Voidborn Trainer
22 cheats for Voidborn, including Infinite Health, Invulnerable, and God Mode. Turn them on with hotkeys, an in-game overlay or your phone.
Free · No ads · No time limits · Windows 10 and 11
Cheats and options
22 optionsPlayer 7
Keeps your health at its max: every 100 ms, current health is raised to max health. Read through the player the table's hook stores once the game has run that code, so it shows once you are in a run.
Sets your character's invulnerable flag every 100 ms, and clears it when turned off. Read through the player the table's hook stores once the game has run that code, so it shows once you are in a run.
Sets the game's own God Mode flag (in the game instance) every 100 ms, and clears it when turned off. Read through the player the table's hook stores once the game has run that code, so it shows once you are in a run.
Your current and max health and your shield. Set a value to change it. Read through the player the table's hook stores once the game has run that code, so it shows once you are in a run.
Keeps your blood at its max: every 100 ms, the blood amount is raised to the blood max. Read through the player the table's hook stores once the game has run that code, so it shows once you are in a run.
Your blood amount and its max. Set a value to change it. Read through the player the table's hook stores once the game has run that code, so it shows once you are in a run.
Your essence (spent during a run) and aspect currency (kept between runs). Set a value to change it. Read through the player the table's hook stores once the game has run that code, so it shows once you are in a run.
Ammo 1
Keeps your ammo up: every 100 ms, weapons 1 and 2 are refilled to their magazine size and weapon 3 is kept at the highest count seen since the toggle was turned on. Read through the player the table's hook stores once the game has run that code, so it shows once you are in a run.
Weapons 6
Weapon 1's magazine size, reload time, cooldown between shots and bloom (spread). Lower times fire faster. Read through the player the table's hook stores once the game has run that code, so it shows once you are in a run.
Weapon 2's magazine size, damage, cooldown between shots, reload time and headshot multiplier. Read through the player the table's hook stores once the game has run that code, so it shows once you are in a run.
Weapon 3's damage, reload time, cooldown between shots, pellet count and pellet spread. Read through the player the table's hook stores once the game has run that code, so it shows once you are in a run.
The damage and rate of fire of the weapon in your hands, read through the weapon handler. Read through the player the table's hook stores once the game has run that code, so it shows once you are in a run.
Turn weapon 2's dual wield on or off. Read through the player the table's hook stores once the game has run that code, so it shows once you are in a run.
The damage of your melee attack. Read through the player the table's hook stores once the game has run that code, so it shows once you are in a run.
Abilities 5
Keeps your dashes at their max: every 100 ms, current dashes are raised to max dashes. Read through the player the table's hook stores once the game has run that code, so it shows once you are in a run.
Your max dashes, dash cooldown and dash distance. Read through the player the table's hook stores once the game has run that code, so it shows once you are in a run.
Keeps your ultimate's charge at 100% (writes 1.0 every 100 ms). Read through the player the table's hook stores once the game has run that code, so it shows once you are in a run.
Keeps the gravity push and fireball reloaded (writes 1.0 to both reload percents every 100 ms). Read through the player the table's hook stores once the game has run that code, so it shows once you are in a run.
Your overdrive / void bar and how fast it fills (multiplier). Read through the player the table's hook stores once the game has run that code, so it shows once you are in a run.
Movement 2
Walk speed (standing and crouched) and acceleration of your character's movement component. Read through the player the table's hook stores once the game has run that code, so it shows once you are in a run.
Jump velocity, how many jumps you get, double jump, and the max number of wall jumps. Read through the player the table's hook stores once the game has run that code, so it shows once you are in a run.
World 1
The world's time dilation (1 is normal, lower is slower), read through the table's chain from your character into the world settings. Untried: the chain runs through seven engine objects. Read through the player the table's hook stores once the game has run that code, so it shows once you are in a run.
FAQ
About the Voidborn trainer
Is the trainer for Voidborn free?
Yes. Trinity and every trainer in it are free: no time limits, no ads, and the phone remote is included.
What can the trainer do?
It has 22 options, such as Infinite Health, Invulnerable, God Mode, and Health and Shield. Each one is listed above with its default hotkey, and you can rebind any of them.
Which version of Voidborn does it work with?
It is made for the PC game from Steam. Trinity finds the game in your library and attaches when it is running.
Can I use it online?
No. Trinity is for single-player games only. Do not use trainers in online modes or in games with anti-cheat.






