Ignited Steel Trainer
36 cheats for Ignited Steel, including Enable Pilot Values, Pilot Level, and Pilot Experience. Turn them on with hotkeys, an in-game overlay or your phone.
Free · No ads · No time limits · Windows 10 and 11
Cheats and Options
36 optionsPilot 9
Hooks the hangar's pilot panel, which hands over the pilot shown, so the pilot values below can be read and set.
The pilot's level. Needs Enable Pilot Values on; open the hangar and pick the pilot tab at the top left to fill it in.
Experience points toward the pilot's next level. Needs Enable Pilot Values on; open the hangar and pick the pilot tab at the top left to fill it in.
The pilot's bonus to the mecha's max health. Needs Enable Pilot Values on; open the hangar and pick the pilot tab at the top left to fill it in.
The pilot's bonus to the mecha's max heat. Needs Enable Pilot Values on; open the hangar and pick the pilot tab at the top left to fill it in.
The pilot's bonus to the mecha's max action points. Needs Enable Pilot Values on; open the hangar and pick the pilot tab at the top left to fill it in.
The pilot's change to the action points a move costs. Needs Enable Pilot Values on; open the hangar and pick the pilot tab at the top left to fill it in.
The pilot's heat efficiency modifier. Needs Enable Pilot Values on; open the hangar and pick the pilot tab at the top left to fill it in.
The pilot's heat power modifier. Needs Enable Pilot Values on; open the hangar and pick the pilot tab at the top left to fill it in.
Inventory 5
Hooks the run screen's refresh, which hands over the run's inventory, so the values below can be read and set.
The currency you hold in this run. Needs Enable Inventory Values on; go to the hangar and back out to fill it in.
How many weapons the inventory holds. Needs Enable Inventory Values on; go to the hangar and back out to fill it in.
How many abilities the inventory holds. Needs Enable Inventory Values on; go to the hangar and back out to fill it in.
How many cores the inventory holds. Needs Enable Inventory Values on; go to the hangar and back out to fill it in.
Allies 12
Hooks the mecha max health code, which hands over the ally mecha you click, so the values below can be read and set.
The last ally mecha clicked is kept at its max health (base max plus perk bonus). Hooks the mecha max health code itself.
Turns on the game's own invincible flag on the last ally mecha clicked. Hooks the mecha max health code itself.
The last ally mecha clicked is kept at no heat, so it never overheats. Hooks the mecha max health code itself.
The last ally mecha clicked keeps the most action points it had since this was turned on. Hooks the mecha max health code itself.
The ally mecha's current health. Needs Enable Ally Values (or a cheat that uses it) on; click an ally mecha to fill it in.
The ally mecha's base max health. Needs Enable Ally Values (or a cheat that uses it) on; click an ally mecha to fill it in.
The ally mecha's current heat. Needs Enable Ally Values (or a cheat that uses it) on; click an ally mecha to fill it in.
The ally mecha's base max heat. Needs Enable Ally Values (or a cheat that uses it) on; click an ally mecha to fill it in.
The ally mecha's current action points. Needs Enable Ally Values (or a cheat that uses it) on; click an ally mecha to fill it in.
Action points a move costs the ally mecha. Needs Enable Ally Values (or a cheat that uses it) on; click an ally mecha to fill it in.
How fast the ally mecha moves on the map. Needs Enable Ally Values (or a cheat that uses it) on; click an ally mecha to fill it in.
Selected Module 5
Damage of the ally mecha's selected module. Needs Enable Ally Values (or a cheat that uses it) on; click an ally mecha to fill it in.
Range of the ally mecha's selected module. Needs Enable Ally Values (or a cheat that uses it) on; click an ally mecha to fill it in.
Action points the ally mecha's selected module costs. Needs Enable Ally Values (or a cheat that uses it) on; click an ally mecha to fill it in.
Heat the selected module adds to the ally mecha using it. Needs Enable Ally Values (or a cheat that uses it) on; click an ally mecha to fill it in.
Heat the selected module adds to its target. Needs Enable Ally Values (or a cheat that uses it) on; click an ally mecha to fill it in.
Enemies 5
Hooks the enemy panel's health and heat refresh, which hands over the enemy under the mouse, so the values below can be read and set.
The last enemy hovered is left with 1 health. Hooks the enemy panel itself.
The hovered enemy's current health. Needs Enable Enemy Values (or Weak Enemy) on; hover the mouse over an enemy unit to fill it in.
The hovered enemy's current heat. Needs Enable Enemy Values (or Weak Enemy) on; hover the mouse over an enemy unit to fill it in.
The hovered enemy's current action points. Needs Enable Enemy Values (or Weak Enemy) on; hover the mouse over an enemy unit to fill it in.
FAQ
About the Ignited Steel Trainer
Is the trainer for Ignited Steel free?
Yes. Trinity and every trainer in it are free: no time limits, no ads, and the phone remote is included.
What can the trainer do?
It has 36 options, such as Enable Pilot Values, Pilot Level, Pilot Experience, and Max Health Modifier. Each one is listed above with its default hotkey, and you can rebind any of them.
Which version of Ignited Steel does it work with?
It is made for the PC game from Steam. Trinity finds the game in your library and attaches when it is running.
Can I use it online?
No. Trinity is for single-player games only. Do not use trainers in online modes or in games with anti-cheat.






