Return from Core Trainer
62 cheats for Return from Core, including One Hit Kill, Easy Destroy Objects, and Enable Player Values. Turn them on with hotkeys, an in-game overlay or your phone.
Free · No ads · No time limits · Windows 10 and 11
Cheats and options
62 optionsCombat 2
Enemies you hit with your tool lose all their health at once.
Objects you hit with your tool break in one hit.
Player 22
Hooks the hero's AP timer, which hands over the hero's unit, so the values in this category can be read and set. The table calls it Unit Data.
Your health is kept at your max health. Hooks the hero's AP timer itself.
Your AP (ability power) is kept at your max AP. Hooks the hero's AP timer itself.
Your endurance is kept at your static endurance. Hooks the hero's AP timer itself.
Your health. Needs Enable Player Values (or a cheat that uses it) on, and shows the value once your AP has been used or refilled.
Your AP (ability power). Needs Enable Player Values (or a cheat that uses it) on, and shows the value once your AP has been used or refilled.
Your mood. Needs Enable Player Values (or a cheat that uses it) on, and shows the value once your AP has been used or refilled.
Your endurance. Needs Enable Player Values (or a cheat that uses it) on, and shows the value once your AP has been used or refilled.
Your level. Needs Enable Player Values (or a cheat that uses it) on, and shows the value once your AP has been used or refilled.
Your max health. Needs Enable Player Values (or a cheat that uses it) on, and shows the value once your AP has been used or refilled.
Your max AP. Needs Enable Player Values (or a cheat that uses it) on, and shows the value once your AP has been used or refilled.
Your attack power. Needs Enable Player Values (or a cheat that uses it) on, and shows the value once your AP has been used or refilled.
How hard you dig. Needs Enable Player Values (or a cheat that uses it) on, and shows the value once your AP has been used or refilled.
How strong your bombs are. Needs Enable Player Values (or a cheat that uses it) on, and shows the value once your AP has been used or refilled.
How fast you move. Needs Enable Player Values (or a cheat that uses it) on, and shows the value once your AP has been used or refilled.
Your defense. Needs Enable Player Values (or a cheat that uses it) on, and shows the value once your AP has been used or refilled.
Your base endurance. Needs Enable Player Values (or a cheat that uses it) on, and shows the value once your AP has been used or refilled.
How fast you attack. Needs Enable Player Values (or a cheat that uses it) on, and shows the value once your AP has been used or refilled.
Your critical hit chance. Needs Enable Player Values (or a cheat that uses it) on, and shows the value once your AP has been used or refilled.
Your critical hit damage. Needs Enable Player Values (or a cheat that uses it) on, and shows the value once your AP has been used or refilled.
Your dodge chance. Needs Enable Player Values (or a cheat that uses it) on, and shows the value once your AP has been used or refilled.
How many slots your package (backpack) has. Needs Enable Player Values (or a cheat that uses it) on, and shows the value once your AP has been used or refilled.
Resources 12
Hooks the system menu, which hands over the game data, so the values in Resources and Super Digger can be read and set. Pause the game once to fill them. The table calls it Game Data Manager.
Gold you have. Needs Enable Resource Values (or a cheat that uses it) on, and shows the value once you have paused the game.
Gems you have. Needs Enable Resource Values (or a cheat that uses it) on, and shows the value once you have paused the game.
Your experience. Needs Enable Resource Values (or a cheat that uses it) on, and shows the value once you have paused the game.
Whether drops are picked up by themselves. Needs Enable Resource Values (or a cheat that uses it) on, and shows the value once you have paused the game.
Whether your weapon keeps its durability. Needs Enable Resource Values (or a cheat that uses it) on, and shows the value once you have paused the game.
Whether bomb throws are always perfect. Needs Enable Resource Values (or a cheat that uses it) on, and shows the value once you have paused the game.
Whether digging gives double. Needs Enable Resource Values (or a cheat that uses it) on, and shows the value once you have paused the game.
Whether producing gives double. Needs Enable Resource Values (or a cheat that uses it) on, and shows the value once you have paused the game.
Whether you get extra money. Needs Enable Resource Values (or a cheat that uses it) on, and shows the value once you have paused the game.
Whether farming gives double. Needs Enable Resource Values (or a cheat that uses it) on, and shows the value once you have paused the game.
Whether cooking gives double. Needs Enable Resource Values (or a cheat that uses it) on, and shows the value once you have paused the game.
Super Digger 17
The super digger's drill keeps its full durability. Hooks the system menu itself: pause the game once after turning it on.
The super digger's foundation keeps its full health. Hooks the system menu itself: pause the game once after turning it on.
The super digger's fuel stays at the amount it has when this is turned on. Hooks the system menu itself: pause the game once after turning it on.
The super digger's level. Needs Enable Resource Values (or a cheat that uses it) on, and shows the value once you have paused the game.
The super digger's experience. Needs Enable Resource Values (or a cheat that uses it) on, and shows the value once you have paused the game.
The super digger's fuel left. Needs Enable Resource Values (or a cheat that uses it) on, and shows the value once you have paused the game.
The drill's durability left. Needs Enable Resource Values (or a cheat that uses it) on, and shows the value once you have paused the game.
The drill's max durability. Needs Enable Resource Values (or a cheat that uses it) on, and shows the value once you have paused the game.
How fast the drill digs. Needs Enable Resource Values (or a cheat that uses it) on, and shows the value once you have paused the game.
How fast the drill flies. Needs Enable Resource Values (or a cheat that uses it) on, and shows the value once you have paused the game.
The foundation's health left. Needs Enable Resource Values (or a cheat that uses it) on, and shows the value once you have paused the game.
The foundation's max health. Needs Enable Resource Values (or a cheat that uses it) on, and shows the value once you have paused the game.
The foundation's defense. Needs Enable Resource Values (or a cheat that uses it) on, and shows the value once you have paused the game.
How much the bunker holds. Needs Enable Resource Values (or a cheat that uses it) on, and shows the value once you have paused the game.
How fast the conveyors run. Needs Enable Resource Values (or a cheat that uses it) on, and shows the value once you have paused the game.
How much the depot holds. Needs Enable Resource Values (or a cheat that uses it) on, and shows the value once you have paused the game.
How many team members you can have. Needs Enable Resource Values (or a cheat that uses it) on, and shows the value once you have paused the game.
Items 5
Hooks the item durability check, which hands over the item under the mouse, so the values below can be read and set. The table calls it Item Data.
The id of the item under the mouse (changes what the item is). Needs Enable Item Values on, and shows the item under the mouse once you hover over one.
How many of the item under the mouse you have. Needs Enable Item Values on, and shows the item under the mouse once you hover over one.
The quality of the item under the mouse. Needs Enable Item Values on, and shows the item under the mouse once you hover over one.
The durability of the item under the mouse. Needs Enable Item Values on, and shows the item under the mouse once you hover over one.
Talents 4
Hooks talent learning, which hands over the talent manager, so the values below can be read and set. The table calls it Talent Manager.
What resetting talents costs. Needs Enable Talent Values on, and shows the talent once you have clicked Learn on the Talent screen.
What the talent being learnt costs. Needs Enable Talent Values on, and shows the talent once you have clicked Learn on the Talent screen.
The highest level of the talent being learnt. Needs Enable Talent Values on, and shows the talent once you have clicked Learn on the Talent screen.
FAQ
About the Return from Core trainer
Is the trainer for Return from Core free?
Yes. Trinity and every trainer in it are free: no time limits, no ads, and the phone remote is included.
What can the trainer do?
It has 62 options, such as One Hit Kill, Easy Destroy Objects, Enable Player Values, and Infinite Health. Each one is listed above with its default hotkey, and you can rebind any of them.
Which version of Return from Core does it work with?
It is made for the PC game from Steam. Trinity finds the game in your library and attaches when it is running.
Can I use it online?
No. Trinity is for single-player games only. Do not use trainers in online modes or in games with anti-cheat.






