MEATGRINDER Trainer
35 cheats for MEATGRINDER, including Enable Player Values, Invincible, and Health. Turn them on with hotkeys, an in-game overlay or your phone.
Free · No ads · No time limits · Windows 10 and 11
Cheats and options
35 optionsPlayer 8
Hooks the game's slow motion code, which hands over the player, so the values in Player can be read and set. The table calls it Slow Motion Ability.
The game's own invincibility flag on your health. Needs Enable Player Values on, and shows the value once the game has run the hooked code (slow motion's update, while you play).
Your health. Needs Enable Player Values on, and shows the value once the game has run the hooked code (slow motion's update, while you play).
Your maximum health. Needs Enable Player Values on, and shows the value once the game has run the hooked code (slow motion's update, while you play).
Your heart rate, which the game's healing reads. Needs Enable Player Values on, and shows the value once the game has run the hooked code (slow motion's update, while you play).
How much slow motion is charged. Needs Enable Player Values on, and shows the value once the game has run the hooked code (slow motion's update, while you play).
How strongly slow motion slows the game. Needs Enable Player Values on, and shows the value once the game has run the hooked code (slow motion's update, while you play).
How many seconds a full slow motion charge lasts. Needs Enable Player Values on, and shows the value once the game has run the hooked code (slow motion's update, while you play).
Movement 13
Hooks the game's ground checks, which hand over the movement system, so the values in Movement can be read and set. The table calls it Player Movement.
How fast you run. Needs Enable Movement Values on, and shows the value once the game has run the hooked code (its ground checks, while you move).
How high you jump. Needs Enable Movement Values on, and shows the value once the game has run the hooked code (its ground checks, while you move).
How much you can steer in the air. Needs Enable Movement Values on, and shows the value once the game has run the hooked code (its ground checks, while you move).
How hard gravity pulls you down when falling; lower floats. Needs Enable Movement Values on, and shows the value once the game has run the hooked code (its ground checks, while you move).
How many dashes you get. Needs Enable Movement Values on, and shows the value once the game has run the hooked code (its ground checks, while you move).
How far a dash throws you. Needs Enable Movement Values on, and shows the value once the game has run the hooked code (its ground checks, while you move).
How many wall jumps you get. Needs Enable Movement Values on, and shows the value once the game has run the hooked code (its ground checks, while you move).
How high a wall jump takes you. Needs Enable Movement Values on, and shows the value once the game has run the hooked code (its ground checks, while you move).
How hard a wall jump pushes you off the wall. Needs Enable Movement Values on, and shows the value once the game has run the hooked code (its ground checks, while you move).
The game's own no-clip flag: fly through walls. Needs Enable Movement Values on, and shows the value once the game has run the hooked code (its ground checks, while you move).
How fast you fly in no-clip. Needs Enable Movement Values on, and shows the value once the game has run the hooked code (its ground checks, while you move).
How much low health slows you down; 0 for none. Needs Enable Movement Values on, and shows the value once the game has run the hooked code (its ground checks, while you move).
Weapons 8
Your weapons never overheat: the game's code that adds overheat returns at once.
Hooks the game's weapon timing code, which hands over the weapon you fire, so the values in Weapons can be read and set. Fire once to fill them. The table calls it Weapon Data.
Holds the reload's progress at 0.01, as the table's note says, so reloads finish at once. Needs Enable Weapon Values on, and shows the value once you have fired.
Seconds a reload takes. Needs Enable Weapon Values on, and shows the value once you have fired.
How much each shot heats the weapon. Needs Enable Weapon Values on, and shows the value once you have fired.
How fast the weapon cools down. Needs Enable Weapon Values on, and shows the value once you have fired.
How much the camera shakes when you fire; 0 for none. Needs Enable Weapon Values on, and shows the value once you have fired.
The weapon's own automatic-fire flag: hold to keep firing. Needs Enable Weapon Values on, and shows the value once you have fired.
Grappling Hook 6
Hooks the grappling hook's update code, which hands over the hook, so the values in Grappling Hook can be read and set. The table calls it Grappling Hook.
Seconds before the hook can be used again; 0 for none. Needs Enable Grappling Hook Values on, and shows the value once the game has run the hooked code (the grappling hook's update).
Seconds before the hook can be used again after a miss. Needs Enable Grappling Hook Values on, and shows the value once the game has run the hooked code (the grappling hook's update).
How far the hook reaches. Needs Enable Grappling Hook Values on, and shows the value once the game has run the hooked code (the grappling hook's update).
How fast the hook flies. Needs Enable Grappling Hook Values on, and shows the value once the game has run the hooked code (the grappling hook's update).
How fast the hook pulls you to the target. Needs Enable Grappling Hook Values on, and shows the value once the game has run the hooked code (the grappling hook's update).
FAQ
About the MEATGRINDER trainer
Is the trainer for MEATGRINDER free?
Yes. Trinity and every trainer in it are free: no time limits, no ads, and the phone remote is included.
What can the trainer do?
It has 35 options, such as Enable Player Values, Invincible, Health, and Max Health. Each one is listed above with its default hotkey, and you can rebind any of them.
Which version of MEATGRINDER does it work with?
It is made for the PC game from Steam. Trinity finds the game in your library and attaches when it is running.
Can I use it online?
No. Trinity is for single-player games only. Do not use trainers in online modes or in games with anti-cheat.






