37 cheatsSteam64 bit

Mecha Knights: Nightmare Trainer

37 cheats for Mecha Knights: Nightmare, including Weapon Damage, Rapid Fire, and No Weapon Overheat. Turn them on with hotkeys, an in-game overlay or your phone.

Free · No ads · No time limits · Windows 10 and 11

Cheats and Options

37 options
On / offValueActionChoiceF1Default hotkey

Weapons 5

Weapon Damage

Your mech's guns deal the damage set here (999,999 by default; the table's normal setting was 350). Hooks the gun firing code; the gun keeps the new damage after you turn it off.

Damage 0 – 9,999,999
Rapid Fire

Your guns fire with the delay set here between shots (0.01 s by default). Hooks the gun update.

Delay (s) 0 – 5
No Weapon Overheat

Your guns never heat up. Hooks the gun firing code.

Infinite Hand Ammo

Your hand weapons' ammo is kept at 999. Hooks the gun update.

Infinite Shoulder Ammo

Your shoulder weapons' ammo is kept at 999. Hooks the code that fires them.

Army 12

Enable Army Values

Hooks the upgrade code so the army values below can be read and set. Buy an upgrade with army supplies once to fill them in.

Army Supplies

Your army supplies, the currency for upgrades. Needs Enable Army Values on, and shows the value once you have bought an upgrade.

Value 0 – 9,999,999
Army Cap (Max Units)

The most units your army can hold. Needs Enable Army Values on, and shows the value once you have bought an upgrade.

Value 0 – 9,999
Army Cap (Current Units)

Units your army holds now. Needs Enable Army Values on, and shows the value once you have bought an upgrade.

Value 0 – 9,999
Gunner

Gunner units. Needs Enable Army Values on, and shows the value once you have bought an upgrade.

Value 0 – 9,999
Gunner 2

Gunner 2 units. Needs Enable Army Values on, and shows the value once you have bought an upgrade.

Value 0 – 9,999
Gunner Rocket

Rocket gunner units. Needs Enable Army Values on, and shows the value once you have bought an upgrade.

Value 0 – 9,999
Gunner Rocket 2

Rocket gunner 2 units. Needs Enable Army Values on, and shows the value once you have bought an upgrade.

Value 0 – 9,999
Abrams Tank

Abrams tank units. Needs Enable Army Values on, and shows the value once you have bought an upgrade.

Value 0 – 9,999
Abrams Tank 2

Abrams tank 2 units. Needs Enable Army Values on, and shows the value once you have bought an upgrade.

Value 0 – 9,999
Mech Antioch Assault

Antioch assault mech units. Needs Enable Army Values on, and shows the value once you have bought an upgrade.

Value 0 – 9,999
Mech Antioch Assault 2

Antioch assault mech 2 units. Needs Enable Army Values on, and shows the value once you have bought an upgrade.

Value 0 – 9,999

Player 5

Enable Health Values

Hooks your mech's health update so the health values below can be read and set.

Infinite Health

Your mech's health is kept at its max. Hooks the health update itself.

Health

Your mech's current health. Needs Enable Health Values (or Infinite Health) on.

Value 0 – 1,000,000
Max Health

Your mech's max health. Needs Enable Health Values (or Infinite Health) on.

Value 0 – 1,000,000
Armor

Your mech's armor. Needs Enable Health Values (or Infinite Health) on.

Value 0 – 1,000,000

Movement 15

Enable Movement Values

Hooks your mech's control update so the movement and fuel values below can be read and set.

Infinite Fuel

Your mech's fuel (for boosts, jumps and dodges) is kept at its max. Hooks the control update itself.

Fuel

Your mech's current fuel. Needs Enable Movement Values (or Infinite Fuel) on.

Value 0 – 1,000,000
Max Fuel

Your mech's max fuel. Needs Enable Movement Values (or Infinite Fuel) on.

Value 0 – 1,000,000
Fuel Regeneration

How much fuel comes back each regeneration tick. Needs Enable Movement Values (or Infinite Fuel) on.

Value 0 – 10,000
Jump Force

How hard your mech jumps. Needs Enable Movement Values (or Infinite Fuel) on.

Value 0 – 100,000
Max Speed

Your mech's top speed. Needs Enable Movement Values (or Infinite Fuel) on.

Value 0 – 100,000
Speed Factor

A multiplier on your mech's speed. Needs Enable Movement Values (or Infinite Fuel) on.

Value 0 – 1,000
Acceleration Factor

A multiplier on your mech's acceleration. Needs Enable Movement Values (or Infinite Fuel) on.

Value 0 – 1,000
Dodge Cost

Fuel a dodge uses. Needs Enable Movement Values (or Infinite Fuel) on.

Value 0 – 100,000
Time Between Dodges

Seconds before you can dodge again. Needs Enable Movement Values (or Infinite Fuel) on.

Value 0 – 1,000
Dodge Force

How far a dodge pushes your mech. Needs Enable Movement Values (or Infinite Fuel) on.

Value 0 – 100,000
Enable Boost Values

Hooks your mech's boosting update so the boost values below can be read and set. Boost once to fill them in.

Boost Multiplier

How much a boost multiplies your speed. Needs Enable Boost Values on, and shows the value once you have boosted.

Value -1,000 – 1,000
Gravity

The gravity on your mech while boosting. Needs Enable Boost Values on, and shows the value once you have boosted.

Value -1,000 – 1,000

FAQ

About the Mecha Knights: Nightmare Trainer

Is the trainer for Mecha Knights: Nightmare free?

Yes. Trinity and every trainer in it are free: no time limits, no ads, and the phone remote is included.

What can the trainer do?

It has 37 options, such as Weapon Damage, Rapid Fire, No Weapon Overheat, and Infinite Hand Ammo. Each one is listed above with its default hotkey, and you can rebind any of them.

Which version of Mecha Knights: Nightmare does it work with?

It is made for the PC game from Steam. Trinity finds the game in your library and attaches when it is running.

Can I use it online?

No. Trinity is for single-player games only. Do not use trainers in online modes or in games with anti-cheat.

Game Not Found

Trinity has no trainer at this address. It may have been renamed.

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