Spy Drops Trainer
21 cheats for Spy Drops, including One Hit Kill, Invisible, and Surveillance Cameras Can't See You. Turn them on with hotkeys, an in-game overlay or your phone.
Free · No ads · No time limits · Windows 10 and 11
Cheats and options
21 optionsCombat 1
Enemies drop to 1 health whenever they are hurt, so the next hit finishes them. Works once the trainer has found CB_BaseENEMY:GotHurt in the game's Mono code (after the game has loaded).
Stealth 2
Human guards never build up detection on you while no alarm is raised (the table's note: human enemies only, and only if no alarm has gone off). Works once the trainer has found CB_FoeBase:BaseUpdate in the game's Mono code.
Cameras never build up detection on you; the table notes it may not work on every camera. Works once the trainer has found CB_VigilantiCamera:CanSeeTarget in the game's Mono code.
Player 4
Holds Rita's health at the highest value it has had since you turned this on. Read through Rita as the table's hook keeps her, which works once the trainer has found CB_RITA_MILLER:LateUpdate in the game's Mono code and you are in a mission.
Rita's current health. Read through Rita as the table's hook keeps her, which works once the trainer has found CB_RITA_MILLER:LateUpdate in the game's Mono code and you are in a mission.
Holds Rita's stamina at the highest value it has had since you turned this on. Read through Rita as the table's hook keeps her, which works once the trainer has found CB_RITA_MILLER:LateUpdate in the game's Mono code and you are in a mission.
Holds Rita's oxygen under water at the highest value it has had since you turned this on. Read through Rita as the table's hook keeps her, which works once the trainer has found CB_RITA_MILLER:LateUpdate in the game's Mono code and you are in a mission.
Movement 4
Rita's speed value. Read through Rita as the table's hook keeps her, which works once the trainer has found CB_RITA_MILLER:LateUpdate in the game's Mono code and you are in a mission.
The character controller's velocity multiplier. Read through Rita as the table's hook keeps her, which works once the trainer has found CB_RITA_MILLER:LateUpdate in the game's Mono code and you are in a mission.
The character controller's top speed on the ground. Read through Rita as the table's hook keeps her, which works once the trainer has found CB_RITA_MILLER:LateUpdate in the game's Mono code and you are in a mission.
The character controller's top speed in the air. Read through Rita as the table's hook keeps her, which works once the trainer has found CB_RITA_MILLER:LateUpdate in the game's Mono code and you are in a mission.
Inventory 2
Keeps the magazine of every item in your inventory full (its ammo left in the magazine never drops below the magazine size). Read through Rita as the table's hook keeps her, which works once the trainer has found CB_RITA_MILLER:LateUpdate in the game's Mono code and you are in a mission.
Pick an inventory slot (the table lists eleven), then read or set that item's count, ammo in the magazine and total ammo. Read through Rita as the table's hook keeps her, which works once the trainer has found CB_RITA_MILLER:LateUpdate in the game's Mono code and you are in a mission.
Money and Progress 8
Your money (the game data's balance). Read through the game data the table's hook keeps, which works once the trainer has found COMMON_Gamepad:MouseControlUI in the game's Mono code and that menu code has run (open a menu once).
Your research and development points. Read through the game data the table's hook keeps, which works once the trainer has found COMMON_Gamepad:MouseControlUI in the game's Mono code and that menu code has run (open a menu once).
Your experience points. Read through the game data the table's hook keeps, which works once the trainer has found COMMON_Gamepad:MouseControlUI in the game's Mono code and that menu code has run (open a menu once).
Your target points. Read through the game data the table's hook keeps, which works once the trainer has found COMMON_Gamepad:MouseControlUI in the game's Mono code and that menu code has run (open a menu once).
Your Nano determination upgrade level. Read through the game data the table's hook keeps, which works once the trainer has found COMMON_Gamepad:MouseControlUI in the game's Mono code and that menu code has run (open a menu once).
Your Nano aiming upgrade level. Read through the game data the table's hook keeps, which works once the trainer has found COMMON_Gamepad:MouseControlUI in the game's Mono code and that menu code has run (open a menu once).
Your Nano luck upgrade level. Read through the game data the table's hook keeps, which works once the trainer has found COMMON_Gamepad:MouseControlUI in the game's Mono code and that menu code has run (open a menu once).
Your Nano stamina upgrade level. Read through the game data the table's hook keeps, which works once the trainer has found COMMON_Gamepad:MouseControlUI in the game's Mono code and that menu code has run (open a menu once).
FAQ
About the Spy Drops trainer
Is the trainer for Spy Drops free?
Yes. Trinity and every trainer in it are free: no time limits, no ads, and the phone remote is included.
What can the trainer do?
It has 21 options, such as One Hit Kill, Invisible, Surveillance Cameras Can't See You, and Infinite Health. Each one is listed above with its default hotkey, and you can rebind any of them.
Which version of Spy Drops does it work with?
It is made for the PC game from Steam. Trinity finds the game in your library and attaches when it is running.
Can I use it online?
No. Trinity is for single-player games only. Do not use trainers in online modes or in games with anti-cheat.
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