Forgotlings Trainer
37 cheats for Forgotlings, including Immune to Damage, Ignore Current Damage, and Air Control. Turn them on with hotkeys, an in-game overlay or your phone.
Free · No ads · No time limits · Windows 10 and 11
Cheats and options
37 optionsPlayer 8
Holds Fig's own Immune To Damage flag on.
Holds Fig's Ignore Current Damage flag on, so the hit being taken does no damage (by the flag's name, untried).
Holds Fig's Can Air Control flag on and Block Air Control off, so Fig can steer in the air.
Holds the falling state's Fall Damage Taken value at 0.
Fig's movement speed in puppet mode. Reads Fig once the game has updated the player (the hook is on from attach).
Seconds Fig stays immune after a hit. Reads Fig once the game has updated the player (the hook is on from attach).
The fall height from which Fig takes damage; raise it to fall further safely. Reads Fig once the game has updated the player (the hook is on from attach).
Damage a damaging fall does. Reads Fig once the game has updated the player (the hook is on from attach).
Movement 7
How fast Fig moves sideways in a jump. Reads Fig once the game has updated the player (the hook is on from attach).
The push of a wall jump. Reads Fig once the game has updated the player (the hook is on from attach).
Upward speed of a jump dash. Reads Fig once the game has updated the player (the hook is on from attach).
Forward speed of a jump dash. Reads Fig once the game has updated the player (the hook is on from attach).
The force of the current jump. Reads Fig once the game has updated the player (the hook is on from attach).
Fig's movement speed multiplier in water. Reads Fig once the game has updated the player (the hook is on from attach).
Fig's movement speed multiplier in goo. Reads Fig once the game has updated the player (the hook is on from attach).
Combat 11
An enemy's health is set to 0 whenever the game reads it. Turn on this or Easy Kills, not both.
An enemy's health is set to 0 when it takes damage, so enemies fall in about 2 hits. Turn on this or One Hit Kill, not both.
Flash charges are kept at 1, so a flash is always ready.
Holds the combat manager's Show Enemy Vision flag on.
Keeps the combat data's health at what it was when turned on.
Health in the combat data. Reads the combat manager once the game has run its enemy shadow update (the hook is on from attach).
The story's player attack modifier; higher hits harder. Reads the combat manager once the game has run its enemy shadow update (the hook is on from attach).
The story's enemy attack modifier; 0 makes enemies' attacks weaker (by the name, untried). Reads the combat manager once the game has run its enemy shadow update (the hook is on from attach).
How long a parry lasts. Reads Fig once the game has updated the player (the hook is on from attach).
Game speed during a parry (slow motion). Reads Fig once the game has updated the player (the hook is on from attach).
Seconds a charge attack takes; lower is faster. Reads Fig once the game has updated the player (the hook is on from attach).
Upgrades 4
Parry upgrade level in the combat data. Reads the combat manager once the game has run its enemy shadow update (the hook is on from attach).
Attack upgrade level in the combat data. Reads the combat manager once the game has run its enemy shadow update (the hook is on from attach).
Roll upgrade level in the combat data. Reads the combat manager once the game has run its enemy shadow update (the hook is on from attach).
Taunt upgrade level in the combat data. Reads the combat manager once the game has run its enemy shadow update (the hook is on from attach).
Currency 4
Hooks the currency pick-up notification so Crystals below can read and write the crystal count. Has nothing to read until you have picked up crystals once with this on.
Crystal count. Needs Read Crystals on.
Hooks the currency pick-up notification so Fero below can read and write the fero count. Has nothing to read until you have picked up fero once with this on.
Fero count. Needs Read Fero on.
Race 3
Hooks the race course timer so Race Timer below can read and write it. Has nothing to read until a race course timer is running.
Keeps a running race course timer at what it was when turned on.
The race course timer's current time. Needs Read Race Timer on.
FAQ
About the Forgotlings trainer
Is the trainer for Forgotlings free?
Yes. Trinity and every trainer in it are free: no time limits, no ads, and the phone remote is included.
What can the trainer do?
It has 37 options, such as Immune to Damage, Ignore Current Damage, Air Control, and No Fall Damage. Each one is listed above with its default hotkey, and you can rebind any of them.
Which version of Forgotlings does it work with?
It is made for the PC game from Steam. Trinity finds the game in your library and attaches when it is running.
Can I use it online?
No. Trinity is for single-player games only. Do not use trainers in online modes or in games with anti-cheat.





