22 cheatsSteam64-bit

Starship Troopers: Ultimate Bug War! Trainer

22 cheats for Starship Troopers: Ultimate Bug War!, including Invulnerability, Infinite Health, and Infinite Armour. Turn them on with hotkeys, an in-game overlay or your phone.

Free · No ads · No time limits · Windows 10 and 11

Cheats and options

22 options
On / offValueActionChoiceF1Default hotkey

Player 8

Invulnerability

Sets the game's own Player Invulnerability flag in the user settings every 100 ms, and clears it when turned off. Read through the player the table's hook stores once the game has run that code, so it shows once you are in a mission.

Infinite Health

Keeps your health at its max: every 100 ms, health (base and current value) is raised to max health. Read through the player the table's hook stores once the game has run that code, so it shows once you are in a mission.

Infinite Armour

Keeps your armour at its max: every 100 ms, armour (base and current value) is raised to max armour. Read through the player the table's hook stores once the game has run that code, so it shows once you are in a mission.

Health and Armour

Your current and max health and armour (the attributes' current values; the game may set them back from their base values when an effect changes). Read through the player the table's hook stores once the game has run that code, so it shows once you are in a mission.

Health 0 – 999,999Max health 1 – 999,999Armour 0 – 999,999Max armour 0 – 999,999
Infinite Stamina

Keeps your stamina from going down: every 100 ms it is put back to the highest value it reached since you turned this on. Read through the player the table's hook stores once the game has run that code, so it shows once you are in a mission.

Stamina

Your current stamina. Set a value to change it. Read through the player the table's hook stores once the game has run that code, so it shows once you are in a mission.

Stamina 0 – 999,999
Score

Your current Federation score. Set a value to change it. Read through the player the table's hook stores once the game has run that code, so it shows once you are in a mission.

Score 0 – 999,999,999
Resupply Level

Your resupply level. Set a value to change it. Read through the player the table's hook stores once the game has run that code, so it shows once you are in a mission.

Resupply level 0 – 100

Combat 8

Infinite Ammo

Sets the game's own Player Infinite Ammo flag in the user settings every 100 ms, and clears it when turned off. Read through the player the table's hook stores once the game has run that code, so it shows once you are in a mission.

All Weapons

Sets the game's own Player All Weapons flag in the user settings every 100 ms, and clears it when turned off. Read through the player the table's hook stores once the game has run that code, so it shows once you are in a mission.

Infinite Grenades

Keeps the first two inventory items (grenades and the like) from going down: every 100 ms each count is put back to the highest it reached since you turned this on. Read through the player the table's hook stores once the game has run that code, so it shows once you are in a mission.

Grenades

The quantity of the first two inventory items (grenades and the like). Set a value to change it. Read through the player the table's hook stores once the game has run that code, so it shows once you are in a mission.

Item 1 0 – 999Item 2 0 – 999
Damage Multiplier

While on, your Damage Dealt Multiplier attribute (base and current) is set to the value below every 100 ms; the value it had is put back when turned off. Read through the player the table's hook stores once the game has run that code, so it shows once you are in a mission.

Multiplier 0 – 1,000
Damage Taken Multiplier

While on, your Damage Taken Multiplier attribute (base and current) is set to the value below every 100 ms (lower takes less damage, 0 for none); the value it had is put back when turned off. Read through the player the table's hook stores once the game has run that code, so it shows once you are in a mission.

Multiplier 0 – 100
No Recoil

While on, your Recoil Multiplier attribute (base and current) is set to the value below every 100 ms (0 for no recoil); the value it had is put back when turned off. Read through the player the table's hook stores once the game has run that code, so it shows once you are in a mission.

Multiplier 0 – 10
Accuracy

Your Accuracy attribute's current value. Set a value to change it. Read through the player the table's hook stores once the game has run that code, so it shows once you are in a mission.

Accuracy 0 – 1,000

Movement 3

Movement Speed

Your walk speed, standing and crouched, from the character movement component. Read through the player the table's hook stores once the game has run that code, so it shows once you are in a mission.

Walk speed 0 – 20,000Crouched speed 0 – 20,000
Jump

Your jump velocity (height) and the table's jump count (likely how many jumps you get before landing). Read through the player the table's hook stores once the game has run that code, so it shows once you are in a mission.

Jump velocity 0 – 20,000Jump count 0 – 100
Time Dilation

The world's time dilation: below 1 slows the game down, above 1 speeds it up. Read through the player the table's hook stores once the game has run that code, so it shows once you are in a mission.

Time dilation 0 – 10

Squad 2

Infinite Squad Health

Keeps your squad members' health at its max: every 100 ms, each of the first four members' health (base and current value) is raised to their max health. Read through the player the table's hook stores once the game has run that code, so it shows once you are in a mission.

Max Squad Members

How many squad members can follow you. Set a value to change it. Read through the player the table's hook stores once the game has run that code, so it shows once you are in a mission.

Max members 0 – 32

World 1

Unlock All Levels

Sets the game's own Unlock All Levels flag in the user settings every 100 ms, and clears it when turned off. Read through the player the table's hook stores once the game has run that code, so it shows once you are in a mission.

FAQ

About the Starship Troopers: Ultimate Bug War! trainer

Is the trainer for Starship Troopers: Ultimate Bug War! free?

Yes. Trinity and every trainer in it are free: no time limits, no ads, and the phone remote is included.

What can the trainer do?

It has 22 options, such as Invulnerability, Infinite Health, Infinite Armour, and Health and Armour. Each one is listed above with its default hotkey, and you can rebind any of them.

Which version of Starship Troopers: Ultimate Bug War! does it work with?

It is made for the PC game from Steam. Trinity finds the game in your library and attaches when it is running.

Can I use it online?

No. Trinity is for single-player games only. Do not use trainers in online modes or in games with anti-cheat.

Game not found

Trinity has no trainer at this address. It may have been renamed.

Browse all games