34 cheatsSteam64-bit

Huntdown: Overtime Trainer

34 cheats for Huntdown: Overtime, including Infinite Health, Invincible, and Health. Turn them on with hotkeys, an in-game overlay or your phone.

Free · No ads · No time limits · Windows 10 and 11

Cheats and options

34 options
On / offValueActionChoiceF1Default hotkey

Player 11

Infinite Health

Your health is topped back up to your start health whenever it drops.

Invincible

Holds the game's invincible flag on the player, so hits do not hurt.

Health

Your current health. Shows the game's value once the trainer has found the player (the game's code is read once it has loaded, then the player once its health has been checked in play); a new value is written straight into it.

Health 0 – 1,000,000
Start Health

Your start (full) health. Shows the game's value once the trainer has found the player (the game's code is read once it has loaded, then the player once its health has been checked in play); a new value is written straight into it.

Health 1 – 1,000,000
Damage Taken Modifier

How much of an enemy's damage you take: 0 takes none. Shows the game's value once the trainer has found the player (the game's code is read once it has loaded, then the player once its health has been checked in play); a new value is written straight into it.

Multiplier 0 – 100
Level

Your level. Shows the game's value once the trainer has found the player (the game's code is read once it has loaded, then the player once its health has been checked in play); a new value is written straight into it.

Level 0 – 9,999
Experience

Your current experience. Shows the game's value once the trainer has found the player (the game's code is read once it has loaded, then the player once its health has been checked in play); a new value is written straight into it.

Experience 0 – 999,999,999
Blood Points

Your blood points. Shows the game's value once the trainer has found the player (the game's code is read once it has loaded, then the player once its health has been checked in play); a new value is written straight into it.

Blood points 0 – 999,999,999
Healing Charges

Your healing charges. Shows the game's value once the trainer has found the player (the game's code is read once it has loaded, then the player once its health has been checked in play); a new value is written straight into it.

Charges 0 – 999
Dash Charges

Your dash charges. Shows the game's value once the trainer has found the player (the game's code is read once it has loaded, then the player once its health has been checked in play); a new value is written straight into it.

Charges 0 – 999
Ultimate Charge

Your ultimate's charge. Shows the game's value once the trainer has found the player (the game's code is read once it has loaded, then the player once its health has been checked in play); a new value is written straight into it.

Charge 0 – 1,000,000

Movement 3

Max Speed

Your maximum movement speed. Shows the game's value once the trainer has found the player (the game's code is read once it has loaded, then the player once its health has been checked in play); a new value is written straight into it.

Speed 0 – 100,000
Jump Height

Your jump height. Shows the game's value once the trainer has found the player (the game's code is read once it has loaded, then the player once its health has been checked in play); a new value is written straight into it.

Height 0 – 100,000
Gravity

The gravity that pulls you down. Shows the game's value once the trainer has found the player (the game's code is read once it has loaded, then the player once its health has been checked in play); a new value is written straight into it.

Gravity -100,000 – 100,000

Game Cheats 6

Reveal Cheat Menu

Allows the game's own cheats, so a Cheat Menu shows when you pause the game.

No Damage

Turns on the game's own cheats and its No Damage cheat.

Unlimited Ammo

Turns on the game's own cheats and its Unlimited Ammo cheat.

Instant Level Up

Holds the game's Instant Level Up option on.

Infinite Cuff Time

Holds the game's Infinite Cuff Time option on.

Disable Enemy Flee

Holds the game's Disable Enemy Flee option on, so enemies do not run away.

Enemies 2

Enemy Cooldown Multiplier

The multiplier on enemies' attack cooldowns: higher makes them attack less often. Shows the game's value once the trainer has found the player (the game's code is read once it has loaded, then the player once its health has been checked in play); a new value is written straight into it.

Multiplier 0 – 100
Enemy Bullet Speed

The speed of enemies' bullets. Shows the game's value once the trainer has found the player (the game's code is read once it has loaded, then the player once its health has been checked in play); a new value is written straight into it.

Speed 0 – 100

Run 8

Bounty Reward

The reward of the current bounty. Shows the game's value once the trainer has found the player (the game's code is read once it has loaded, then the player once its health has been checked in play); a new value is written straight into it.

Reward 0 – 999,999,999
Street Cash

Your street cash (money) in the current run. Shows the game's value once the trainer has found the player (the game's code is read once it has loaded, then the player once its health has been checked in play); a new value is written straight into it.

Cash 0 – 999,999,999
Score Multiplier

The current score multiplier. Shows the game's value once the trainer has found the player (the game's code is read once it has loaded, then the player once its health has been checked in play); a new value is written straight into it.

Multiplier 0 – 9,999
Software Rerolls

How many software rerolls the run has. Shows the game's value once the trainer has found the player (the game's code is read once it has loaded, then the player once its health has been checked in play); a new value is written straight into it.

Rerolls 0 – 9,999
Revives

How many revives the run has. Shows the game's value once the trainer has found the player (the game's code is read once it has loaded, then the player once its health has been checked in play); a new value is written straight into it.

Revives 0 – 9,999
Deaths

Your death count. Shows the game's value once the trainer has found the player (the game's code is read once it has loaded, then the player once its health has been checked in play); a new value is written straight into it.

Deaths 0 – 999,999
Continues

Your continues. Shows the game's value once the trainer has found the player (the game's code is read once it has loaded, then the player once its health has been checked in play); a new value is written straight into it.

Continues 0 – 9,999
Total Score

Your total score. Shows the game's value once the trainer has found the player (the game's code is read once it has loaded, then the player once its health has been checked in play); a new value is written straight into it.

Score 0 – 2,000,000,000

Upgrades 4

Upgrade Stats

Pick one of your upgrade stats (damage, fire rate, reload speed, walk speed...) to see and set its value. Shows the game's value once the trainer has found the player (the game's code is read once it has loaded, then the player once its health has been checked in play); a new value is written straight into it.

Stat · 17 choices Bullet Damage, Bullet Range, Fire Rate, Bullet Speed…Value -1,000,000 – 1,000,000
Max Health (Upgrades)

Your max health as the upgrade stats hold it. Shows the game's value once the trainer has found the player (the game's code is read once it has loaded, then the player once its health has been checked in play); a new value is written straight into it.

Max health 1 – 1,000,000
Revive Count (Upgrades)

Your revive count as the upgrade stats hold it. Shows the game's value once the trainer has found the player (the game's code is read once it has loaded, then the player once its health has been checked in play); a new value is written straight into it.

Revives 0 – 9,999
Max Cybernetics Capacity

Your maximum cybernetics capacity. Shows the game's value once the trainer has found the player (the game's code is read once it has loaded, then the player once its health has been checked in play); a new value is written straight into it.

Capacity 0 – 9,999

FAQ

About the Huntdown: Overtime trainer

Is the trainer for Huntdown: Overtime free?

Yes. Trinity and every trainer in it are free: no time limits, no ads, and the phone remote is included.

What can the trainer do?

It has 34 options, such as Infinite Health, Invincible, Health, and Start Health. Each one is listed above with its default hotkey, and you can rebind any of them.

Which version of Huntdown: Overtime does it work with?

It is made for the PC game from Steam. Trinity finds the game in your library and attaches when it is running.

Can I use it online?

No. Trinity is for single-player games only. Do not use trainers in online modes or in games with anti-cheat.

Game not found

Trinity has no trainer at this address. It may have been renamed.

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