26 cheatsSteam64-bit

Luna Abyss Trainer

26 cheats for Luna Abyss, including God Mode, Infinite Health, and Health. Turn them on with hotkeys, an in-game overlay or your phone.

Free · No ads · No time limits · Windows 10 and 11

Cheats and options

26 options
On / offValueActionChoiceF1Default hotkey

Player 8

God Mode

The game's own debug flag that turns off damage to you. Set it to On. Read through the player character the table's hook stores once the game has run that code, so it shows once you are in a level.

Disable damage · 2 choices Off, On
Infinite Health

Every 100 ms, puts your health back up to your max health when it is lower. Read through the player character the table's hook stores once the game has run that code, so it shows once you are in a level.

Health

Your current and max health. Set a value to change it. Read through the player character the table's hook stores once the game has run that code, so it shows once you are in a level.

Health 0 – 999,999Max health 0 – 999,999
Infinite Health Stocks

Every 100 ms, refills your health stocks to the max when they drop. Read through the player character the table's hook stores once the game has run that code, so it shows once you are in a level.

Health Stocks

Your current and max health stocks. Set a value to change it. Read through the player character the table's hook stores once the game has run that code, so it shows once you are in a level.

Health stocks 0 – 999Max health stocks 0 – 999
Money

Your money. The table lists two money values, one on the controller and one on the character; both are shown, set the one that changes in game. Read through the player character the table's hook stores once the game has run that code, so it shows once you are in a level.

Money 0 – 99,999,999Money (character) 0 – 99,999,999
Keep Shield Health

Every 100 ms, puts your shield health back up to the highest value it had since you turned this on (the table has no max for it). Read through the player character the table's hook stores once the game has run that code, so it shows once you are in a level.

Shield

Your shield stock and shield health. Set a value to change it. Read through the player character the table's hook stores once the game has run that code, so it shows once you are in a level.

Shield stock 0 – 999Shield health 0 – 999,999

Combat 11

Damage Multipliers

Your damage multiplier, the difficulty's damage-taken multiplier (0 to take no damage), and pistol and rocket damage. Read through the player character the table's hook stores once the game has run that code, so it shows once you are in a level.

Damage multiplier 0 – 1,000Damage taken multiplier 0 – 100Pistol damage 0 – 999,999Rocket damage 0 – 999,999
Infinite Secondary Ammo

Every 100 ms, refills your secondary ammo to the max when it drops. Read through the player character the table's hook stores once the game has run that code, so it shows once you are in a level.

Secondary Ammo

Your current and max secondary ammo. Set a value to change it. Read through the player character the table's hook stores once the game has run that code, so it shows once you are in a level.

Secondary ammo 0 – 99,999Max secondary ammo 0 – 99,999
No Overheat

Every 100 ms, clears the heat your equipped weapon has built up, so it never overheats. Read through the player character the table's hook stores once the game has run that code, so it shows once you are in a level.

Equipped Weapon

Your equipped weapon's damage, range, fire delay, max heat and the heat each primary and secondary shot adds (0 for no heat). Read through the player character the table's hook stores once the game has run that code, so it shows once you are in a level.

Damage 0 – 999,999Range 0 – 1,000,000Fire delay 0 – 100Max heat 0 – 100,000Heat per primary shot 0 – 10,000Heat per secondary shot 0 – 10,000
Infinite Throwing Axes

Every 100 ms, refills the axes ready to throw to the max when they drop. Read through the player character the table's hook stores once the game has run that code, so it shows once you are in a level.

Throwing Axes

Axes ready to throw and the max number of axes. Set a value to change it. Read through the player character the table's hook stores once the game has run that code, so it shows once you are in a level.

Axes ready 0 – 999Max axes 0 – 999
Infinite Utilities

Every 100 ms, refills the utilities ready to throw to the max when they drop. Read through the player character the table's hook stores once the game has run that code, so it shows once you are in a level.

Utilities

Utilities ready to throw and the max number of utilities. Set a value to change it. Read through the player character the table's hook stores once the game has run that code, so it shows once you are in a level.

Utilities ready 0 – 999Max utilities 0 – 999
Keep Berserk

Every 100 ms, puts your berserk amount back up to the highest value it had since you turned this on. Read through the player character the table's hook stores once the game has run that code, so it shows once you are in a level.

Berserk

Your berserk amount and the berserk points each enemy kill gives. Read through the player character the table's hook stores once the game has run that code, so it shows once you are in a level.

Berserk amount 0 – 100,000Points per kill 0 – 100,000

Movement 5

Movement Speed

Walk, sprint and crouch speeds, and the movement component's walk speed. Read through the player character the table's hook stores once the game has run that code, so it shows once you are in a level.

Walk speed 0 – 20,000Sprint speed 0 – 20,000Crouch speed 0 – 20,000Movement walk speed 0 – 20,000
Jump Velocity

Jump velocity (height). Read through the player character the table's hook stores once the game has run that code, so it shows once you are in a level.

Jump velocity 0 – 20,000
Dash

Dash force, the cooldown between dashes (0 for none) and how long a dash keeps you invincible. Read through the player character the table's hook stores once the game has run that code, so it shows once you are in a level.

Dash force 0 – 1,000,000Dash cooldown 0 – 100Invincibility duration 0 – 100
Infinite Slide Power

Every 100 ms, refills slide power to the max when it drops. Read through the player character the table's hook stores once the game has run that code, so it shows once you are in a level.

Slide Power and Tether

Current and max slide power, and how far away you can tether to a hook. Read through the player character the table's hook stores once the game has run that code, so it shows once you are in a level.

Slide power 0 – 100,000Max slide power 0 – 100,000Tether max distance 0 – 1,000,000

Unlocks 1

Debug Unlocks

The collectible manager's own debug flags: all mods free, all mods unlocked and all lore unlocked. Set them to On. Read through the player character the table's hook stores once the game has run that code, so it shows once you are in a level.

All mods free · 2 choices Off, OnAll mods unlocked · 2 choices Off, OnAll lore unlocked · 2 choices Off, On

Inventory 1

Inventory Quantities

Pick an inventory slot (1 to 20, in the game's inventory order; the table names no items) and set its quantity. Read through the player character the table's hook stores once the game has run that code, so it shows once you are in a level.

Slot · 20 choices Slot 1, Slot 2, Slot 3, Slot 4…Quantity 0 – 999,999

FAQ

About the Luna Abyss trainer

Is the trainer for Luna Abyss free?

Yes. Trinity and every trainer in it are free: no time limits, no ads, and the phone remote is included.

What can the trainer do?

It has 26 options, such as God Mode, Infinite Health, Health, and Infinite Health Stocks. Each one is listed above with its default hotkey, and you can rebind any of them.

Which version of Luna Abyss does it work with?

It is made for the PC game from Steam. Trinity finds the game in your library and attaches when it is running.

Can I use it online?

No. Trinity is for single-player games only. Do not use trainers in online modes or in games with anti-cheat.

Game not found

Trinity has no trainer at this address. It may have been renamed.

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