26 cheatsSteam64-bit

Project Warlock II Trainer

26 cheats for Project Warlock II, including Infinite Health, Health, and Max Health. Turn them on with hotkeys, an in-game overlay or your phone.

Free · No ads · No time limits · Windows 10 and 11

Cheats and options

26 options
On / offValueActionChoiceF1Default hotkey

Player 11

Infinite Health

Your health is kept at its maximum, so you cannot die.

Health

Your current health. Shows the game's value once the trainer has found the game state (the game's Mono code is read once it has loaded, then the game state once a level runs); a new value is written straight into it.

Health 0 – 100,000
Max Health

Your maximum health. Shows the game's value once the trainer has found the game state (the game's Mono code is read once it has loaded, then the game state once a level runs); a new value is written straight into it.

Max health 0 – 100,000
Infinite Armor

Your armor is kept at its maximum.

Armor

Your current armor. Shows the game's value once the trainer has found the game state (the game's Mono code is read once it has loaded, then the game state once a level runs); a new value is written straight into it.

Armor 0 – 100,000
Max Armor

Your maximum armor. Shows the game's value once the trainer has found the game state (the game's Mono code is read once it has loaded, then the game state once a level runs); a new value is written straight into it.

Max armor 0 – 100,000
Infinite Mana

Your mana is kept at its maximum, so spells never run dry.

Mana

Your current mana. Shows the game's value once the trainer has found the game state (the game's Mono code is read once it has loaded, then the game state once a level runs); a new value is written straight into it.

Mana 0 – 100,000
Max Mana

Your maximum mana. Shows the game's value once the trainer has found the game state (the game's Mono code is read once it has loaded, then the game state once a level runs); a new value is written straight into it.

Max mana 0 – 100,000
Infinite Stamina

Your stamina is kept at its maximum.

Stamina

Your current stamina. Shows the game's value once the trainer has found the game state (the game's Mono code is read once it has loaded, then the game state once a level runs); a new value is written straight into it.

Stamina 0 – 100,000

Weapons 3

Infinite Ammo

Turns on the game's own infinite ammo flag while on, so shooting uses no ammo.

Ammo

Pick an ammo type, then set how much of it you carry and how much you can carry. Shows the game's value once the trainer has found the game state (the game's Mono code is read once it has loaded, then the game state once a level runs); a new value is written straight into it.

Ammo type · 9 choices Small Bullets, Shells, Bullets, Bolts…Ammo 0 – 100,000Max ammo 0 – 100,000
Upgrade Points

Your weapon upgrade points. Shows the game's value once the trainer has found the game state (the game's Mono code is read once it has loaded, then the game state once a level runs); a new value is written straight into it.

Points 0 – 999,999

Stats 4

Level

Your character level. Shows the game's value once the trainer has found the game state (the game's Mono code is read once it has loaded, then the game state once a level runs); a new value is written straight into it.

Level 0 – 9,999
Experience

Your current experience. Shows the game's value once the trainer has found the game state (the game's Mono code is read once it has loaded, then the game state once a level runs); a new value is written straight into it.

Experience 0 – 100,000,000
Unspent Points

Your unspent attribute points. Shows the game's value once the trainer has found the game state (the game's Mono code is read once it has loaded, then the game state once a level runs); a new value is written straight into it.

Points 0 – 9,999
Attributes

Pick an attribute, then set its value. Shows the game's value once the trainer has found the game state (the game's Mono code is read once it has loaded, then the game state once a level runs); a new value is written straight into it.

Attribute · 10 choices Strength, Vitality, Spirit, Capacity…Value 0 – 9,999

Movement 3

Move Speed

Your maximum walking speed. Shows the game's value once the trainer has found the game state (the game's Mono code is read once it has loaded, then the game state once a level runs); a new value is written straight into it.

Speed 0 – 1,000
Run Speed

Your maximum running speed. Shows the game's value once the trainer has found the game state (the game's Mono code is read once it has loaded, then the game state once a level runs); a new value is written straight into it.

Speed 0 – 1,000
Jump Speed

How hard you jump: higher jumps higher. Shows the game's value once the trainer has found the game state (the game's Mono code is read once it has loaded, then the game state once a level runs); a new value is written straight into it.

Speed 0 – 1,000

Game 5

Score

The current level's score. Shows the game's value once the trainer has found the game state (the game's Mono code is read once it has loaded, then the game state once a level runs); a new value is written straight into it.

Score 0 – 999,999,999
Kills

The kills counted in the current level. Shows the game's value once the trainer has found the game state (the game's Mono code is read once it has loaded, then the game state once a level runs); a new value is written straight into it.

Kills 0 – 999,999
Secrets Found

The secrets found in the current level. Shows the game's value once the trainer has found the game state (the game's Mono code is read once it has loaded, then the game state once a level runs); a new value is written straight into it.

Secrets 0 – 9,999
Difficulty Damage Modifier

The difficulty's damage modifier (the table's Modifier Damage). Shows the game's value once the trainer has found the game state (the game's Mono code is read once it has loaded, then the game state once a level runs); a new value is written straight into it.

Modifier 0 – 100
Monster Speed Modifier

The difficulty's monster speed modifier: lower makes monsters slower. Shows the game's value once the trainer has found the game state (the game's Mono code is read once it has loaded, then the game state once a level runs); a new value is written straight into it.

Modifier 0 – 100

FAQ

About the Project Warlock II trainer

Is the trainer for Project Warlock II free?

Yes. Trinity and every trainer in it are free: no time limits, no ads, and the phone remote is included.

What can the trainer do?

It has 26 options, such as Infinite Health, Health, Max Health, and Infinite Armor. Each one is listed above with its default hotkey, and you can rebind any of them.

Which version of Project Warlock II does it work with?

It is made for the PC game from Steam. Trinity finds the game in your library and attaches when it is running.

Can I use it online?

No. Trinity is for single-player games only. Do not use trainers in online modes or in games with anti-cheat.

Game not found

Trinity has no trainer at this address. It may have been renamed.

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