Tomb Raider IV-VI Remastered Trainer
51 cheats for Tomb Raider IV-VI Remastered, including Infinite Health, Infinite Oxygen, and Infinite Sprint. Turn them on with hotkeys, an in-game overlay or your phone.
Free · No ads · No time limits · Windows 10 and 11
Cheats and options
51 optionsTomb Raider IV 17
Lara's health is held at 1,000, the full bar. Tomb Raider IV only: needs that game running.
The air bar does not go down under water. Takes effect the next time the game runs that code. Tomb Raider IV only: needs that game running.
The sprint bar does not go down. Takes effect the next time the game runs that code. Tomb Raider IV only: needs that game running.
The timer of the Race for the Iris level does not run out. Takes effect the next time the game runs that code. Tomb Raider IV only: needs that game running.
Using a small medipack does not take one away. Takes effect the next time the game runs that code. Tomb Raider IV only: needs that game running.
Using a large medipack does not take one away. Takes effect the next time the game runs that code. Tomb Raider IV only: needs that game running.
Lighting a flare does not take one away. Takes effect the next time the game runs that code. Tomb Raider IV only: needs that game running.
Ammo for the pistols, shotgun, Uzis and revolver is not used up when you fire. Takes effect the next time the game runs that code. Tomb Raider IV only: needs that game running.
Grenade gun ammo is not used up when you fire. Takes effect the next time the game runs that code. Tomb Raider IV only: needs that game running.
Crossbow ammo is not used up when you fire. Takes effect the next time the game runs that code. Tomb Raider IV only: needs that game running.
Lara keeps rising when she jumps, without gravity pulling her down, and does not die from the fall. Turn it off to come down. Tomb Raider IV only: needs that game running.
Lara jumps three times as high, and a long fall does not kill her. The table's less fancy super jump. Tomb Raider IV only: needs that game running.
Lara jumps three times as high, but a long fall can still kill her. Cannot be on with Super Jump. Tomb Raider IV only: needs that game running.
In the outfit menu, scroll to any outfit: it can be picked even while it is marked red as locked. Tomb Raider IV only: needs that game running.
Turns Lara's classic braid on or off. Tomb Raider IV only: needs that game running.
Turns Lara's sunglasses on or off. Tomb Raider IV only: needs that game running.
Gives Lara the golden gun, or takes it away again: pick the off value for your copy (with or without the registration bonus). Tomb Raider IV only: needs that game running.
Tomb Raider IV statistics 6
The ammo used statistic is set to the number here each time the game would count one more. Tomb Raider IV only: needs that game running.
The health packs used statistic is set to the number here each time the game would count one more. Tomb Raider IV only: needs that game running.
The pickups statistic is set to the number here each time the game would count one more. Tomb Raider IV only: needs that game running.
The kills statistic is set to the number here each time the game would count one more. Tomb Raider IV only: needs that game running.
The secrets found statistic is set to the number here each time the game would count one more. Tomb Raider IV only: needs that game running.
The vessels broken statistic is set to the number here each time the game would count one more. Tomb Raider IV only: needs that game running.
Tomb Raider V 14
Lara's health is held at 1,000, the full bar. Tomb Raider V only: needs that game running.
The sprint bar does not go down. Takes effect the next time the game runs that code. Tomb Raider V only: needs that game running.
Using a small medipack does not take one away. Takes effect the next time the game runs that code. Tomb Raider V only: needs that game running.
Using a large medipack does not take one away. Takes effect the next time the game runs that code. Tomb Raider V only: needs that game running.
Lighting a flare does not take one away. Takes effect the next time the game runs that code. Tomb Raider V only: needs that game running.
Chaff flares are not used up. Takes effect the next time the game runs that code. Tomb Raider V only: needs that game running.
Ammo for the Uzis, Desert Eagle, revolver, shotgun and HK gun is not used up when you fire. Takes effect the next time the game runs that code. Tomb Raider V only: needs that game running.
Lara keeps rising when she jumps, without gravity pulling her down, and does not die from the fall. Turn it off to come down. Tomb Raider V only: needs that game running.
Lara jumps three times as high, and a long fall does not kill her. The table's less fancy super jump. Tomb Raider V only: needs that game running.
Lara glows. Takes effect the next time the game runs that code. Tomb Raider V only: needs that game running.
In the outfit menu, scroll to any outfit: it can be picked even while it is marked red as locked. Tomb Raider V only: needs that game running.
Turns Lara's classic braid on or off. Tomb Raider V only: needs that game running.
Turns Lara's sunglasses on or off. Tomb Raider V only: needs that game running.
Gives Lara the golden gun, or takes it away again: pick the off value for your copy (with or without the registration bonus). Tomb Raider V only: needs that game running.
Tomb Raider V statistics 5
The ammo used statistic is set to the number here each time the game would count one more. Tomb Raider V only: needs that game running.
The health packs used statistic is set to the number here each time the game would count one more. Tomb Raider V only: needs that game running.
The pickups statistic is set to the number here each time the game would count one more. Tomb Raider V only: needs that game running.
The kills statistic is set to the number here each time the game would count one more. Tomb Raider V only: needs that game running.
The secrets found statistic is set to the number here each time the game would count one more. Tomb Raider V only: needs that game running.
Tomb Raider VI 9
Lara's health does not go down. Takes effect the next time the game runs that code. Tomb Raider VI only: needs that game running.
The air bar does not go down under water. Takes effect the next time the game runs that code. Tomb Raider VI only: needs that game running.
The grip bar does not go down while Lara hangs on. Takes effect the next time the game runs that code. Tomb Raider VI only: needs that game running.
Ammo is not used up when you fire. Takes effect the next time the game runs that code. Tomb Raider VI only: needs that game running.
Lara can keep jumping straight up. Takes effect the next time the game runs that code. Tomb Raider VI only: needs that game running.
Lara's money, read from the game and written when you change it. Tomb Raider VI only: needs that game running.
The table's GPS value for New Game+, read from the game and written when you change it. Tomb Raider VI only: needs that game running.
Turns Lara's sunglasses on or off. Tomb Raider VI only: needs that game running.
Lara's outfit. Tomb Raider VI only: needs that game running.
FAQ
About the Tomb Raider IV-VI Remastered trainer
Is the trainer for Tomb Raider IV-VI Remastered free?
Yes. Trinity and every trainer in it are free: no time limits, no ads, and the phone remote is included.
What can the trainer do?
It has 51 options, such as Infinite Health, Infinite Oxygen, Infinite Sprint, and Infinite Time: Race for the Iris. Each one is listed above with its default hotkey, and you can rebind any of them.
Which version of Tomb Raider IV-VI Remastered does it work with?
It is made for the PC game from Steam. Trinity finds the game in your library and attaches when it is running.
Can I use it online?
No. Trinity is for single-player games only. Do not use trainers in online modes or in games with anti-cheat.
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