Going Under Trainer
35 cheats for Going Under, including Enable Player Values, Infinite Health, and Health. Turn them on with hotkeys, an in-game overlay or your phone.
Free · No ads · No time limits · Windows 10 and 11
Cheats and Options
35 optionsPlayer 10
Hooks the game's player health read, which hands over the player, so the values below can be read and set.
Your health is kept at your max health. Hooks the player health read itself.
Your current health. Needs Enable Player Values (or a cheat that uses it) on, and shows the value once the game has read your health.
Your max health. Needs Enable Player Values (or a cheat that uses it) on, and shows the value once the game has read your health.
Your current overhealth. Needs Enable Player Values (or a cheat that uses it) on, and shows the value once the game has read your health.
Your coins. Needs Enable Player Values (or a cheat that uses it) on, and shows the value once the game has read your health.
Your cents. Needs Enable Player Values (or a cheat that uses it) on, and shows the value once the game has read your health.
Your Styx coins. Needs Enable Player Values (or a cheat that uses it) on, and shows the value once the game has read your health.
Your cubits. Needs Enable Player Values (or a cheat that uses it) on, and shows the value once the game has read your health.
How many skills you can hold. Needs Enable Player Values (or a cheat that uses it) on, and shows the value once the game has read your health.
Inventory 2
How many items your fizzle bag holds. Needs Enable Player Values (or a cheat that uses it) on, and shows the value once the game has read your health.
Extra fizzle bag slots. Needs Enable Player Values (or a cheat that uses it) on, and shows the value once the game has read your health.
Stats 10
Hooks the game's player walk code, which hands over the player's stats, so the values below can be read and set.
Your base walk speed. Needs Enable Player Stats on, and shows the value once you have walked.
How hard you jump. Needs Enable Player Stats on, and shows the value once you have walked.
Seconds between dashes. Needs Enable Player Stats on, and shows the value once you have walked.
How fast a dodge roll moves you. Needs Enable Player Stats on, and shows the value once you have walked.
Seconds between dodge rolls. Needs Enable Player Stats on, and shows the value once you have walked.
How long a dodge roll keeps you from being hit. Needs Enable Player Stats on, and shows the value once you have walked.
How long you cannot be hurt again after a hit. Needs Enable Player Stats on, and shows the value once you have walked.
Your base critical hit chance. Needs Enable Player Stats on, and shows the value once you have walked.
Your base critical hit damage modifier. Needs Enable Player Stats on, and shows the value once you have walked.
Weapon 7
Hooks the game's slash size update, which hands over the weapon being swung, so the values below can be read and set.
The weapon you swing is kept at its max health, so it does not break. Hooks the slash size update itself.
The weapon's current health. Needs Enable Weapon Values (or Unbreakable Weapon) on, and shows the value once you have swung a weapon.
The weapon's max health. Needs Enable Weapon Values (or Unbreakable Weapon) on, and shows the value once you have swung a weapon.
The weapon's melee damage. Needs Enable Weapon Values (or Unbreakable Weapon) on, and shows the value once you have swung a weapon.
The weapon's melee knockback. Needs Enable Weapon Values (or Unbreakable Weapon) on, and shows the value once you have swung a weapon.
How much more damage the weapon does when thrown. Needs Enable Weapon Values (or Unbreakable Weapon) on, and shows the value once you have swung a weapon.
Gun 6
Hooks the game's gun ability code, which hands over the gun fired last, so the values below can be read and set.
The gun you fired last is refilled to its max ammo. Hooks the gun ability code itself, so fire once first.
The gun's current ammo. Needs Enable Gun Values (or Infinite Gun Ammo) on, and shows the value once you have fired a gun.
The gun's max ammo. Needs Enable Gun Values (or Infinite Gun Ammo) on, and shows the value once you have fired a gun.
The gun's reload time. Needs Enable Gun Values (or Infinite Gun Ammo) on, and shows the value once you have fired a gun.
Damage of the gun's explosions. Needs Enable Gun Values (or Infinite Gun Ammo) on, and shows the value once you have fired a gun.
FAQ
About the Going Under Trainer
Is the trainer for Going Under free?
Yes. Trinity and every trainer in it are free: no time limits, no ads, and the phone remote is included.
What can the trainer do?
It has 35 options, such as Enable Player Values, Infinite Health, Health, and Max Health. Each one is listed above with its default hotkey, and you can rebind any of them.
Which version of Going Under does it work with?
It is made for the PC game from Steam. Trinity finds the game in your library and attaches when it is running.
Can I use it online?
No. Trinity is for single-player games only. Do not use trainers in online modes or in games with anti-cheat.






