StarCrawlers Chimera Trainer
19 cheats for StarCrawlers Chimera, including Infinite Ammo, Infinite Usable Items, and No Skill Cooldown. Turn them on with hotkeys, an in-game overlay or your phone.
Free · No ads · No time limits · Windows 10 and 11
Cheats and options
19 optionsCombat 3
Firing a weapon sets the ammo stack to 999 instead of using a round up.
Using a consumable item sets its stack to 99 instead of taking one away.
Abilities come off cooldown straight away, so they can be used again at once.
Player 8
Your character's health. Shows the game's value once the trainer has found your character (the game's Mono code is read once it has loaded, then the character the next time it uses stamina; after switching characters, use stamina again); a new value is written straight into it.
Your character's maximum health. Shows the game's value once the trainer has found your character (the game's Mono code is read once it has loaded, then the character the next time it uses stamina; after switching characters, use stamina again); a new value is written straight into it.
Your character's health is held at the value it has when you turn this on (or as soon as the trainer has found your character: use stamina once), so you cannot die.
Your character's stamina. Shows the game's value once the trainer has found your character (the game's Mono code is read once it has loaded, then the character the next time it uses stamina; after switching characters, use stamina again); a new value is written straight into it.
Your character's maximum stamina. Shows the game's value once the trainer has found your character (the game's Mono code is read once it has loaded, then the character the next time it uses stamina; after switching characters, use stamina again); a new value is written straight into it.
Your character's armor. Shows the game's value once the trainer has found your character (the game's Mono code is read once it has loaded, then the character the next time it uses stamina; after switching characters, use stamina again); a new value is written straight into it.
Your character's current shielding. Shows the game's value once the trainer has found your character (the game's Mono code is read once it has loaded, then the character the next time it uses stamina; after switching characters, use stamina again); a new value is written straight into it.
Your character's maximum shielding. Shows the game's value once the trainer has found your character (the game's Mono code is read once it has loaded, then the character the next time it uses stamina; after switching characters, use stamina again); a new value is written straight into it.
Progression 7
Your character's level. Shows the game's value once the trainer has found your character (the game's Mono code is read once it has loaded, then the character the next time it uses stamina; after switching characters, use stamina again); a new value is written straight into it.
Your character's experience. Shows the game's value once the trainer has found your character (the game's Mono code is read once it has loaded, then the character the next time it uses stamina; after switching characters, use stamina again); a new value is written straight into it.
Your character's mastery points. Shows the game's value once the trainer has found your character (the game's Mono code is read once it has loaded, then the character the next time it uses stamina; after switching characters, use stamina again); a new value is written straight into it.
Your character's unspent skill points. Shows the game's value once the trainer has found your character (the game's Mono code is read once it has loaded, then the character the next time it uses stamina; after switching characters, use stamina again); a new value is written straight into it.
Your character's available perk points. Shows the game's value once the trainer has found your character (the game's Mono code is read once it has loaded, then the character the next time it uses stamina; after switching characters, use stamina again); a new value is written straight into it.
Pick one of your character's ten primary attributes (in the game's order) to see and set its amount. Shows the game's value once the trainer has found your character (the game's Mono code is read once it has loaded, then the character the next time it uses stamina; after switching characters, use stamina again); a new value is written straight into it.
Pick one of your character's ten secondary attributes (in the game's order) to see and set its amount. Shows the game's value once the trainer has found your character (the game's Mono code is read once it has loaded, then the character the next time it uses stamina; after switching characters, use stamina again); a new value is written straight into it.
Inventory 1
Your cash. Shows the game's value once the trainer has found the inventory (the game's Mono code is read once it has loaded, then the inventory once you open it); a new value is written straight into it.
FAQ
About the StarCrawlers Chimera trainer
Is the trainer for StarCrawlers Chimera free?
Yes. Trinity and every trainer in it are free: no time limits, no ads, and the phone remote is included.
What can the trainer do?
It has 19 options, such as Infinite Ammo, Infinite Usable Items, No Skill Cooldown, and Health. Each one is listed above with its default hotkey, and you can rebind any of them.
Which version of StarCrawlers Chimera does it work with?
It is made for the PC game from Steam. Trinity finds the game in your library and attaches when it is running.
Can I use it online?
No. Trinity is for single-player games only. Do not use trainers in online modes or in games with anti-cheat.






