Lethal League Trainer
29 cheats for Lethal League, including Stocks (Bars), Points, and Instant Respawn. Turn them on with hotkeys, an in-game overlay or your phone.
Free · No ads · No time limits · Windows 10 and 11
Cheats and options
29 optionsPlayers 13
Each player's remaining stocks in a stock match. Edit to set them; 0 ends the match at once. Read through the table's pointer chain from lethalleague.exe, so it only works on the build the table was made for. Solo/offline only (against the CPU or local players).
Each player's points in a points match. Edit to set them. Read through the table's pointer chain from lethalleague.exe, so it only works on the build the table was made for. Solo/offline only (against the CPU or local players).
Knocked-out players come back at once. Patches fixed places in lethalleague.exe, so it only works on the build the table was made for. Solo/offline only (against the CPU or local players).
Players don't freeze when they hit the ball. Patches fixed places in lethalleague.exe, so it only works on the build the table was made for. Solo/offline only (against the CPU or local players).
Holds one player's hit lag at 0, so only that player doesn't freeze when hitting the ball. Read through the table's pointer chain from lethalleague.exe, so it only works on the build the table was made for. Solo/offline only (against the CPU or local players).
Every player's special is always ready. Patches fixed places in lethalleague.exe, so it only works on the build the table was made for. Solo/offline only (against the CPU or local players).
Holds the special meter full (6,553,600) for players 1 and 3, or 2 and 4. Read through the table's pointer chain from lethalleague.exe, so it only works on the build the table was made for. Solo/offline only (against the CPU or local players).
Each player's state: 0 default, 3 kill, 4 to 6 hit animations, 7 gets hit, 16 running, 17 frozen, 18 respawn. Kill All sets every player to 3. Holding a value only freezes the animation. Read through the table's pointer chain from lethalleague.exe, so it only works on the build the table was made for. Solo/offline only (against the CPU or local players).
No one can be knocked out (players slide a little). Patches fixed places in lethalleague.exe, so it only works on the build the table was made for. Solo/offline only (against the CPU or local players).
A character's X and Y position, as the table's records have them. Edit to move. Read through the table's pointer chain from lethalleague.exe, so it only works on the build the table was made for. Solo/offline only (against the CPU or local players).
Characters pass through the floor and ceiling. Can cause trouble with the ball. Patches fixed places in lethalleague.exe, so it only works on the build the table was made for. Solo/offline only (against the CPU or local players).
Characters pass through the walls. Can cause trouble with the ball. Patches fixed places in lethalleague.exe, so it only works on the build the table was made for. Solo/offline only (against the CPU or local players).
A player hit by the ball knocks it back instead of being knocked out. Patches fixed places in lethalleague.exe, so it only works on the build the table was made for. Solo/offline only (against the CPU or local players).
Ball 13
The ball's speed and its maximum (default maximum 1,000,000). Max sets the speed to 1,000,000, Stop to 0. Read through the table's pointer chain from lethalleague.exe, so it only works on the build the table was made for. Solo/offline only (against the CPU or local players).
The ball doesn't pause when it is hit. Don't use with Ball Go Zoom (same place in the code). Patches fixed places in lethalleague.exe, so it only works on the build the table was made for. Solo/offline only (against the CPU or local players).
The ball keeps going without its hit pause. Don't use with No Hit Lag (Ball) (same place in the code). Patches fixed places in lethalleague.exe, so it only works on the build the table was made for. Solo/offline only (against the CPU or local players).
Normal hits add 1,024 more to the ball's speed. Patches fixed places in lethalleague.exe, so it only works on the build the table was made for. Solo/offline only (against the CPU or local players).
Downward air hits add 30,000 to the ball's speed. Patches fixed places in lethalleague.exe, so it only works on the build the table was made for. Solo/offline only (against the CPU or local players).
Bunts add 20,480 to the ball's speed. Patches fixed places in lethalleague.exe, so it only works on the build the table was made for. Solo/offline only (against the CPU or local players).
Which team the ball is tagged to: 0 red, 1 blue, 2 yellow, 3 green, 4 none. Keep Ball Tag stops a wall bounce from resetting it (which also stops the ball killing you off a wall bounce). Patches fixed places in lethalleague.exe, so it only works on the build the table was made for. Solo/offline only (against the CPU or local players).
The ball's colour. The two toggles keep it as it starts, or keep hits from changing it. Patches fixed places in lethalleague.exe, so it only works on the build the table was made for. Solo/offline only (against the CPU or local players).
When the ball spawns, anyone can hit it. Patches fixed places in lethalleague.exe, so it only works on the build the table was made for. Solo/offline only (against the CPU or local players).
Candyman's special is always on the ball and the ball doesn't reset between rounds. Use only one of the three Candyman/reset cheats. Patches fixed places in lethalleague.exe, so it only works on the build the table was made for. Solo/offline only (against the CPU or local players).
The first wall bounce turns on Candyman's special; it resets each round. Use only one of the three Candyman/reset cheats. Patches fixed places in lethalleague.exe, so it only works on the build the table was made for. Solo/offline only (against the CPU or local players).
The ball doesn't reset between rounds. Use only one of the three Candyman/reset cheats. Patches fixed places in lethalleague.exe, so it only works on the build the table was made for. Solo/offline only (against the CPU or local players).
The screen doesn't change when the ball goes very fast. Patches fixed places in lethalleague.exe, so it only works on the build the table was made for. Solo/offline only (against the CPU or local players).
Character Select 3
Jumps to the stage screen, so a game can start with one player or only bots (press Enter to pick a stage). Turn it off after using it. Patches fixed places in lethalleague.exe, so it only works on the build the table was made for. Solo/offline only (against the CPU or local players).
Lifts the limit on team members on the character screen (a game with four on one team ends at once unless it is a Strikers match). Patches fixed places in lethalleague.exe, so it only works on the build the table was made for. Solo/offline only (against the CPU or local players).
Turn on at the character screen, eject player 1 and press CPU to make player 1 a CPU. Turn it off when not on the character screen. Patches fixed places in lethalleague.exe, so it only works on the build the table was made for. Solo/offline only (against the CPU or local players).
FAQ
About the Lethal League trainer
Is the trainer for Lethal League free?
Yes. Trinity and every trainer in it are free: no time limits, no ads, and the phone remote is included.
What can the trainer do?
It has 29 options, such as Stocks (Bars), Points, Instant Respawn, and No Hit Lag (Everyone). Each one is listed above with its default hotkey, and you can rebind any of them.
Which version of Lethal League does it work with?
It is made for the PC game from Steam. Trinity finds the game in your library and attaches when it is running.
Can I use it online?
No. Trinity is for single-player games only. Do not use trainers in online modes or in games with anti-cheat.






