30 cheatsSteam64-bit

Gurei Trainer

30 cheats for Gurei, including Current Health, Max Health, and Freeze Health. Turn them on with hotkeys, an in-game overlay or your phone.

Free · No ads · No time limits · Windows 10 and 11

Cheats and options

30 options
On / offValueActionChoiceF1Default hotkey

Player 11

Current Health

Your health. Shows the game's value once the trainer has found the player (the game's Mono code is read once it has loaded, then the player once you have attacked); a new value is written straight into it.

Health 0 – 1,000,000
Max Health

Your maximum health. Shows the game's value once the trainer has found the player (the game's Mono code is read once it has loaded, then the player once you have attacked); a new value is written straight into it.

Max health 1 – 1,000,000
Freeze Health

Your health is held at the value it has when you turn this on, so you cannot die from damage. Needs the trainer to have found the player (the game's Mono code is read once it has loaded, then the player once you have attacked).

Cannot Die

Holds the game's Player Can Die flag off, so you are not killed when your health runs out; turning it off puts the flag back. Needs the trainer to have found the player (the game's Mono code is read once it has loaded, then the player once you have attacked).

Shield Energy

Your shield's current energy. Shows the game's value once the trainer has found the player (the game's Mono code is read once it has loaded, then the player once you have attacked); a new value is written straight into it.

Energy 0 – 1,000,000
Shield Max Energy

Your shield's maximum energy. Shows the game's value once the trainer has found the player (the game's Mono code is read once it has loaded, then the player once you have attacked); a new value is written straight into it.

Max energy 0 – 1,000,000
Freeze Shield Energy

Your shield energy is held at the value it has when you turn this on, so blocking never breaks it. Needs the trainer to have found the player (the game's Mono code is read once it has loaded, then the player once you have attacked).

Spear Charges

Your spear's current charges. Shows the game's value once the trainer has found the player (the game's Mono code is read once it has loaded, then the player once you have attacked); a new value is written straight into it.

Charges 0 – 1,000
Spear Max Charges

How many charges your spear holds. Shows the game's value once the trainer has found the player (the game's Mono code is read once it has loaded, then the player once you have attacked); a new value is written straight into it.

Max charges 0 – 1,000
Freeze Spear Charges

Your spear charges are held at the value they have when you turn this on. Needs the trainer to have found the player (the game's Mono code is read once it has loaded, then the player once you have attacked).

Regeneration Heal Amount

How much health the regeneration skill heals. Shows the game's value once the trainer has found the player (the game's Mono code is read once it has loaded, then the player once you have attacked); a new value is written straight into it.

Heal amount 0 – 1,000,000

Combat 9

Player Damage

Your current damage. Shows the game's value once the trainer has found the player (the game's Mono code is read once it has loaded, then the player once you have attacked); a new value is written straight into it.

Damage 0 – 100,000
Basic Attack Damage

The damage of your basic attack. Shows the game's value once the trainer has found the player (the game's Mono code is read once it has loaded, then the player once you have attacked); a new value is written straight into it.

Damage 0 – 1,000,000
Head Stomp Damage

The damage of a head stomp. Shows the game's value once the trainer has found the player (the game's Mono code is read once it has loaded, then the player once you have attacked); a new value is written straight into it.

Damage 0 – 100,000
Bow Damage

The damage of the bow skill. Shows the game's value once the trainer has found the player (the game's Mono code is read once it has loaded, then the player once you have attacked); a new value is written straight into it.

Damage 0 – 100,000
Scythe Damage

The damage of the scythe skill. Shows the game's value once the trainer has found the player (the game's Mono code is read once it has loaded, then the player once you have attacked); a new value is written straight into it.

Damage 0 – 100,000
Spear Damage

The damage of the spear skill. Shows the game's value once the trainer has found the player (the game's Mono code is read once it has loaded, then the player once you have attacked); a new value is written straight into it.

Damage 0 – 100,000
Dash Damage

The damage of the dash skill. Shows the game's value once the trainer has found the player (the game's Mono code is read once it has loaded, then the player once you have attacked); a new value is written straight into it.

Damage 0 – 100,000
Slam Damage

The damage of the slam skill. Shows the game's value once the trainer has found the player (the game's Mono code is read once it has loaded, then the player once you have attacked); a new value is written straight into it.

Damage 0 – 100,000
Decoy Damage Tick

The damage each tick of the decoy skill deals. Shows the game's value once the trainer has found the player (the game's Mono code is read once it has loaded, then the player once you have attacked); a new value is written straight into it.

Damage 0 – 100,000

Cooldowns 3

Bow Cooldown

The bow skill's cooldown: 0 has none. Shows the game's value once the trainer has found the player (the game's Mono code is read once it has loaded, then the player once you have attacked); a new value is written straight into it.

Seconds 0 – 1,000
Dash Cooldown

The dash skill's cooldown: 0 has none. Shows the game's value once the trainer has found the player (the game's Mono code is read once it has loaded, then the player once you have attacked); a new value is written straight into it.

Seconds 0 – 1,000
Regeneration Cooldown

The regeneration skill's cooldown: 0 has none. Shows the game's value once the trainer has found the player (the game's Mono code is read once it has loaded, then the player once you have attacked); a new value is written straight into it.

Seconds 0 – 1,000

Movement 7

Global Speed Multiplier

Your current global speed multiplier: higher moves faster. Shows the game's value once the trainer has found the player (the game's Mono code is read once it has loaded, then the player once you have attacked); a new value is written straight into it.

Multiplier 0 – 100
Movement Speed

Your basic movement speed. Shows the game's value once the trainer has found the player (the game's Mono code is read once it has loaded, then the player once you have attacked); a new value is written straight into it.

Speed 0 – 1,000
Run Speed Multiplier

How much faster you run than you walk. Shows the game's value once the trainer has found the player (the game's Mono code is read once it has loaded, then the player once you have attacked); a new value is written straight into it.

Multiplier 0 – 100
Air Speed Multiplier

Your speed in the air, as a multiplier. Shows the game's value once the trainer has found the player (the game's Mono code is read once it has loaded, then the player once you have attacked); a new value is written straight into it.

Multiplier 0 – 100
Jump Velocity

How hard you jump: higher jumps higher. Shows the game's value once the trainer has found the player (the game's Mono code is read once it has loaded, then the player once you have attacked); a new value is written straight into it.

Velocity 0 – 1,000
Dash Speed

The speed of the dash skill. Shows the game's value once the trainer has found the player (the game's Mono code is read once it has loaded, then the player once you have attacked); a new value is written straight into it.

Speed 0 – 1,000
Blink Max Distance

How far the blink skill takes you. Shows the game's value once the trainer has found the player (the game's Mono code is read once it has loaded, then the player once you have attacked); a new value is written straight into it.

Distance 0 – 1,000

FAQ

About the Gurei trainer

Is the trainer for Gurei free?

Yes. Trinity and every trainer in it are free: no time limits, no ads, and the phone remote is included.

What can the trainer do?

It has 30 options, such as Current Health, Max Health, Freeze Health, and Cannot Die. Each one is listed above with its default hotkey, and you can rebind any of them.

Which version of Gurei does it work with?

It is made for the PC game from Steam. Trinity finds the game in your library and attaches when it is running.

Can I use it online?

No. Trinity is for single-player games only. Do not use trainers in online modes or in games with anti-cheat.

Game not found

Trinity has no trainer at this address. It may have been renamed.

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