Knights & Guns Trainer
11 cheats for Knights & Guns, including Infinite Health, Health, and Infinite Special. Turn them on with hotkeys, an in-game overlay or your phone.
Free · No ads · No time limits · Windows 10 and 11
Cheats and options
11 optionsPlayer 4
Keeps your health at its default (max): every 100 ms, current health is raised to it. Read through the player the table's hook in the gun handler stores once the game has run that code, so it shows once you are in a stage with your gun out. Solo/offline only.
Your current and default (max) health, read live and written when you change them. Read through the player the table's hook in the gun handler stores once the game has run that code, so it shows once you are in a stage with your gun out. Solo/offline only.
Keeps the profile's Is Special flag set, which the table notes gives unlimited special use. Read through the player the table's hook in the gun handler stores once the game has run that code, so it shows once you are in a stage with your gun out. Solo/offline only.
Dash and special usage costs, the heal value, the player damage ratio and dash damage from the player's settings, read live and written when you change them. Read through the player the table's hook in the gun handler stores once the game has run that code, so it shows once you are in a stage with your gun out. Solo/offline only.
Weapons 3
Keeps the current gun's ammo at its capacity: every 100 ms, the fire trigger's ammo is raised to the gun handler's ammunition value. Read through the player the table's hook in the gun handler stores once the game has run that code, so it shows once you are in a stage with your gun out. Solo/offline only.
The current gun's ammo, its ammunition capacity and magazines, read live and written when you change them. Read through the player the table's hook in the gun handler stores once the game has run that code, so it shows once you are in a stage with your gun out. Solo/offline only.
Reload time, shot spread, overload limit and the current projectile's damage and speed, read live and written when you change them. Read through the player the table's hook in the gun handler stores once the game has run that code, so it shows once you are in a stage with your gun out. Solo/offline only.
Movement 2
Holds your energy at what it is when you turn this on. Read through the player the table's hook in the gun handler stores once the game has run that code, so it shows once you are in a stage with your gun out. Solo/offline only.
Energy, speed, default speed and dash time from the player's controls, read live and written when you change them. Read through the player the table's hook in the gun handler stores once the game has run that code, so it shows once you are in a stage with your gun out. Solo/offline only.
Resources 2
Your coins, read live and written when you change them. Read through the player the table's hook in the gun handler stores once the game has run that code, so it shows once you are in a stage with your gun out. Solo/offline only.
Your score total, current combo and best combo, read live and written when you change them. Read through the player the table's hook in the gun handler stores once the game has run that code, so it shows once you are in a stage with your gun out. Solo/offline only.
FAQ
About the Knights & Guns trainer
Is the trainer for Knights & Guns free?
Yes. Trinity and every trainer in it are free: no time limits, no ads, and the phone remote is included.
What can the trainer do?
It has 11 options, such as Infinite Health, Health, Infinite Special, and Player Settings. Each one is listed above with its default hotkey, and you can rebind any of them.
Which version of Knights & Guns does it work with?
It is made for the PC game from Steam. Trinity finds the game in your library and attaches when it is running.
Can I use it online?
No. Trinity is for single-player games only. Do not use trainers in online modes or in games with anti-cheat.






