Infinitevania Trainer
22 cheats for Infinitevania, including Invincible, Infinite Health, and Current Health. Turn them on with hotkeys, an in-game overlay or your phone.
Free · No ads · No time limits · Windows 10 and 11
Cheats and options
22 optionsPlayer 5
Keeps your invincible flag set, so hits do not hurt you. Works once the trainer has found the player (the game's Mono code is read once it has loaded, then the player as soon as you move in a level).
Keeps your health (and your hearts) topped up to their maximum. Works once the trainer has found the player (the game's Mono code is read once it has loaded, then the player as soon as you move in a level).
Your health. Shows the game's value once the trainer has found the player (the game's Mono code is read once it has loaded, then the player as soon as you move in a level); a new value is written straight into it.
Your maximum health. Shows the game's value once the trainer has found the player (the game's Mono code is read once it has loaded, then the player as soon as you move in a level); a new value is written straight into it.
Keeps the game's breath-invincible flag set, so you do not run out of breath under water. Works once the trainer has found the player (the game's Mono code is read once it has loaded, then the player as soon as you move in a level).
Resources 9
Keeps your PM (the magic gauge spent on ghost mode, the dash damager and special attacks) topped up to its maximum. Works once the trainer has found the player (the game's Mono code is read once it has loaded, then the player as soon as you move in a level).
Your PM. Shows the game's value once the trainer has found the player (the game's Mono code is read once it has loaded, then the player as soon as you move in a level); a new value is written straight into it.
Your maximum PM. Shows the game's value once the trainer has found the player (the game's Mono code is read once it has loaded, then the player as soon as you move in a level); a new value is written straight into it.
Keeps your arrows topped up to their maximum. Works once the trainer has found the player (the game's Mono code is read once it has loaded, then the player as soon as you move in a level).
Your arrows. Shows the game's value once the trainer has found the player (the game's Mono code is read once it has loaded, then the player as soon as you move in a level); a new value is written straight into it.
How many arrows you can carry. Shows the game's value once the trainer has found the player (the game's Mono code is read once it has loaded, then the player as soon as you move in a level); a new value is written straight into it.
Your souls. Shows the game's value once the trainer has found the player (the game's Mono code is read once it has loaded, then the player as soon as you move in a level); a new value is written straight into it.
Your heart fragments. Shows the game's value once the trainer has found the player (the game's Mono code is read once it has loaded, then the player as soon as you move in a level); a new value is written straight into it.
How many times you have died. Shows the game's value once the trainer has found the player (the game's Mono code is read once it has loaded, then the player as soon as you move in a level); a new value is written straight into it.
Movement 5
Your walk speed: higher moves faster. Shows the game's value once the trainer has found the player (the game's Mono code is read once it has loaded, then the player as soon as you move in a level); a new value is written straight into it.
Your top speed. Shows the game's value once the trainer has found the player (the game's Mono code is read once it has loaded, then the player as soon as you move in a level); a new value is written straight into it.
How hard you jump: higher jumps higher. Shows the game's value once the trainer has found the player (the game's Mono code is read once it has loaded, then the player as soon as you move in a level); a new value is written straight into it.
How hard you dash: higher dashes farther. Shows the game's value once the trainer has found the player (the game's Mono code is read once it has loaded, then the player as soon as you move in a level); a new value is written straight into it.
Your speed in ghost mode. Shows the game's value once the trainer has found the player (the game's Mono code is read once it has loaded, then the player as soon as you move in a level); a new value is written straight into it.
Combat 3
The wait between attacks: lower attacks more often. Shows the game's value once the trainer has found the player (the game's Mono code is read once it has loaded, then the player as soon as you move in a level); a new value is written straight into it.
The wait between shots: lower fires more often. Shows the game's value once the trainer has found the player (the game's Mono code is read once it has loaded, then the player as soon as you move in a level); a new value is written straight into it.
The power of the dash damager's hit. Shows the game's value once the trainer has found the player (the game's Mono code is read once it has loaded, then the player as soon as you move in a level); a new value is written straight into it.
FAQ
About the Infinitevania trainer
Is the trainer for Infinitevania free?
Yes. Trinity and every trainer in it are free: no time limits, no ads, and the phone remote is included.
What can the trainer do?
It has 22 options, such as Invincible, Infinite Health, Current Health, and Max Health. Each one is listed above with its default hotkey, and you can rebind any of them.
Which version of Infinitevania does it work with?
It is made for the PC game from Steam. Trinity finds the game in your library and attaches when it is running.
Can I use it online?
No. Trinity is for single-player games only. Do not use trainers in online modes or in games with anti-cheat.






