17 cheatsSteam64-bit

Monterey Jack Trainer

17 cheats for Monterey Jack, including Infinite Health, Health, and Health Regeneration. Turn them on with hotkeys, an in-game overlay or your phone.

Free · No ads · No time limits · Windows 10 and 11

Cheats and options

17 options
On / offValueActionChoiceF1Default hotkey

Player 6

Infinite Health

Keeps your health at its max: every 100 ms, current health is raised to max health. Read through the player the table's hook stores once the game has run that code, so it shows once you are in the game.

Health

Your current and max health. Set a value to change it. Read through the player the table's hook stores once the game has run that code, so it shows once you are in the game.

Health 0 – 999,999Max health 1 – 999,999
Health Regeneration

The game's health regeneration: on or off, the delay before it starts (seconds) and health per tick. Read through the player the table's hook stores once the game has run that code, so it shows once you are in the game.

Regeneration · 2 choices Off, OnInitial delay 0 – 1,000Health per tick 0 – 999,999
No Fall Damage

Clears the game's fall damage flag every 100 ms, and sets it back when turned off. Read through the player the table's hook stores once the game has run that code, so it shows once you are in the game.

Player Stats

Melee attack range, ability cooldown (seconds), how long you can hold your breath and how far away you can interact with things. Read through the player the table's hook stores once the game has run that code, so it shows once you are in the game.

Melee range 0 – 100,000Ability cooldown 0 – 1,000Hold breath time 0 – 10,000Interact distance 0 – 100,000
Freeze Game Time

Sets the game's own stop-game-time flag every 100 ms, and clears it when turned off. Read through the player the table's hook stores once the game has run that code, so it shows once you are in the game.

Items 4

Money

Your money. Set a value to change it. Read through the player the table's hook stores once the game has run that code, so it shows once you are in the game.

Money 0 – 999,999,999
Infinite Tool Ammo

Keeps flares, nails, M80s, bolts, marbles, fire extinguisher, mousetraps and sling ammo from going down: each count is raised back to the highest value it had since this was turned on. Read through the player the table's hook stores once the game has run that code, so it shows once you are in the game.

Edit Tool Ammo

Pick a tool, then set how many you have. Read through the player the table's hook stores once the game has run that code, so it shows once you are in the game.

Tool · 9 choices Flares, Nails, M80, Bolts…Count 0 – 9,999
Give All Tools

Gives you the phone light, mousetrap, flare gun, nail gun, fire extinguisher, M80, head light, knife, crossbow and sling (sets the game's "has" flag for each). Read through the player the table's hook stores once the game has run that code, so it shows once you are in the game.

Give

Weapons 4

Infinite Magazine

Keeps the weapon in hand loaded: every 100 ms, its ammo is raised to the magazine size. Read through the player the table's hook stores once the game has run that code, so it shows once you are in the game.

Infinite Reserve Ammo

Keeps the five weapon ammo stocks at their max: every 100 ms, each count below its max is raised to it. Read through the player the table's hook stores once the game has run that code, so it shows once you are in the game.

No Spread or Recoil

Holds the weapon in hand's spread, aiming spread and vertical / horizontal recoil at 0 every 100 ms. Read through the player the table's hook stores once the game has run that code, so it shows once you are in the game.

Weapon Stats

The weapon in hand's magazine size, damage, fire rate (time between shots, lower fires faster), range and headshot multiplier. Read through the player the table's hook stores once the game has run that code, so it shows once you are in the game.

Magazine size 0 – 9,999Damage 0 – 999,999Fire rate 0 – 100Range 0 – 1,000,000Headshot multiplier 0 – 1,000

Movement 1

Movement

Walk speed (standing and crouched), jump velocity and how many jumps you can make in the air. Read through the player the table's hook stores once the game has run that code, so it shows once you are in the game.

Walk speed 0 – 20,000Crouched speed 0 – 20,000Jump velocity 0 – 20,000Jump count 0 – 100

View 2

Field of View

Your default field of view in degrees. Read through the player the table's hook stores once the game has run that code, so it shows once you are in the game.

FOV 5 – 170
Flashlight

The flashlight's brightness and intensity, and the game's extra bright flashlight flag. Read through the player the table's hook stores once the game has run that code, so it shows once you are in the game.

Brightness 0 – 1,000,000Intensity 0 – 1,000,000Extra bright · 2 choices Off, On

FAQ

About the Monterey Jack trainer

Is the trainer for Monterey Jack free?

Yes. Trinity and every trainer in it are free: no time limits, no ads, and the phone remote is included.

What can the trainer do?

It has 17 options, such as Infinite Health, Health, Health Regeneration, and No Fall Damage. Each one is listed above with its default hotkey, and you can rebind any of them.

Which version of Monterey Jack does it work with?

It is made for the PC game from Steam. Trinity finds the game in your library and attaches when it is running.

Can I use it online?

No. Trinity is for single-player games only. Do not use trainers in online modes or in games with anti-cheat.

Game not found

Trinity has no trainer at this address. It may have been renamed.

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