Gangs of Sherwood Trainer
18 cheats for Gangs of Sherwood, including Infinite Health, Infinite Energy, and Infinite Heat (Little John). Turn them on with hotkeys, an in-game overlay or your phone.
Free · No ads · No time limits · Windows 10 and 11
Cheats and options
18 optionsPlayer 8
Keeps your health at its max: every 100 ms, health (base and current value) is raised to your current max health. Read through the character the table's hook stores once the game has run that code, so it shows once you are in a level. Solo/offline only.
Keeps your energy at its max: every 100 ms, energy (base and current value) is raised to your current max energy. Read through the character the table's hook stores once the game has run that code, so it shows once you are in a level. Solo/offline only.
Keeps the heat energy at its max: every 100 ms, heat energy (base and current value) is raised to its current max. Heat is Little John's heat energy (his heat punch and charge). Read through the character the table's hook stores once the game has run that code, so it shows once you are in a level. Solo/offline only.
Your current and max health and energy, health regeneration, armour and the health armour attribute. Set a value to change it: it is written to both the attribute's base and current value. Read through the character the table's hook stores once the game has run that code, so it shows once you are in a level.
The heat energy and its max (Little John's heat punch energy). Set a value to change it: it is written to both the attribute's base and current value. Read through the character the table's hook stores once the game has run that code, so it shows once you are in a level.
The revive speed factor (higher revives faster). Set a value to change it: it is written to both the attribute's base and current value. Read through the character the table's hook stores once the game has run that code, so it shows once you are in a level.
The game's own God Mod attribute and the character's Can Really Die flag, as the table shows them. What values they take in play is untested: try God Mod at 1 and Can Really Die off. Read through the character the table's hook stores once the game has run that code, so it shows once you are in a level.
Turn the enhanced state, energy bar, parry and grapple hook attack unlocks on or off. Read through the character the table's hook stores once the game has run that code, so it shows once you are in a level.
Combat 4
Attack and defense power, damage, max damage, critical chance and damage factor, attack speed, ability cooldown, life steal and projectile speed factors (a lower cooldown factor recharges faster). Set a value to change it: it is written to both the attribute's base and current value. Read through the character the table's hook stores once the game has run that code, so it shows once you are in a level.
Robin's max arrow amount and Marian's throwing knife amount. Set a value to change it: it is written to both the attribute's base and current value. Read through the character the table's hook stores once the game has run that code, so it shows once you are in a level.
Keeps the Hood style meter at its max: every 100 ms, the style value is raised to the meter's max. Read through the character the table's hook stores once the game has run that code, so it shows once you are in a level. Solo/offline only.
The Hood style meter's current value. Read through the character the table's hook stores once the game has run that code, so it shows once you are in a level.
Resources 3
Copper, gold, magnetite, silver, stone and wood. A set value is also written to the counter the HUD shows. Read through the character the table's hook stores once the game has run that code, so it shows once you are in a level.
Your reputation amount, from the player state. Read through the character the table's hook stores once the game has run that code, so it shows once you are in a level.
How many items one inventory slot holds. Read through the character the table's hook stores once the game has run that code, so it shows once you are in a level.
Progress 1
The XP manager's level, pending XP and cashed XP, and the character level attribute (written to its base and current value). Read through the character the table's hook stores once the game has run that code, so it shows once you are in a level.
Movement 1
The move speed attribute (written to its base and current value) and the movement component's walk speed, sprint multiplier and jump velocity. Read through the character the table's hook stores once the game has run that code, so it shows once you are in a level.
World 1
The world's time dilation (1 is normal speed). Read through the character the table's hook stores once the game has run that code, so it shows once you are in a level. Solo/offline only.
FAQ
About the Gangs of Sherwood trainer
Is the trainer for Gangs of Sherwood free?
Yes. Trinity and every trainer in it are free: no time limits, no ads, and the phone remote is included.
What can the trainer do?
It has 18 options, such as Infinite Health, Infinite Energy, Infinite Heat (Little John), and Health and Energy. Each one is listed above with its default hotkey, and you can rebind any of them.
Which version of Gangs of Sherwood does it work with?
It is made for the PC game from Steam. Trinity finds the game in your library and attaches when it is running.
Can I use it online?
No. Trinity is for single-player games only. Do not use trainers in online modes or in games with anti-cheat.






