The Walking Dead: Streets of Survival Trainer
21 cheats for The Walking Dead: Streets of Survival, including Knowledge, Kill Count, and Rick Items. Turn them on with hotkeys, an in-game overlay or your phone.
Free · No ads · No time limits · Windows 10 and 11
Cheats and options
21 optionsSave Data 6
Your knowledge, the currency the Progression menu spends. Shows the game's value once the trainer has found your save slot (the game's Mono code is read once it has loaded, then the save slot once you open the Progression menu after loading the save); a new value is written straight into it.
Your save's kill count. Shows the game's value once the trainer has found your save slot (the game's Mono code is read once it has loaded, then the save slot once you open the Progression menu after loading the save); a new value is written straight into it.
Rick's progression items. Shows the game's value once the trainer has found your save slot (the game's Mono code is read once it has loaded, then the save slot once you open the Progression menu after loading the save); a new value is written straight into it.
Daryl's progression items. Shows the game's value once the trainer has found your save slot (the game's Mono code is read once it has loaded, then the save slot once you open the Progression menu after loading the save); a new value is written straight into it.
Michonne's progression items. Shows the game's value once the trainer has found your save slot (the game's Mono code is read once it has loaded, then the save slot once you open the Progression menu after loading the save); a new value is written straight into it.
Negan's progression items. Shows the game's value once the trainer has found your save slot (the game's Mono code is read once it has loaded, then the save slot once you open the Progression menu after loading the save); a new value is written straight into it.
Player 7
Turns on the game's own God Mode flag, so you take no damage. Works once the trainer has found the player (the game's Mono code is read once it has loaded, then the player once you are in play).
Turns on the game's own Unlimited Ammo flag. Works once the trainer has found the player (the game's Mono code is read once it has loaded, then the player once you are in play).
Your current health. Shows the game's value once the trainer has found the player (the game's Mono code is read once it has loaded, then the player once you are in play); a new value is written straight into it.
Keeps the player's Is Detectable flag off, so enemies should not notice you. Works once the trainer has found the player (the game's Mono code is read once it has loaded, then the player once you are in play).
Keeps the roll's cooldown at 0, so you can roll again at once. Works once the trainer has found the player (the game's Mono code is read once it has loaded, then the player once you are in play).
Your base movement speed. Shows the game's value once the trainer has found the player (the game's Mono code is read once it has loaded, then the player once you are in play); a new value is written straight into it.
How much faster you move when running. Shows the game's value once the trainer has found the player (the game's Mono code is read once it has loaded, then the player once you are in play); a new value is written straight into it.
Combat 4
Your melee damage multiplier: higher hits harder. Shows the game's value once the trainer has found the player (the game's Mono code is read once it has loaded, then the player once you are in play); a new value is written straight into it.
Your ranged damage multiplier: higher hits harder. Shows the game's value once the trainer has found the player (the game's Mono code is read once it has loaded, then the player once you are in play); a new value is written straight into it.
Your defense multiplier. Shows the game's value once the trainer has found the player (the game's Mono code is read once it has loaded, then the player once you are in play); a new value is written straight into it.
Damage multiplier of your stealth attacks. Shows the game's value once the trainer has found the player (the game's Mono code is read once it has loaded, then the player once you are in play); a new value is written straight into it.
Inventory 4
The medkits you carry. Shows the game's value once the trainer has found the player (the game's Mono code is read once it has loaded, then the player once you are in play); a new value is written straight into it.
Keeps your melee weapon's durability at its max, so it never breaks. Works once the trainer has found the player (the game's Mono code is read once it has loaded, then the player once you are in play).
Bullets in your primary ranged weapon. Shows the game's value once the trainer has found the player (the game's Mono code is read once it has loaded, then the player once you are in play); a new value is written straight into it.
Bullets in your secondary ranged weapon. Shows the game's value once the trainer has found the player (the game's Mono code is read once it has loaded, then the player once you are in play); a new value is written straight into it.
FAQ
About the Walking Dead: Streets of Survival trainer
Is the trainer for The Walking Dead: Streets of Survival free?
Yes. Trinity and every trainer in it are free: no time limits, no ads, and the phone remote is included.
What can the trainer do?
It has 21 options, such as Knowledge, Kill Count, Rick Items, and Daryl Items. Each one is listed above with its default hotkey, and you can rebind any of them.
Which version of The Walking Dead: Streets of Survival does it work with?
It is made for the PC game from Steam. Trinity finds the game in your library and attaches when it is running.
Can I use it online?
No. Trinity is for single-player games only. Do not use trainers in online modes or in games with anti-cheat.






