Blackheart Trainer
33 cheats for Blackheart, including One Hit Kill, No Cooldowns, and Primary Charges. Turn them on with hotkeys, an in-game overlay or your phone.
Free · No ads · No time limits · Windows 10 and 11
Cheats and options
33 optionsCombat 3
An enemy's health drops to zero the first time it takes damage.
Keeps the attack component's No Cooldowns flag on.
Your primary attack charges. Shows the game's value once the trainer has found the player (the game's Mono code is read once it has loaded, then the player once the dash bar is on screen in play); a new value is written straight into it.
Player 8
Keeps the player's Is Immune flag on, so you take no damage.
Keeps the player's Is Stun Immune flag on, so you can't be stunned.
Keeps your health from dropping below what it was when turned on (it still rises when you heal).
Your current health. Shows the game's value once the trainer has found the player (the game's Mono code is read once it has loaded, then the player once the dash bar is on screen in play); a new value is written straight into it.
Your max health pool. Shows the game's value once the trainer has found the player (the game's Mono code is read once it has loaded, then the player once the dash bar is on screen in play); a new value is written straight into it.
Keeps your healing charges from dropping below what they were when turned on.
Your healing charges. Shows the game's value once the trainer has found the player (the game's Mono code is read once it has loaded, then the player once the dash bar is on screen in play); a new value is written straight into it.
How many healing charges you can hold. Shows the game's value once the trainer has found the player (the game's Mono code is read once it has loaded, then the player once the dash bar is on screen in play); a new value is written straight into it.
Progress 4
Your level. Shows the game's value once the trainer has found the player (the game's Mono code is read once it has loaded, then the player once the dash bar is on screen in play); a new value is written straight into it.
Your experience. Shows the game's value once the trainer has found the player (the game's Mono code is read once it has loaded, then the player once the dash bar is on screen in play); a new value is written straight into it.
Your essence (the currency). Shows the game's value once the trainer has found the player (the game's Mono code is read once it has loaded, then the player once the dash bar is on screen in play); a new value is written straight into it.
Your soul fragments. Shows the game's value once the trainer has found the player (the game's Mono code is read once it has loaded, then the player once the dash bar is on screen in play); a new value is written straight into it.
Stats 10
Your tenacity attribute. Shows the game's value once the trainer has found the player (the game's Mono code is read once it has loaded, then the player once the dash bar is on screen in play); a new value is written straight into it.
Your ferocity attribute. Shows the game's value once the trainer has found the player (the game's Mono code is read once it has loaded, then the player once the dash bar is on screen in play); a new value is written straight into it.
Your ingenuity attribute. Shows the game's value once the trainer has found the player (the game's Mono code is read once it has loaded, then the player once the dash bar is on screen in play); a new value is written straight into it.
Your damage multiplier. Shows the game's value once the trainer has found the player (the game's Mono code is read once it has loaded, then the player once the dash bar is on screen in play); a new value is written straight into it.
The multiplier on damage you take (lower takes less). Shows the game's value once the trainer has found the player (the game's Mono code is read once it has loaded, then the player once the dash bar is on screen in play); a new value is written straight into it.
Your movement speed multiplier. Shows the game's value once the trainer has found the player (the game's Mono code is read once it has loaded, then the player once the dash bar is on screen in play); a new value is written straight into it.
Your attack speed multiplier. Shows the game's value once the trainer has found the player (the game's Mono code is read once it has loaded, then the player once the dash bar is on screen in play); a new value is written straight into it.
Your cooldown multiplier. Shows the game's value once the trainer has found the player (the game's Mono code is read once it has loaded, then the player once the dash bar is on screen in play); a new value is written straight into it.
Your healing multiplier. Shows the game's value once the trainer has found the player (the game's Mono code is read once it has loaded, then the player once the dash bar is on screen in play); a new value is written straight into it.
Your essence gain multiplier. Shows the game's value once the trainer has found the player (the game's Mono code is read once it has loaded, then the player once the dash bar is on screen in play); a new value is written straight into it.
Dash 8
Keeps your dash resource full.
Your dash resource. Shows the game's value once the trainer has found the player (the game's Mono code is read once it has loaded, then the player once the dash bar is on screen in play); a new value is written straight into it.
Your dash resource's maximum. Shows the game's value once the trainer has found the player (the game's Mono code is read once it has loaded, then the player once the dash bar is on screen in play); a new value is written straight into it.
What a dash costs. Shows the game's value once the trainer has found the player (the game's Mono code is read once it has loaded, then the player once the dash bar is on screen in play); a new value is written straight into it.
How fast the dash resource refills. Shows the game's value once the trainer has found the player (the game's Mono code is read once it has loaded, then the player once the dash bar is on screen in play); a new value is written straight into it.
Your dash speed multiplier. Shows the game's value once the trainer has found the player (the game's Mono code is read once it has loaded, then the player once the dash bar is on screen in play); a new value is written straight into it.
Whether your dash is unlocked. Shows the game's value once the trainer has found the player (the game's Mono code is read once it has loaded, then the player once the dash bar is on screen in play); a new value is written straight into it.
Whether you have the empowered dash. Shows the game's value once the trainer has found the player (the game's Mono code is read once it has loaded, then the player once the dash bar is on screen in play); a new value is written straight into it.
FAQ
About the Blackheart trainer
Is the trainer for Blackheart free?
Yes. Trinity and every trainer in it are free: no time limits, no ads, and the phone remote is included.
What can the trainer do?
It has 33 options, such as One Hit Kill, No Cooldowns, Primary Charges, and God Mode. Each one is listed above with its default hotkey, and you can rebind any of them.
Which version of Blackheart does it work with?
It is made for the PC game from Steam. Trinity finds the game in your library and attaches when it is running.
Can I use it online?
No. Trinity is for single-player games only. Do not use trainers in online modes or in games with anti-cheat.






