Taken Soul Trainer
23 cheats for Taken Soul, including God Mode, Infinite Health, and Infinite Stamina. Turn them on with hotkeys, an in-game overlay or your phone.
Free · No ads · No time limits · Windows 10 and 11
Cheats and options
23 optionsPlayer 9
Turns on the player controller's own Is Immortal flag, so nothing can kill you. Puts the flag back as it was when turned off.
Keeps your health filled to your max health.
Keeps your stamina filled to your max stamina, so sprinting, jumping and rolling never run out.
Your health. Shows the game's value once the trainer has found the player (the game's Mono code is read once it has loaded, then the player once you have moved around); a new value is written straight into it.
Your maximum health. Shows the game's value once the trainer has found the player (the game's Mono code is read once it has loaded, then the player once you have moved around); a new value is written straight into it.
How fast your health comes back after the recovery delay. Shows the game's value once the trainer has found the player (the game's Mono code is read once it has loaded, then the player once you have moved around); a new value is written straight into it.
Your stamina. Shows the game's value once the trainer has found the player (the game's Mono code is read once it has loaded, then the player once you have moved around); a new value is written straight into it.
Your maximum stamina. Shows the game's value once the trainer has found the player (the game's Mono code is read once it has loaded, then the player once you have moved around); a new value is written straight into it.
How fast your stamina comes back. Shows the game's value once the trainer has found the player (the game's Mono code is read once it has loaded, then the player once you have moved around); a new value is written straight into it.
Movement 8
Multiplies how fast you move. Shows the game's value once the trainer has found the player (the game's Mono code is read once it has loaded, then the player once you have moved around); a new value is written straight into it.
Your walking speed (free movement). Shows the game's value once the trainer has found the player (the game's Mono code is read once it has loaded, then the player once you have moved around); a new value is written straight into it.
Your running speed (free movement). Shows the game's value once the trainer has found the player (the game's Mono code is read once it has loaded, then the player once you have moved around); a new value is written straight into it.
Your sprinting speed (free movement). Shows the game's value once the trainer has found the player (the game's Mono code is read once it has loaded, then the player once you have moved around); a new value is written straight into it.
Your crouching speed (free movement). Shows the game's value once the trainer has found the player (the game's Mono code is read once it has loaded, then the player once you have moved around); a new value is written straight into it.
How high you jump. Shows the game's value once the trainer has found the player (the game's Mono code is read once it has loaded, then the player once you have moved around); a new value is written straight into it.
How fast you move while in the air. Shows the game's value once the trainer has found the player (the game's Mono code is read once it has loaded, then the player once you have moved around); a new value is written straight into it.
The damage a fall does to you: 0 takes none. Shows the game's value once the trainer has found the player (the game's Mono code is read once it has loaded, then the player once you have moved around); a new value is written straight into it.
Weapons 6
Firing never takes ammo: the game's ammo change routine returns without doing anything.
Turns on the shooter manager's own "all ammo infinity" flag once the trainer has found it (after you have handled a weapon). Puts the flag back as it was when turned off.
Turns off the shooter manager's "apply recoil to camera" flag once the trainer has found it (after you have handled a weapon). Puts the flag back as it was when turned off.
How far shots spread when firing from the hip: 0 is dead on. Shows the game's value once the trainer has found the shooter manager (the game's Mono code is read once it has loaded, then the shooter manager once you have handled a weapon); a new value is written straight into it.
How long a reload takes to start. Shows the game's value once the trainer has found the shooter manager (the game's Mono code is read once it has loaded, then the shooter manager once you have handled a weapon); a new value is written straight into it.
Pick one of the ammo manager's item slots (in the order of its item list) to see and set its amount and max stack. Shows the game's value once the trainer has found the shooter manager (the game's Mono code is read once it has loaded, then the shooter manager once you have handled a weapon); a new value is written straight into it.
FAQ
About the Taken Soul trainer
Is the trainer for Taken Soul free?
Yes. Trinity and every trainer in it are free: no time limits, no ads, and the phone remote is included.
What can the trainer do?
It has 23 options, such as God Mode, Infinite Health, Infinite Stamina, and Current Health. Each one is listed above with its default hotkey, and you can rebind any of them.
Which version of Taken Soul does it work with?
It is made for the PC game from Steam. Trinity finds the game in your library and attaches when it is running.
Can I use it online?
No. Trinity is for single-player games only. Do not use trainers in online modes or in games with anti-cheat.






