Tokyo Underground Killer Trainer
18 cheats for Tokyo Underground Killer, including Invulnerable, God Mode, and Infinite Health. Turn them on with hotkeys, an in-game overlay or your phone.
Free · No ads · No time limits · Windows 10 and 11
Cheats and options
18 optionsPlayer 6
Holds the game's own invulnerable flag on your character on, every 100 ms, and turns it off again when you turn this off. Read through the player the table's hook stores once the game has run that code, so it shows once you are in a mission.
Holds the game's own god mode flag on your character on, every 100 ms, and turns it off again when you turn this off. Read through the player the table's hook stores once the game has run that code, so it shows once you are in a mission.
Keeps your health at its max: every 100 ms, current health is raised to max health. Read through the player the table's hook stores once the game has run that code, so it shows once you are in a mission.
Holds the game's own infinite blood flag on your character on, every 100 ms, and turns it off again when you turn this off. Read through the player the table's hook stores once the game has run that code, so it shows once you are in a mission.
Your current and max health. Set a value to change it. Read through the player the table's hook stores once the game has run that code, so it shows once you are in a mission.
Your current and max blood, and how many blood traps you can place. Set a value to change it. Read through the player the table's hook stores once the game has run that code, so it shows once you are in a mission.
Combat 5
Holds the game's own infinite blood skills flag on your character on, every 100 ms, and turns it off again when you turn this off. Read through the player the table's hook stores once the game has run that code, so it shows once you are in a mission.
Ammo left in the clip, the damage amount, sub weapon damage, weapon range and how many dashes you get. Read through the player the table's hook stores once the game has run that code, so it shows once you are in a mission.
Your executioner points, the executions needed for adrenaline mode and how long executioner mode lasts. Read through the player the table's hook stores once the game has run that code, so it shows once you are in a mission.
Time left on the invulnerable, infinite blood and double sword power-ups. Set a value to extend one while it runs. Read through the player the table's hook stores once the game has run that code, so it shows once you are in a mission.
How many consecutive blocks break your guard. Raise it to block longer. Read through the player the table's hook stores once the game has run that code, so it shows once you are in a mission.
Weapons 2
Holds the game's own infinite ammo flag on your character on, every 100 ms, and turns it off again when you turn this off. Read through the player the table's hook stores once the game has run that code, so it shows once you are in a mission.
The equipped weapon's clip size, shooting speed, main and sub weapon damage and shooting damage modifier. Read through the player the table's hook stores once the game has run that code, so it shows once you are in a mission.
Movement 2
Your walk and run speed, the movement component's max walk speed (standing and crouched) and jump velocity. Read through the player the table's hook stores once the game has run that code, so it shows once you are in a mission.
The world's time dilation (1 is normal speed), read through the player controller like the table's record. Read through the player the table's hook stores once the game has run that code, so it shows once you are in a mission.
Progress 3
Holds the game's own infinite money flag in your persistent player data on, every 100 ms, and turns it off again when you turn this off. Read through the player the table's hook stores once the game has run that code, so it shows once you are in a mission.
Experience, bento, bento coins and kabufuda you own, in your persistent player data. Read through the player the table's hook stores once the game has run that code, so it shows once you are in a mission.
Your highscore, total kills, total score and the score bonus multiplier and its max. Read through the player the table's hook stores once the game has run that code, so it shows once you are in a mission.
FAQ
About the Tokyo Underground Killer trainer
Is the trainer for Tokyo Underground Killer free?
Yes. Trinity and every trainer in it are free: no time limits, no ads, and the phone remote is included.
What can the trainer do?
It has 18 options, such as Invulnerable, God Mode, Infinite Health, and Infinite Blood. Each one is listed above with its default hotkey, and you can rebind any of them.
Which version of Tokyo Underground Killer does it work with?
It is made for the PC game from Steam. Trinity finds the game in your library and attaches when it is running.
Can I use it online?
No. Trinity is for single-player games only. Do not use trainers in online modes or in games with anti-cheat.






