29 cheatsSteam64-bit

Mask of Soul Trainer

29 cheats for Mask of Soul, including Invulnerable, Immortality, and Current Health. Turn them on with hotkeys, an in-game overlay or your phone.

Free · No ads · No time limits · Windows 10 and 11

Cheats and options

29 options
On / offValueActionChoiceF1Default hotkey

Health 7

Invulnerable

Holds the game's Invulnerable flag on, so hits do not hurt you; turning it off clears the flag. Works once the trainer has found the level manager (pause the game once after loading).

Immortality

Holds the game's Immortality flag on, so your health cannot run out; turning it off clears the flag. Works once the trainer has found the level manager (pause the game once after loading).

Current Health

Your health. Shows the game's value once the trainer has found the level manager (the game's Mono code is read once it has loaded, then the level manager once you pause the game once); a new value is written straight into it.

Health 0 – 100,000
Freeze Health

Your health is held at the value it has when you turn this on (or as soon as the trainer has found the level manager: pause the game once after loading).

Max Health

Your maximum health. Shows the game's value once the trainer has found the level manager (the game's Mono code is read once it has loaded, then the level manager once you pause the game once); a new value is written straight into it.

Max health 0 – 100,000
Defense

Your defense. Shows the game's value once the trainer has found the level manager (the game's Mono code is read once it has loaded, then the level manager once you pause the game once); a new value is written straight into it.

Defense 0 – 100,000
Damage Receive Multiplier

How much of an enemy's damage you take: 0 takes none. Shows the game's value once the trainer has found the level manager (the game's Mono code is read once it has loaded, then the level manager once you pause the game once); a new value is written straight into it.

Multiplier 0 – 100

Mana 4

Infinite Mana

Holds the game's Infinite Mana flag on, so skills do not use up mana; turning it off clears the flag. Works once the trainer has found the level manager (pause the game once after loading).

Current Mana

Your mana. Shows the game's value once the trainer has found the level manager (the game's Mono code is read once it has loaded, then the level manager once you pause the game once); a new value is written straight into it.

Mana 0 – 100,000
Max Mana

Your maximum mana. Shows the game's value once the trainer has found the level manager (the game's Mono code is read once it has loaded, then the level manager once you pause the game once); a new value is written straight into it.

Max mana 0 – 100,000
Mana Gain Rate

How fast you gain mana. Shows the game's value once the trainer has found the level manager (the game's Mono code is read once it has loaded, then the level manager once you pause the game once); a new value is written straight into it.

Rate 0 – 1,000

Items 6

Potions

How many potions you carry. Shows the game's value once the trainer has found the level manager (the game's Mono code is read once it has loaded, then the level manager once you pause the game once); a new value is written straight into it.

Potions 0 – 999
Freeze Potions

Your potion count is held at the value it has when you turn this on, so drinking one does not use it up (works once the trainer has found the level manager: pause the game once after loading).

Max Potions

How many potions you can carry. Shows the game's value once the trainer has found the level manager (the game's Mono code is read once it has loaded, then the level manager once you pause the game once); a new value is written straight into it.

Max potions 0 – 999
Heal Amount

How much health a potion heals. Shows the game's value once the trainer has found the level manager (the game's Mono code is read once it has loaded, then the level manager once you pause the game once); a new value is written straight into it.

Heal amount 0 – 100,000
Last Collected Item Amount

How many you have of the item you picked up last. Shows the game's value once the trainer has seen an item being added (the game's Mono code is read once it has loaded, then the item once you pick something up); a new value is written straight into it.

Amount 0 – 999,999
Last Collected Item Max Amount

How many of the item you picked up last you can hold. Shows the game's value once the trainer has seen an item being added (the game's Mono code is read once it has loaded, then the item once you pick something up); a new value is written straight into it.

Max amount 0 – 999,999

Movement 5

Movement Speed

Your movement speed. Shows the game's value once the trainer has found the level manager (the game's Mono code is read once it has loaded, then the level manager once you pause the game once); a new value is written straight into it.

Speed 0 – 1,000
Speed Multiplier

Your movement speed multiplier: higher runs faster. Shows the game's value once the trainer has found the level manager (the game's Mono code is read once it has loaded, then the level manager once you pause the game once); a new value is written straight into it.

Multiplier 0 – 100
Air Jump Count

How many jumps you can make in the air. Shows the game's value once the trainer has found the level manager (the game's Mono code is read once it has loaded, then the level manager once you pause the game once); a new value is written straight into it.

Air jumps 0 – 99
Max Jump Height

How high a full jump goes. Shows the game's value once the trainer has found the level manager (the game's Mono code is read once it has loaded, then the level manager once you pause the game once); a new value is written straight into it.

Height 0 – 1,000
Dash Cooldown

How long you wait between dashes (the table's Dash Cooltime): 0 dashes again at once. Shows the game's value once the trainer has found the level manager (the game's Mono code is read once it has loaded, then the level manager once you pause the game once); a new value is written straight into it.

Cooldown 0 – 100

Combat 6

Attack Damage

Your attack's damage. Shows the game's value once the trainer has found the level manager (the game's Mono code is read once it has loaded, then the level manager once you pause the game once); a new value is written straight into it.

Damage 0 – 1,000,000
Attack Damage Multiplier

Your attack's damage multiplier: higher hits harder. Shows the game's value once the trainer has found the level manager (the game's Mono code is read once it has loaded, then the level manager once you pause the game once); a new value is written straight into it.

Multiplier 0 – 1,000
Attack Cooldown Multiplier

Your attack's cooldown multiplier: lower attacks faster. Shows the game's value once the trainer has found the level manager (the game's Mono code is read once it has loaded, then the level manager once you pause the game once); a new value is written straight into it.

Multiplier 0 – 100
Melee Skill Damage

Your melee skill's damage. Shows the game's value once the trainer has found the level manager (the game's Mono code is read once it has loaded, then the level manager once you pause the game once); a new value is written straight into it.

Damage 0 – 1,000,000
Melee Skill Damage Multiplier

Your melee skill's damage multiplier: higher hits harder. Shows the game's value once the trainer has found the level manager (the game's Mono code is read once it has loaded, then the level manager once you pause the game once); a new value is written straight into it.

Multiplier 0 – 1,000
Melee Skill Mana Cost

How much mana your melee skill uses: 0 costs nothing. Shows the game's value once the trainer has found the level manager (the game's Mono code is read once it has loaded, then the level manager once you pause the game once); a new value is written straight into it.

Mana cost 0 – 100,000

World 1

Game Speed

The game's speed as the level manager keeps it: 1 is normal, lower is slower, higher is faster. Shows the game's value once the trainer has found the level manager (the game's Mono code is read once it has loaded, then the level manager once you pause the game once); a new value is written straight into it.

Speed 0 – 10

FAQ

About the Mask of Soul trainer

Is the trainer for Mask of Soul free?

Yes. Trinity and every trainer in it are free: no time limits, no ads, and the phone remote is included.

What can the trainer do?

It has 29 options, such as Invulnerable, Immortality, Current Health, and Freeze Health. Each one is listed above with its default hotkey, and you can rebind any of them.

Which version of Mask of Soul does it work with?

It is made for the PC game from Steam. Trinity finds the game in your library and attaches when it is running.

Can I use it online?

No. Trinity is for single-player games only. Do not use trainers in online modes or in games with anti-cheat.

Game not found

Trinity has no trainer at this address. It may have been renamed.

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