29 cheatsSteam64 bit

Madshot Trainer

29 cheats for Madshot, including Infinite Health, Invincible, and Immortal. Turn them on with hotkeys, an in-game overlay or your phone.

Free · No ads · No time limits · Windows 10 and 11

Cheats and Options

29 options
On / offValueActionChoiceF1Default hotkey

Player 10

Infinite Health

Your health is kept at your max health. Works once the trainer has found the player (once the game has run the player's health update in a run).

Invincible

Holds the game's own Invincible flag on, so you take no damage. Works once the trainer has found the player (once the game has run the player's health update in a run).

Immortal

Holds the game's own Immortal flag on, so you cannot die. Works once the trainer has found the player (once the game has run the player's health update in a run).

Infinite Ult

Holds the relic's Infinite Ult flag on. Works once the trainer has found the player (once the game has run the player's health update in a run).

Health

Your current health. Shows the game's value once the trainer has found the player (once the game has run the player's health update in a run); a new value is written straight into it.

Health 0 – 1,000,000
Max Health

Your max health. Shows the game's value once the trainer has found the player (once the game has run the player's health update in a run); a new value is written straight into it.

Max health 0 – 1,000,000
Dodge Chance

Your chance to dodge a hit. Shows the game's value once the trainer has found the player (once the game has run the player's health update in a run); a new value is written straight into it.

Chance 0 – 100
Damage Taken Modifier

Multiplies the damage you take: 0 takes none. Shows the game's value once the trainer has found the player (once the game has run the player's health update in a run); a new value is written straight into it.

Modifier 0 – 100
Essence

Your relic essence, which charges your ult. Shows the game's value once the trainer has found the player (once the game has run the player's health update in a run); a new value is written straight into it.

Essence 0 – 1,000,000
Max Essence

Your relic's max essence. Shows the game's value once the trainer has found the player (once the game has run the player's health update in a run); a new value is written straight into it.

Max essence 0 – 1,000,000

Movement 5

Run Speed

How fast you run. Shows the game's value once the trainer has found the player (once the game has run the player's health update in a run); a new value is written straight into it.

Speed 0 – 1,000
Roll Speed

How fast you roll. Shows the game's value once the trainer has found the player (once the game has run the player's health update in a run); a new value is written straight into it.

Speed 0 – 1,000
Jump Force

How high you jump. Shows the game's value once the trainer has found the player (once the game has run the player's health update in a run); a new value is written straight into it.

Force 0 – 1,000
Extra Jumps

Extra jumps in the air. Shows the game's value once the trainer has found the player (once the game has run the player's health update in a run); a new value is written straight into it.

Jumps 0 – 100
Extra Wall Jumps

Extra wall jumps. Shows the game's value once the trainer has found the player (once the game has run the player's health update in a run); a new value is written straight into it.

Jumps 0 – 100

Combat 10

Gun Damage

Your gun's current damage. Shows the game's value once the trainer has found the player (once the game has run the player's health update in a run); a new value is written straight into it.

Damage 0 – 1,000,000
Gun Critical Chance

Your gun's critical chance. Shows the game's value once the trainer has found the player (once the game has run the player's health update in a run); a new value is written straight into it.

Chance 0 – 100
Gun Fire Interval

The time between shots: lower fires faster. Shows the game's value once the trainer has found the player (once the game has run the player's health update in a run); a new value is written straight into it.

Seconds 0 – 100
Gun Reload Time

How long a reload takes: lower reloads faster. Shows the game's value once the trainer has found the player (once the game has run the player's health update in a run); a new value is written straight into it.

Seconds 0 – 100
Bullets per Shot

Your gun's current bullet count per shot. Shows the game's value once the trainer has found the player (once the game has run the player's health update in a run); a new value is written straight into it.

Bullets 0 – 1,000
Clip Size

Your gun's clip size. Shows the game's value once the trainer has found the player (once the game has run the player's health update in a run); a new value is written straight into it.

Clip 0 – 100,000
Melee Damage

Your melee damage. Shows the game's value once the trainer has found the player (once the game has run the player's health update in a run); a new value is written straight into it.

Damage 0 – 1,000,000
Melee Critical Chance

Your melee critical chance. Shows the game's value once the trainer has found the player (once the game has run the player's health update in a run); a new value is written straight into it.

Chance 0 – 100
Melee Attack Interval

The time between swings: lower swings faster. Shows the game's value once the trainer has found the player (once the game has run the player's health update in a run); a new value is written straight into it.

Seconds 0 – 100
Throw Damage

The damage of your throws. Shows the game's value once the trainer has found the player (once the game has run the player's health update in a run); a new value is written straight into it.

Damage 0 – 1,000,000

Resources 4

Coins

Your coins. Shows the game's value once the trainer has found your resources (once your coins change, so collect a coin); a new value is written straight into it.

Coins 0 – 999,999,999
Aether

Your aether. Shows the game's value once the trainer has found your resources (once your coins change, so collect a coin); a new value is written straight into it.

Aether 0 – 999,999,999
Prima Materia

Your prima materia. Shows the game's value once the trainer has found your resources (once your coins change, so collect a coin); a new value is written straight into it.

Prima materia 0 – 999,999,999
Insight

Your insight. Shows the game's value once the trainer has found your resources (once your coins change, so collect a coin); a new value is written straight into it.

Insight 0 – 999,999,999

FAQ

About the Madshot Trainer

Is the trainer for Madshot free?

Yes. Trinity and every trainer in it are free: no time limits, no ads, and the phone remote is included.

What can the trainer do?

It has 29 options, such as Infinite Health, Invincible, Immortal, and Infinite Ult. Each one is listed above with its default hotkey, and you can rebind any of them.

Which version of Madshot does it work with?

It is made for the PC game from Steam. Trinity finds the game in your library and attaches when it is running.

Can I use it online?

No. Trinity is for single-player games only. Do not use trainers in online modes or in games with anti-cheat.

Game Not Found

Trinity has no trainer at this address. It may have been renamed.

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