute's base and current value. Read through the character the table's hook stores once the game has run that code, so it shows once you are in a level.

Health 0 – 999,999Max health 1 – 999,999Health regen rate 0 – 999,999Armor 0 – 999,999Health armor 0 – 999,999Energy 0 – 999,999Max energy 0 – 999,999Energy regen rate 0 – 999,999Energy gain factor 0 – 1,000
Heat Energy

The heat energy and its max (Little John's heat punch energy). Set a value to change it: it is written to both the attribute's base and current value. Read through the character the table's hook stores once the game has run that code, so it shows once you are in a level.

Heat energy 0 – 999,999Max heat energy 0 – 999,999
Revive Speed

The revive speed factor (higher revives faster). Set a value to change it: it is written to both the attribute's base and current value. Read through the character the table's hook stores once the game has run that code, so it shows once you are in a level.

Revive speed factor 0 – 1,000
Death Flags

The game's own God Mod attribute and the character's Can Really Die flag, as the table shows them. What values they take in play is untested: try God Mod at 1 and Can Really Die off. Read through the character the table's hook stores once the game has run that code, so it shows once you are in a level.

God Mod attribute 0 – 1,000Can really die · 2 choices Off, On
Unlocked Abilities

Turn the enhanced state, energy bar, parry and grapple hook attack unlocks on or off. Read through the character the table's hook stores once the game has run that code, so it shows once you are in a level.

Enhanced state · 2 choices Off, OnEnergy bar · 2 choices Off, OnParry · 2 choices Off, OnGrapple hook attack · 2 choices Off, On

Combat 4

Combat Stats

Attack and defense power, damage, max damage, critical chance and damage factor, attack speed, ability cooldown, life steal and projectile speed factors (a lower cooldown factor recharges faster). Set a value to change it: it is written to both the attribute's base and current value. Read through the character the table's hook stores once the game has run that code, so it shows once you are in a level.

Attack power 0 – 999,999Defense power 0 – 999,999Damage 0 – 999,999Max damage 0 – 999,999Critical chance 0 – 1,000Critical damage factor 0 – 10,000Attack speed factor 0 – 100Ability cooldown factor 0 – 100Life steal factor 0 – 1,000Projectile speed factor 0 – 100
Arrows and Knives

Robin's max arrow amount and Marian's throwing knife amount. Set a value to change it: it is written to both the attribute's base and current value. Read through the character the table's hook stores once the game has run that code, so it shows once you are in a level.

Robin max arrows 0 – 9,999Marian throwing knives 0 – 9,999
Max Style

Keeps the Hood style meter at its max: every 100 ms, the style value is raised to the meter's max. Read through the character the table's hook stores once the game has run that code, so it shows once you are in a level. Solo/offline only.

Style Value

The Hood style meter's current value. Read through the character the table's hook stores once the game has run that code, so it shows once you are in a level.

Style 0 – 999,999

Resources 3

Resources

Copper, gold, magnetite, silver, stone and wood. A set value is also written to the counter the HUD shows. Read through the character the table's hook stores once the game has run that code, so it shows once you are in a level.

Copper 0 – 999,999,999Gold 0 – 999,999,999Magnetite 0 – 999,999,999Silver 0 – 999,999,999Stone 0 – 999,999,999Wood 0 – 999,999,999
Reputation

Your reputation amount, from the player state. Read through the character the table's hook stores once the game has run that code, so it shows once you are in a level.

Reputation 0 – 999,999,999
Max Items per Slot

How many items one inventory slot holds. Read through the character the table's hook stores once the game has run that code, so it shows once you are in a level.

Max per slot 0 – 9,999

Progress 1

Level and XP

The XP manager's level, pending XP and cashed XP, and the character level attribute (written to its base and current value). Read through the character the table's hook stores once the game has run that code, so it shows once you are in a level.

Level 0 – 9,999Pending XP 0 – 999,999,999Cashed XP 0 – 999,999,999Character level attribute 0 – 9,999

Movement 1

Movement

The move speed attribute (written to its base and current value) and the movement component's walk speed, sprint multiplier and jump velocity. Read through the character the table's hook stores once the game has run that code, so it shows once you are in a level.

Move speed attribute 0 – 100,000Walk speed 0 – 20,000Sprint speed multiplier 0 – 100Jump velocity 0 – 20,000

World 1

Game Speed

The world's time dilation (1 is normal speed). Read through the character the table's hook stores once the game has run that code, so it shows once you are in a level. Solo/offline only.

Game speed 0.1 – 10

FAQ

About the Gangs of Sherwood trainer

Is the trainer for Gangs of Sherwood free?

Yes. Trinity and every trainer in it are free: no time limits, no ads, and the phone remote is included.

What can the trainer do?

It has 18 options, such as Infinite Health, Infinite Energy, Infinite Heat (Little John), and Health and Energy. Each one is listed above with its default hotkey, and you can rebind any of them.

Which version of Gangs of Sherwood does it work with?

It is made for the PC game from Steam. Trinity finds the game in your library and attaches when it is running.

Can I use it online?

No. Trinity is for single-player games only. Do not use trainers in online modes or in games with anti-cheat.

Game not found

Trinity has no trainer at this address. It may have been renamed.

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