Rise Again Trainer
22 cheats for Rise Again, including Infinite Health, Health, and Infinite Shield Durability. Turn them on with hotkeys, an in-game overlay or your phone.
Free · No ads · No time limits · Windows 10 and 11
Cheats and options
22 optionsPlayer 6
Every 100 ms, your health (base and current value) is raised to your max health. Read through the player character the table's hook stores once the game has run that code, so it shows once you are in a run.
Your current and max health. Shows the current value; a value you set goes to both the base and the current value. Read through the player character the table's hook stores once the game has run that code, so it shows once you are in a run.
Every 100 ms, your shield durability (base and current value) is raised to your max shield durability. Read through the player character the table's hook stores once the game has run that code, so it shows once you are in a run.
Your current and max shield durability. Shows the current value; a value you set goes to both the base and the current value. Read through the player character the table's hook stores once the game has run that code, so it shows once you are in a run.
Every 100 ms, your dashes (base and current value) is raised to your max dashes. Read through the player character the table's hook stores once the game has run that code, so it shows once you are in a run.
Your current and max dashes. Shows the current value; a value you set goes to both the base and the current value. Read through the player character the table's hook stores once the game has run that code, so it shows once you are in a run.
Items 8
Every 100 ms, your rations (base and current value) is raised to your max rations. Read through the player character the table's hook stores once the game has run that code, so it shows once you are in a run.
Your current and max rations. Shows the current value; a value you set goes to both the base and the current value. Read through the player character the table's hook stores once the game has run that code, so it shows once you are in a run.
Every 100 ms, your ink (base and current value) is raised to your max ink. Read through the player character the table's hook stores once the game has run that code, so it shows once you are in a run.
Your current and max ink. Shows the current value; a value you set goes to both the base and the current value. Read through the player character the table's hook stores once the game has run that code, so it shows once you are in a run.
Every 100 ms, your whetstones (base and current value) is raised to your max whetstones. Read through the player character the table's hook stores once the game has run that code, so it shows once you are in a run.
Your current and max whetstones. Shows the current value; a value you set goes to both the base and the current value. Read through the player character the table's hook stores once the game has run that code, so it shows once you are in a run.
Every 100 ms, your heartclock (base and current value) is raised to your max heartclock. Read through the player character the table's hook stores once the game has run that code, so it shows once you are in a run.
Your current and max heartclock. Shows the current value; a value you set goes to both the base and the current value. Read through the player character the table's hook stores once the game has run that code, so it shows once you are in a run.
Progress 3
Your level and experience. Shows the current value; a value you set goes to both the base and the current value. Read through the player character the table's hook stores once the game has run that code, so it shows once you are in a run.
Your unspent attribute points. Shows the current value; a value you set goes to both the base and the current value. Read through the player character the table's hook stores once the game has run that code, so it shows once you are in a run.
Your gold and gold find bonus. Shows the current value; a value you set goes to both the base and the current value. Read through the player character the table's hook stores once the game has run that code, so it shows once you are in a run.
Combat 3
Damage, attack speed scale, cooldown reduction, critical hit chance and damage, max damage resist and knock force. Shows the current value; a value you set goes to both the base and the current value. Read through the player character the table's hook stores once the game has run that code, so it shows once you are in a run.
Your physical, fire, cold, lightning, poison and necrotic damage bonuses. Shows the current value; a value you set goes to both the base and the current value. Read through the player character the table's hook stores once the game has run that code, so it shows once you are in a run.
Your physical, fire, cold, lightning, poison and necrotic damage resists. Shows the current value; a value you set goes to both the base and the current value. Read through the player character the table's hook stores once the game has run that code, so it shows once you are in a run.
Movement 2
The movement speed scale attribute (a value you set goes to both base and current) and the character movement component's walk speed. Read through the player character the table's hook stores once the game has run that code, so it shows once you are in a run.
The world's time dilation: 1 is normal speed, lower is slower, higher is faster. Read through the player character the table's hook stores once the game has run that code, so it shows once you are in a run.
FAQ
About the Rise Again trainer
Is the trainer for Rise Again free?
Yes. Trinity and every trainer in it are free: no time limits, no ads, and the phone remote is included.
What can the trainer do?
It has 22 options, such as Infinite Health, Health, Infinite Shield Durability, and Shield Durability. Each one is listed above with its default hotkey, and you can rebind any of them.
Which version of Rise Again does it work with?
It is made for the PC game from Steam. Trinity finds the game in your library and attaches when it is running.
Can I use it online?
No. Trinity is for single-player games only. Do not use trainers in online modes or in games with anti-cheat.






