16 cheatsSteam64 bit

Bomb Rush Cyberfunk Trainer

16 cheats for Bomb Rush Cyberfunk, including Current Health, Max Health, and Infinite Health. Turn them on with hotkeys, an in-game overlay or your phone.

Free · No ads · No time limits · Windows 10 and 11

Cheats and options

16 options
On / offValueActionChoiceF1Default hotkey

Player 3

Current Health

Your current health. Shows the game's value once the trainer has found the player (the game's Mono code is read once it has loaded, then the player once the HUD has drawn); a new value is written straight into it.

Health 0 – 100,000
Max Health

Your maximum health. Shows the game's value once the trainer has found the player (the game's Mono code is read once it has loaded, then the player once the HUD has drawn); a new value is written straight into it.

Max health 0 – 100,000
Infinite Health

Your health is kept at its maximum, so police and enemies cannot knock you out.

Boost 5

Boost Charge

Your boost meter. Shows the game's value once the trainer has found the player (the game's Mono code is read once it has loaded, then the player once the HUD has drawn); a new value is written straight into it.

Boost 0 – 100,000
Max Boost Charge

The size of your boost meter. Shows the game's value once the trainer has found the player (the game's Mono code is read once it has loaded, then the player once the HUD has drawn); a new value is written straight into it.

Max boost 0 – 100,000
Infinite Boost

Your boost meter is kept full, so you can boost all the time.

Boost Speed

How fast you go while boosting. Shows the game's value once the trainer has found the player (the game's Mono code is read once it has loaded, then the player once the HUD has drawn); a new value is written straight into it.

Speed 0 – 1,000
Boost Trick Cost

How much boost a boost trick uses: 0 makes them free. Shows the game's value once the trainer has found the player (the game's Mono code is read once it has loaded, then the player once the HUD has drawn); a new value is written straight into it.

Cost 0 – 1,000

Movement 4

Jump Speed

How high you jump. Shows the game's value once the trainer has found the player (the game's Mono code is read once it has loaded, then the player once the HUD has drawn); a new value is written straight into it.

Speed 0 – 1,000
Gravity

The gravity that pulls you down: lower for floatier jumps. Shows the game's value once the trainer has found the player (the game's Mono code is read once it has loaded, then the player once the HUD has drawn); a new value is written straight into it.

Gravity -1,000 – 1,000
Max Fall Speed

The fastest you can fall. Shows the game's value once the trainer has found the player (the game's Mono code is read once it has loaded, then the player once the HUD has drawn); a new value is written straight into it.

Speed 0 – 10,000
On-Foot Run Speed

Your run speed on foot (without skates, board or BMX). Shows the game's value once the trainer has found the player (the game's Mono code is read once it has loaded, then the player once the HUD has drawn); a new value is written straight into it.

Speed 0 – 1,000

Score 2

Score

Your current trick score. Shows the game's value once the trainer has found the player (the game's Mono code is read once it has loaded, then the player once the HUD has drawn); a new value is written straight into it.

Score 0 – 1,000,000,000
Score Multiplier

Your current combo multiplier. Shows the game's value once the trainer has found the player (the game's Mono code is read once it has loaded, then the player once the HUD has drawn); a new value is written straight into it.

Multiplier 0 – 10,000

Stage Progress 2

Reputation

The reputation counted in the stage progress you are in. Shows the game's value once the trainer has found the stage progress (the game's Mono code is read once it has loaded, then the stage progress once you score a combo in it); a new value is written straight into it.

REP 0 – 999,999,999
Highest Combo

The highest combo score in the stage you are in. Shows the game's value once the trainer has found the stage progress (the game's Mono code is read once it has loaded, then the stage progress once you score a combo in it); a new value is written straight into it.

Combo 0 – 1,000,000,000

FAQ

About the Bomb Rush Cyberfunk trainer

Is the trainer for Bomb Rush Cyberfunk free?

Yes. Trinity and every trainer in it are free: no time limits, no ads, and the phone remote is included.

What can the trainer do?

It has 16 options, such as Current Health, Max Health, Infinite Health, and Boost Charge. Each one is listed above with its default hotkey, and you can rebind any of them.

Which version of Bomb Rush Cyberfunk does it work with?

It is made for the PC game from Steam. Trinity finds the game in your library and attaches when it is running.

Can I use it online?

No. Trinity is for single-player games only. Do not use trainers in online modes or in games with anti-cheat.

Game not found

Trinity has no trainer at this address. It may have been renamed.

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