18 cheatsSteam64-bit

ANGST: A Tale of Survival Trainer

18 cheats for ANGST: A Tale of Survival, including Tolerable Weather Temperature, Enable Game Time Values, and Game Speed and Time. Turn them on with hotkeys, an in-game overlay or your phone.

Free · No ads · No time limits · Windows 10 and 11

Cheats and options

18 options
On / offValueActionChoiceF1Default hotkey

World 3

Tolerable Weather Temperature

Holds the world temperature at a tolerable 10 degrees: the game's temperature controller reads 10.0 every time it updates. The game's Mono code is read once it has loaded.

Enable Game Time Values

Hooks the game's time controller, so the game speed and time below can be read and set. The table calls it Game Time State. The game's Mono code is read once it has loaded.

Game Speed and Time

The game's time scale (1 is normal) and the in-game time. Set a value to change it. Turn on Enable Game Time Values first.

Time scale 0 – 100Game time 0 – 1,000,000

Player 7

Enable Player Values

Hooks the player's state and settings, so the player and movement values can be read and set. The table calls them Player State and Player Settings. The game's Mono code is read once it has loaded. Values show once the player hook has run: sprint once (health, stamina, needs); the settings fill in as you play.

God Mode

Turns on the game's own no-damage flag while on (back off when turned off). The game's Mono code is read once it has loaded. Values show once the player hook has run: sprint once (health, stamina, needs); the settings fill in as you play.

Infinite Health

Keeps your health at your max health: every 100 ms, max health is copied into health. The game's Mono code is read once it has loaded. Values show once the player hook has run: sprint once (health, stamina, needs); the settings fill in as you play.

Infinite Stamina

Keeps your stamina at its max: every 100 ms, max stamina is copied into stamina. The game's Mono code is read once it has loaded. Values show once the player hook has run: sprint once (health, stamina, needs); the settings fill in as you play.

Health and Stamina

Your health and stamina and their maximums. Set a value to change it. Turn on Enable Player Values first.

Health 0 – 100,000Max health 0 – 100,000Stamina 0 – 100,000Max stamina 0 – 100,000
Freeze Needs

Keeps your energy, temperature and hunger at the values they had when you turned this on. The game's Mono code is read once it has loaded. Values show once the player hook has run: sprint once (health, stamina, needs); the settings fill in as you play.

Needs

Your energy, body temperature and hunger, as the game's needs list holds them. Set a value to change it. Turn on Enable Player Values first.

Energy 0 – 100,000Temperature 0 – 100,000Hunger 0 – 100,000

Movement 1

Movement

Your movement speed, sprint speed multiplier, stamina used per second while sprinting (the game's change rate), dash distance in meters, dash stamina cost and interaction cooldown. Set a value to change it. Turn on Enable Player Values first.

Movement speed 0 – 1,000Sprint multiplier 0 – 100Sprint stamina rate 0 – 10,000Dash distance 0 – 1,000Dash stamina cost 0 – 10,000Interaction cooldown 0 – 100

Combat 2

Enable Combat Values

Hooks the player's combat settings, so the combat values below can be read and set. The table calls it Player Combat Settings. The game's Mono code is read once it has loaded.

Combat

Unarmed damage, unarmed and armed attack speed multipliers, attack cooldown, attack range, stamina needed to block and the dodge invincibility range. Set a value to change it. Turn on Enable Combat Values first.

Unarmed damage 0 – 999,999Unarmed attack speed 0 – 100Attack speed 0 – 100Attack cooldown 0 – 100Attack range 0 – 1,000Block stamina 0 – 10,000Dodge invincibility 0 – 1,000

Items 5

Enable Equipped Item Values

Hooks the game's equipment slots, so the equipped item below can be read and set. Equip a tool (an axe, for one) after turning it on. The table calls it Inventory Slot State. The game's Mono code is read once it has loaded.

Equipped Item

The count and durability of the item in the slot the game last equipped. Set a value to change it. Turn on Enable Equipped Item Values and equip a tool first.

Count 0 – 99,999Durability 0 – 100,000
Enable Delivery Point Values

Hooks the delivery point popup, so the item counts below can be read and set. Click a crafting table or a repairable object after turning it on. The table calls it Delivery Point Popup. The game's Mono code is read once it has loaded.

Held Item Count

Pick one of the 16 inventory slots or 3 quick slots the delivery point popup lists, then set how many of its item you hold. Turn on Enable Delivery Point Values and open a crafting table first.

Slot · 19 choices Slot 1, Slot 2, Slot 3, Slot 4…Count 0 – 99,999
Required Item Count

Pick one of the 5 items the open delivery point requires, then set how many it asks for (0 makes it free). Turn on Enable Delivery Point Values and open a crafting table first.

Required item · 5 choices Item 1, Item 2, Item 3, Item 4…Count 0 – 99,999

FAQ

About the ANGST: A Tale of Survival trainer

Is the trainer for ANGST: A Tale of Survival free?

Yes. Trinity and every trainer in it are free: no time limits, no ads, and the phone remote is included.

What can the trainer do?

It has 18 options, such as Tolerable Weather Temperature, Enable Game Time Values, Game Speed and Time, and Enable Player Values. Each one is listed above with its default hotkey, and you can rebind any of them.

Which version of ANGST: A Tale of Survival does it work with?

It is made for the PC game from Steam. Trinity finds the game in your library and attaches when it is running.

Can I use it online?

No. Trinity is for single-player games only. Do not use trainers in online modes or in games with anti-cheat.

Game not found

Trinity has no trainer at this address. It may have been renamed.

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